Player Matchup

Koga
Koga
Gold V
DLL---Colasso---
Koga
Gold V
Level 659
Champion Stats
1W - 6L
1,342 SR
Queue Stats
96W - 72L
1,560 Elo+
Solo
Fernando
Fernando
Silver III
Guto_The_God
Fernando
Silver III
Level 242
Champion Stats
5W - 5L
1,534 SR
Queue Stats
175W - 192L
1,430 Elo+
Party 1
Barik
Barik
Silver II
KanelaDeFrango
Barik
Silver II
Level 941
Champion Stats
87W - 86L
1,562 SR
Queue Stats
636W - 649L
1,462 Elo+
Party 1
Lian
Lian
Qualifying
RetesPlays
Lian
Qualifying
Level 284
Champion Stats
0W - 1L
1,666 SR
Queue Stats
29W - 33L
1,466 Elo+
Party 1
Seris
Seris
Gold IV
marioxd7
Seris
Gold IV
Level 73
Champion Stats
10W - 15L
1,507 SR
Queue Stats
159W - 157L
1,506 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 440
1,522 SR
1,485 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 350
1,632 SR
1,465 Elo+
Corvus
Corvus
Gold IV
SoZo12
Corvus
Gold IV
Level 795
Champion Stats
19W - 11L
1,515 SR
Queue Stats
511W - 524L
1,455 Elo+
Solo
Imani
Imani
Gold IV
WarTKingGod
Imani
Gold IV
Level 110
Champion Stats
16W - 12L
1,665 SR
Queue Stats
58W - 58L
1,517 Elo+
Solo
Inara
Inara
Silver IV
sinister28
Inara
Silver IV
Level 118
Champion Stats
2W - 0L
1,811 SR
Queue Stats
29W - 38L
1,433 Elo+
Solo
Atlas
Atlas
Bronze I
xVinicius3Kx
Atlas
Bronze I
Level 673
Champion Stats
5W - 9L
1,507 SR
Queue Stats
397W - 411L
1,358 Elo+
Solo
Saati
Saati
Gold III
y30valorantpeek
Saati
Gold III
Level 53
Champion Stats
9W - 13L
1,661 SR
Queue Stats
28W - 37L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
32 / 10 / 9
5,455
248
151,332
70,208
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
Guto_The_God
Fernando
59
5 / 11 / 22
5,700
259
86,342
149,587
131,102
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
3 / 17 / 18
5,069
230
56,732
110,111
127,952
Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
21 / 17 / 15
5,080
231
131,541
63,254
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Seris
marioxd7
Seris
35
0 / 22 / 6
3,203
146
9,053
57,293
0
Bans
CaspianBomb King
Team 1 Score

3

VS

Team 2 Score

4

Bans
VatuYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
SoZo12
Corvus
59
4 / 14 / 27
4,119
187
19,774
43,548
0
Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

31
23 / 12 / 19
3,275
149
151,008
72,329
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 200 after using Elemental Shift.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Inara
47
18 / 13 / 21
6,069
276
86,058
133,299
26,830
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
10 / 11 / 16
4,161
189
59,173
120,313
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

32
22 / 11 / 27
5,090
231
134,440
65,511
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19m 33s
Objective Time
15m 2s
131
Kill Participation
187
61
Kills
77
77
Deaths
61
70
Assists
110
Player
Kills
Deaths
Assists
KDA
L
32
10
9
3.65
L
Fernando
Guto_The_God
Fernando
5
11
22
1.45
L
3
17
18
0.71
L
21
17
15
1.68
W
Corvus
SoZo12
Corvus
4
14
27
1.25
W
23
12
19
2.71
L
Seris
marioxd7
Seris
0
22
6
0.14
W
Inara
18
13
21
2.19
W
10
11
16
1.64
W
22
11
27
3.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

435,000
Damage
450,453
450,453
Taken
435,000
259,054
Shielding
26,830
177,786
Healing
169,197
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
151,332
139,134
0
18,540
70,208
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Fernando
Guto_The_God
Fernando
86,342
64,596
0
59,883
149,587
131,102

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
56,732
56,732
0
22,694
110,111
127,952
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
131,541
125,722
750
21,958
63,254
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 2

W
Corvus
SoZo12
Corvus
19,774
15,786
113,118
9,188
43,548
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
151,008
80,147
0
18,250
72,329
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Seris
marioxd7
Seris
9,053
7,315
45,588
8,373
57,293
0
W
Inara
86,058
63,085
0
8,616
133,299
26,830
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
59,173
59,173
0
18,683
120,313
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
134,440
85,227
0
1,342
65,511
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role