Player Matchup

Fernando
Fernando
GoyaveLeBrave
Fernando
Level 24
Champion Stats
0W - 1L
1,500 SR
Queue Stats
79W - 64L
1,507 Elo+
Party 2
Lian
Lian
Kyr1o2
Lian
Level 41
Champion Stats
3W - 4L
1,248 SR
Queue Stats
41W - 46L
1,577 Elo+
Party 1
Bomb King
Bomb King
Mackeucime
Bomb King
Level 230
Champion Stats
0W - 1L
1,500 SR
Queue Stats
74W - 63L
1,521 Elo+
Party 2
Seris
Seris
Mboliks03
Seris
Level 36
Champion Stats
3W - 11L
1,500 SR
Queue Stats
27W - 40L
1,651 Elo+
Party 1
Vora
Vora
Topfpflanzia
Vora
Level 122
Champion Stats
1W - 1L
1,744 SR
Queue Stats
31W - 29L
1,526 Elo+
Solo
Team Averages
Level 91
1,498 SR
1,556 Elo+

VS

Team Averages
Level 101
1,629 SR
1,541 Elo+
Seris
Seris
UwUDeanUwU
Seris
Level 115
Champion Stats
7W - 2L
1,918 SR
Queue Stats
57W - 57L
1,480 Elo+
Solo
Octavia
Octavia
chadestmofo
Octavia
Level 107
Champion Stats
3W - 3L
1,414 SR
Queue Stats
178W - 182L
1,541 Elo+
Solo
Skye
Skye
ivor2000
Skye
Level 54
Champion Stats
2W - 2L
1,603 SR
Queue Stats
20W - 14L
1,482 Elo+
Solo
Tyra
Tyra
paramecium4
Tyra
Level 146
Champion Stats
70W - 75L
1,475 SR
Queue Stats
466W - 474L
1,551 Elo+
Solo
Barik
Barik
Ванчеетте
Barik
Level 85
Champion Stats
2W - 0L
1,732 SR
Queue Stats
26W - 12L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GoyaveLeBrave
Fernando
24
0 / 7 / 1
1,320
220
11,888
53,660
74,318
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lian
Kyr1o2
Lian
28
3 / 9 / 0
1,214
202
30,916
22,091
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Bomb King
Mackeucime
Bomb King
48
0 / 7 / 0
886
148
8,278
19,261
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Seris
Mboliks03
Seris
19
1 / 6 / 1
1,111
185
16,147
26,562
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

58
1 / 8 / 1
954
159
15,601
23,310
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
55
4 / 0 / 16
2,376
396
16,151
8,132
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Octavia
chadestmofo
Octavia
55
12 / 1 / 5
2,102
350
24,239
8,811
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Skye
43
4 / 3 / 9
1,821
304
25,956
16,937
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

33
13 / 1 / 14
2,537
423
47,516
24,686
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

47
4 / 0 / 15
2,418
403
31,022
24,264
43,340
Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

34s
Objective Time
6m 36s
8
Kill Participation
96
5
Kills
37
37
Deaths
5
3
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fernando
GoyaveLeBrave
Fernando
0
7
1
0.07
L
Lian
Kyr1o2
Lian
3
9
0
0.33
L
Bomb King
Mackeucime
Bomb King
0
7
0
0
L
Seris
Mboliks03
Seris
1
6
1
0.25
L
1
8
1
0.19
W
Seris
4
0
16
12
W
Octavia
chadestmofo
Octavia
12
1
5
14.5
W
Skye
4
3
9
2.83
W
13
1
14
20
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,830
Damage
144,884
144,884
Taken
82,830
74,318
Shielding
43,340
42,984
Healing
61,595
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
GoyaveLeBrave
Fernando
11,888
9,638
0
6,980
53,660
74,318

Level 1

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Lian
Kyr1o2
Lian
30,916
27,716
0
98
22,091
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Bomb King
Mackeucime
Bomb King
8,278
8,158
0
450
19,261
0

Level 1

L
Seris
Mboliks03
Seris
16,147
12,847
22,201
7,308
26,562
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
15,601
10,001
0
5,947
23,310
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Seris
16,151
13,649
43,550
6,485
8,132
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
chadestmofo
Octavia
24,239
24,239
0
1,195
8,811
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Skye
25,956
14,901
0
4,632
16,937
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
47,516
31,650
0
2,726
24,686
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
31,022
31,022
0
3,007
24,264
43,340
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role