Player Matchup

Ash
Ash
Qualifying
Cris13lebg
Ash
Qualifying
Level 82
Champion Stats
0W - 3L
1,500 SR
Queue Stats
56W - 54L
1,509 Elo+
Solo
Lian
Lian
Gold IV
Garnett_Gang
Lian
Gold IV
Level 111
Champion Stats
31W - 35L
1,490 SR
Queue Stats
154W - 171L
1,439 Elo+
Solo
Makoa
Makoa
Silver II
MALYZABUJCA2005
Makoa
Silver II
Level 111
Champion Stats
0W - 7L
1,160 SR
Queue Stats
135W - 137L
1,455 Elo+
Solo
Seris
Seris
Silver III
Oleric
Seris
Silver III
Level 95
Champion Stats
1W - 3L
1,240 SR
Queue Stats
16W - 10L
1,615 Elo+
Party 2
Lex
Lex
Silver I
xPeterPix
Lex
Silver I
Level 30
Champion Stats
1W - 3L
1,779 SR
Queue Stats
16W - 10L
1,691 Elo+
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,434 SR
1,542 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 277
1,523 SR
1,427 Elo+
Moji
Moji
Gold IV
Cas0per1
Moji
Gold IV
Level 128
Champion Stats
118W - 86L
1,652 SR
Queue Stats
419W - 393L
1,498 Elo+
Party 1
Barik
Barik
Silver IV
Cаxap0к
Barik
Silver IV
Level 61
Champion Stats
1W - 1L
1,295 SR
Queue Stats
33W - 42L
1,331 Elo+
Party 1
Grohk
Grohk
Silver II
Morinis741
Grohk
Silver II
Level 103
Champion Stats
1W - 2L
1,546 SR
Queue Stats
38W - 38L
1,397 Elo+
Party 1
Dredge
Dredge
Gold V
fourtееnth
Dredge
Gold V
Level 972
Champion Stats
41W - 35L
1,586 SR
Queue Stats
206W - 191L
1,557 Elo+
Solo
Atlas
Atlas
Bronze I
Будущее
Atlas
Bronze I
Level 123
Champion Stats
3W - 3L
1,534 SR
Queue Stats
40W - 44L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
4 / 2 / 5
2,193
219
54,188
64,836
44,611
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

46
2 / 7 / 8
2,045
205
63,609
35,368
0
Revitalizing Gem

Revitalizing Gem

Valor

Heal for 180 for each enemy hit with Valor.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 7% for 3s after using Presence.

Level 1

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

51
6 / 6 / 1
2,192
219
24,046
64,688
40,840
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Seris
Oleric
Seris
48
1 / 7 / 8
2,096
210
1,715
20,665
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

26
6 / 5 / 4
2,309
231
48,034
31,703
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bans
KhanFernando
Team 1 Score

1

VS

Team 2 Score

4

Bans
TorvaldWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
47
13 / 5 / 5
2,716
272
50,837
35,077
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Barik
Cаxap0к
Barik
26
4 / 4 / 7
2,566
257
34,073
41,438
30,532
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Grohk
58
2 / 4 / 10
2,682
268
11,987
21,193
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Dredge
59
6 / 4 / 7
2,684
268
92,647
33,162
2,008
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

46
2 / 2 / 8
2,312
231
27,716
60,722
3,200
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 46s
Objective Time
5m 57s
45
Kill Participation
64
19
Kills
27
27
Deaths
19
26
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Moji
13
5
5
3.1
L
4
2
5
3.25
W
Barik
Cаxap0к
Barik
4
4
7
1.88
L
2
7
8
0.86
L
6
6
1
1.08
W
Grohk
2
4
10
1.75
L
Seris
Oleric
Seris
1
7
8
0.71
W
Dredge
6
4
7
2.38
L
6
5
4
1.6
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,592
Damage
217,260
217,260
Taken
191,592
85,451
Shielding
35,740
120,548
Healing
114,820
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
50,837
45,558
0
8,451
35,077
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
54,188
48,588
0
10,153
64,836
44,611

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
Cаxap0к
Barik
34,073
34,073
0
7,537
41,438
30,532
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
63,609
60,609
0
7,210
35,368
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
24,046
23,446
0
5,612
64,688
40,840
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grohk
11,987
5,519
72,982
11,544
21,193
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Seris
Oleric
Seris
1,715
1,445
83,955
5,685
20,665
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
92,647
46,856
0
10,789
33,162
2,008
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
48,034
48,034
0
7,933
31,703
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
27,716
27,716
0
3,517
60,722
3,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role