Player Matchup
VS
Match Stats
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Level 4
Declaration of War
Juggernaut
Increase the potency of Juggernaut's Knockup by 7%.
Level 1
Abyssal Connections
Ignition
Gain a 300-Health Shield for 3s after activating Ignition.
Level 3
Fanning the Flames
Juggernaut
Gain a 600-Health Shield for 3s after activating Juggernaut.
Level 4
Apocalypse
Juggernaut
Heal for 450 for each champion hit by Juggernaut.
Level 3
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Superiority
Armor
Increase your maximum Ammo by 1.
Level 1
Manifest Destiny
Grace
Increase the travel distance of Grace by 5 units.
Level 1
Bloodline
Grace
Generate 4 Ammo after using Grace.
Level 4
Noble Crest
Armor
Increase your maximum Health by 200.
Level 4
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 100% after hitting an enemy with Reversal.
Level 5
Buying Time
Reversal
Generate 1 Ammo after activating Reversal.
Level 1
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 10%.
Level 2
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Level 2
Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Charisma
Armor
Increase your maximum Health by 200.
Level 4
Making the Cut
Heavy Blade
Heal for 40 for each enemy hit by Heavy Blade.
Level 1
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Level 1
Primal Haste
Combat Trance
Gain a 240-Health Shield for 4s after activating Combat Trance.
Level 4
Test of Strength
Combat Trance
Heal for 225 every 1s while Combat Trance is active.
Level 5
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Master Stance
Counter
Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.
Level 1
Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5
Infamy
Armor
Increase your maximum Health by 50.
Level 1
Perfect Block
Counter
Heal for 500 after using Counter.
Level 5
Footwork
Counter
Increase your Movement Speed by 30% for 3s after activating Counter.
Level 3
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Cavalier
Armor
Increase your maximum Health by 600.
Level 4
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1
Immovable Object
Armor
Increase your Healing received from others by 15% while at or below 50% Health.
Level 3
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Warden
Emitter
Increase the duration of Emitter by 4s.
Level 4
Opulence
Missile Launcher
Heal 180 health for each player hit by Missile Launcher.
Level 3
Dampener
Armor
Increase your maximum Health by 300.
Level 2
Air-Cooled
Advance
Heal for 240 after activating Advance.
Level 3
Nanotechnology
Emitter
Heal for 150 every 1s while Emitter is active.
Level 3
Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.
Level 1
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2
Drain Life
Blast Shot
Heal for 300 over 2s for each enemy hit by Blast Shot.
Level 4
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3
Dark Whisper
Shadow Travel
Increase your Movement Speed by 32% while Shadow Travel is active.
Level 4
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 20%.
Level 2
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4
Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.