Player Matchup

Seris
Seris
Camelholocas
Seris
Level 48
Champion Stats
5W - 6L
1,505 SR
Queue Stats
38W - 63L
1,502 Elo+
Solo
Jenos
Jenos
GETWELLFRIEND1
Jenos
Level 27
Champion Stats
3W - 4L
1,774 SR
Queue Stats
55W - 57L
1,456 Elo+
Solo
Tyra
Tyra
Terragrim06
Tyra
Level 34
Champion Stats
2W - 2L
1,492 SR
Queue Stats
5W - 6L
1,545 Elo+
Solo
Skye
Skye
anonymus_200y
Skye
Level 49
Champion Stats
7W - 7L
1,509 SR
Queue Stats
25W - 24L
1,408 Elo+
Solo
Ash
Ash
fairslayer
Ash
Level 894
Champion Stats
9W - 6L
1,623 SR
Queue Stats
28W - 20L
1,590 Elo+
Solo
Team Averages
Level 210
1,581 SR
1,500 Elo+

VS

Team Averages
Level 167
1,380 SR
1,478 Elo+
Evie
Evie
DAVIDEATH
Evie
Level 440
Champion Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,521 Elo+
Solo
Grover
Grover
DirtyStarling
Grover
Level 111
Champion Stats
6W - 0L
1,601 SR
Queue Stats
21W - 20L
1,549 Elo+
Solo
Azaan
Azaan
Kawaii_Cakes789
Azaan
Level 134
Champion Stats
1W - 2L
1,083 SR
Queue Stats
232W - 220L
1,489 Elo+
Solo
Octavia
Octavia
LilApsal
Octavia
Level 122
Champion Stats
4W - 6L
1,214 SR
Queue Stats
37W - 45L
1,495 Elo+
Solo
Jenos
Jenos
kimetsu142
Jenos
Level 29
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
1 / 10 / 7
3,477
435
24,432
39,496
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

20
1 / 12 / 4
1,738
217
16,073
41,454
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

16
7 / 6 / 7
4,983
623
58,184
35,645
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

30
12 / 9 / 5
4,281
535
48,259
31,546
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
7 / 8 / 4
1,973
247
34,340
64,116
36,001
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 16%.

Level 2

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
52
23 / 1 / 5
4,843
605
82,662
30,313
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 60 every 1s while Ice Block is active.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

54
1 / 7 / 19
4,291
536
22,801
44,675
3,748
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
3 / 6 / 9
4,520
565
31,686
53,240
37,700
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Octavia
LilApsal
Octavia
47
15 / 6 / 7
4,171
521
61,451
26,923
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Jenos
30
2 / 8 / 7
2,396
300
13,657
26,137
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 39s
Objective Time
11m 59s
55
Kill Participation
91
28
Kills
44
45
Deaths
28
27
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
W
Evie
23
1
5
25.5
W
1
7
19
1.5
L
1
12
4
0.25
W
3
6
9
1.25
W
Octavia
LilApsal
Octavia
15
6
7
3.08
L
7
6
7
1.75
L
12
9
5
1.61
L
7
8
4
1.13
W
Jenos
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,288
Damage
212,257
212,257
Taken
181,288
36,001
Shielding
41,448
81,633
Healing
113,024
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,432
19,866
25,948
8,362
39,496
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Evie
82,662
78,862
0
12,324
30,313
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
22,801
18,997
52,299
28,351
44,675
3,748
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
16,073
11,422
25,637
8,855
41,454
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
31,686
23,912
588
5,830
53,240
37,700

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Octavia
LilApsal
Octavia
61,451
54,755
833
1,123
26,923
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
58,184
36,185
0
6,328
35,645
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
48,259
35,083
0
3,492
31,546
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
34,340
30,259
0
3,011
64,116
36,001
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Jenos
13,657
9,247
7,757
3,919
26,137
0

Level 1

Damage Done by Role

Damage Taken by Role