Player Matchup

Octavia
Octavia
Gold III
Besoy
Octavia
Gold III
Level 74
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,410 Elo+
Party 1
Fernando
Fernando
Gold II
Gwenfara
Fernando
Gold II
Level 245
Champion Stats
14W - 13L
1,630 SR
Queue Stats
182W - 163L
1,572 Elo+
Solo
Vora
Vora
Gold I
JarioMudah
Vora
Gold I
Level 138
Champion Stats
1W - 2L
1,639 SR
Queue Stats
13W - 14L
1,516 Elo+
Party 1
Raum
Raum
Silver IV
LindseyWatson
Raum
Silver IV
Level 61
Champion Stats
3W - 0L
1,500 SR
Queue Stats
10W - 8L
1,202 Elo+
Party 1
Rei
Rei
Gold II
armanand23
Rei
Gold II
Level 213
Champion Stats
529W - 417L
1,694 SR
Queue Stats
710W - 670L
1,593 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,592 SR
1,459 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 224
1,623 SR
1,517 Elo+
Grover
Grover
Gold IV
ItsStine57
Grover
Gold IV
Level 221
Champion Stats
8W - 5L
1,798 SR
Queue Stats
213W - 208L
1,468 Elo+
Solo
Koga
Koga
Platinum V
LunarWarlock
Koga
Platinum V
Level 373
Champion Stats
0W - 3L
1,350 SR
Queue Stats
103W - 92L
1,527 Elo+
Solo
Maeve
Maeve
Gold V
Spekiiiii
Maeve
Gold V
Level 180
Champion Stats
1W - 1L
1,582 SR
Queue Stats
26W - 30L
1,445 Elo+
Solo
Saati
Saati
Gold III
ch0r1
Saati
Gold III
Level 202
Champion Stats
0W - 1L
1,722 SR
Queue Stats
42W - 31L
1,560 Elo+
Solo
Inara
Inara
Gold II
chofis1015k
Inara
Gold II
Level 145
Champion Stats
5W - 5L
1,661 SR
Queue Stats
124W - 118L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Besoy
Octavia
53
8 / 5 / 17
3,796
292
75,647
42,515
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Fernando
Gwenfara
Fernando
41
15 / 5 / 18
4,747
365
99,581
103,363
114,451
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

30
10 / 9 / 11
3,299
254
71,728
52,096
600
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

16
12 / 6 / 10
3,998
308
59,030
161,891
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

35
3 / 7 / 27
4,567
351
36,166
49,267
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Bans
LianKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
TorvaldYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
ItsStine57
Grover
59
1 / 8 / 24
4,235
326
44,643
60,428
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
7 / 11 / 12
2,612
201
96,479
62,203
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Maeve
Spekiiiii
Maeve
54
4 / 12 / 4
1,909
147
53,742
49,383
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 20% while Prowl is active.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Level 1

Saati
ch0r1
Saati
47
15 / 8 / 10
3,623
279
143,415
54,197
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
5 / 9 / 11
2,812
216
70,853
115,941
25,535
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 4s
Objective Time
4m 18s
131
Kill Participation
93
48
Kills
32
32
Deaths
48
83
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Octavia
Besoy
Octavia
8
5
17
3.3
W
Fernando
Gwenfara
Fernando
15
5
18
4.8
L
Grover
ItsStine57
Grover
1
8
24
1.63
W
10
9
11
1.72
W
12
6
10
2.83
L
7
11
12
1.18
L
Maeve
Spekiiiii
Maeve
4
12
4
0.5
W
3
7
27
2.36
L
Saati
ch0r1
Saati
15
8
10
2.5
L
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

342,152
Damage
409,132
409,132
Taken
342,152
115,051
Shielding
25,535
219,331
Healing
202,375
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Besoy
Octavia
75,647
73,771
131
6,076
42,515
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
Gwenfara
Fernando
99,581
50,958
0
4,987
103,363
114,451
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Grover
ItsStine57
Grover
44,643
34,203
132,640
40,922
60,428
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
71,728
59,541
0
7,725
52,096
600

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
59,030
36,754
0
40,815
161,891
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
96,479
77,049
0
2,123
62,203
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Maeve
Spekiiiii
Maeve
53,742
53,202
345
12,489
49,383
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
36,166
29,556
127,841
31,756
49,267
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
ch0r1
Saati
143,415
113,453
0
3,328
54,197
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
70,853
54,648
0
10,528
115,941
25,535
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role