Player Matchup

Jenos
Jenos
Alissoner
Jenos
Level 703
Champion Stats
32W - 28L
1,580 SR
Queue Stats
676W - 683L
1,637 Elo+
Solo
Fernando
Fernando
CubeDefender
Fernando
Level 348
Champion Stats
5W - 4L
1,591 SR
Queue Stats
222W - 189L
1,634 Elo+
Party 1
Zhin
Zhin
Puppeth
Zhin
Level 999
Champion Stats
19W - 9L
1,732 SR
Queue Stats
334W - 330L
1,665 Elo+
Solo
Dredge
Dredge
TomKnocker44
Dredge
Level 887
Champion Stats
69W - 61L
1,630 SR
Queue Stats
518W - 505L
1,569 Elo+
Party 1
Koga
Koga
minininja1126
Koga
Level 59
Champion Stats
12W - 6L
1,649 SR
Queue Stats
44W - 36L
1,659 Elo+
Solo
Team Averages
Level 599
1,636 SR
1,633 Elo+

VS

Team Averages
Level 837
1,485 SR
1,639 Elo+
Zhin
Zhin
Athanos8
Zhin
Level 999
Champion Stats
30W - 38L
1,581 SR
Queue Stats
515W - 527L
1,704 Elo+
Solo
Dredge
Dredge
CYBERDEMON369
Dredge
Level 999
Champion Stats
60W - 58L
1,575 SR
Queue Stats
663W - 652L
1,626 Elo+
Solo
Sha Lin
Sha Lin
MIKELux214
Sha Lin
Level 999
Champion Stats
33W - 48L
1,457 SR
Queue Stats
727W - 727L
1,629 Elo+
Solo
Makoa
Makoa
PaladinBeavis
Makoa
Level 351
Champion Stats
1W - 4L
1,230 SR
Queue Stats
55W - 55L
1,628 Elo+
Solo
Jenos
Jenos
kuisimoo
Jenos
Level 836
Champion Stats
16W - 19L
1,582 SR
Queue Stats
550W - 574L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Alissoner
Jenos
59
6 / 6 / 29
6,983
368
25,366
31,974
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
CubeDefender
Fernando
59
12 / 14 / 11
5,007
264
89,547
184,791
173,910
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Zhin
Puppeth
Zhin
55
9 / 18 / 10
3,846
202
81,708
87,251
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Dredge
59
17 / 11 / 12
4,787
252
109,845
82,090
1,350
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

37
5 / 15 / 15
4,080
215
82,978
94,310
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
58
19 / 5 / 19
4,691
247
162,449
84,106
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
14 / 12 / 13
4,160
219
118,439
56,459
5,695
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Sha Lin
MIKELux214
Sha Lin
59
21 / 10 / 12
4,268
225
116,070
68,373
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

57
5 / 14 / 9
3,722
196
45,895
127,454
126,065
Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 2.4s.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Jenos
kuisimoo
Jenos
59
5 / 8 / 40
4,620
243
37,563
53,052
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 4s
Objective Time
6m 48s
126
Kill Participation
157
49
Kills
64
64
Deaths
49
77
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Jenos
Alissoner
Jenos
6
6
29
3.42
L
Zhin
19
5
19
5.7
L
14
12
13
1.71
W
Fernando
CubeDefender
Fernando
12
14
11
1.25
L
Sha Lin
MIKELux214
Sha Lin
21
10
12
2.7
L
5
14
9
0.68
W
Zhin
Puppeth
Zhin
9
18
10
0.78
W
Dredge
17
11
12
2.09
L
Jenos
kuisimoo
Jenos
5
8
40
3.13
W
5
15
15
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

389,444
Damage
480,416
480,416
Taken
389,444
175,260
Shielding
131,760
287,554
Healing
225,157
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Alissoner
Jenos
25,366
13,418
202,128
16,961
31,974
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Level 2

L
Zhin
162,449
134,858
1,969
7,629
84,106
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
118,439
63,214
0
11,371
56,459
5,695
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
CubeDefender
Fernando
89,547
39,224
870
34,332
184,791
173,910

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Sha Lin
MIKELux214
Sha Lin
116,070
101,236
0
2,024
68,373
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
45,895
43,945
0
9,420
127,454
126,065
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Zhin
Puppeth
Zhin
81,708
68,717
0
1,580
87,251
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
109,845
75,576
0
19,382
82,090
1,350
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
kuisimoo
Jenos
37,563
18,685
159,276
33,468
53,052
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

W
82,978
76,678
0
12,301
94,310
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role