Player Matchup

Moji
Moji
EgoisticBence
Moji
Level 107
Champion Stats
3W - 1L
1,357 SR
Queue Stats
157W - 187L
1,439 Elo+
Solo
Fernando
Fernando
Player5692
Fernando
Level 16
Champion Stats
1W - 1L
1,108 SR
Queue Stats
6W - 16L
1,182 Elo+
Solo
Lian
Lian
Stalino02
Lian
Level 164
Champion Stats
4W - 6L
1,599 SR
Queue Stats
44W - 36L
1,462 Elo+
Solo
Sha Lin
Sha Lin
TheForgottenKing
Sha Lin
Level 246
Champion Stats
307W - 239L
1,572 SR
Queue Stats
414W - 360L
1,634 Elo+
Solo
Grover
Grover
koko-psfive
Grover
Level 134
Champion Stats
4W - 4L
1,471 SR
Queue Stats
41W - 32L
1,568 Elo+
Solo
Team Averages
Level 133
1,422 SR
1,457 Elo+

VS

Team Averages
Level 292
1,494 SR
1,529 Elo+
Androxus
Androxus
DamnCircle
Androxus
Level 132
Champion Stats
22W - 12L
1,684 SR
Queue Stats
43W - 34L
1,664 Elo+
Solo
Ying
Ying
coakyn_999
Ying
Level 69
Champion Stats
2W - 3L
1,412 SR
Queue Stats
28W - 47L
1,388 Elo+
Solo
Saati
Saati
dizzaztah
Saati
Level 220
Champion Stats
9W - 12L
1,518 SR
Queue Stats
128W - 109L
1,562 Elo+
Solo
Mal'Damba
Mal'Damba
hasiko
Mal'Damba
Level 999
Champion Stats
57W - 71L
1,596 SR
Queue Stats
1,219W - 1,120L
1,660 Elo+
Solo
Barik
Barik
luffy33540
Barik
Level 41
Champion Stats
0W - 2L
1,257 SR
Queue Stats
14W - 19L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
11 / 3 / 16
4,049
578
42,264
26,500
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Fernando
Player5692
Fernando
10
2 / 4 / 8
3,304
472
16,551
47,069
11,964
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lian
59
15 / 2 / 11
3,669
524
36,828
21,031
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

37
12 / 4 / 11
3,656
522
55,413
19,012
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 3%.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Grover
50
2 / 5 / 24
4,156
594
22,285
35,672
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
DamnCircle
Androxus
31
7 / 10 / 3
3,439
491
40,263
33,460
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

46
2 / 7 / 9
3,132
447
32,693
29,582
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Saati
dizzaztah
Saati
45
3 / 10 / 2
2,738
391
15,371
22,895
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Mal'Damba
hasiko
Mal'Damba
57
5 / 6 / 3
3,161
452
26,159
27,859
675
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Barik
44
1 / 9 / 10
3,682
526
34,798
59,545
61,192
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 10s
Objective Time
4m 15s
112
Kill Participation
45
42
Kills
18
18
Deaths
42
70
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Androxus
DamnCircle
Androxus
7
10
3
0.85
W
11
3
16
6.33
W
Fernando
Player5692
Fernando
2
4
8
1.5
W
Lian
15
2
11
10.25
W
12
4
11
4.38
L
2
7
9
0.93
L
Saati
dizzaztah
Saati
3
10
2
0.4
L
Mal'Damba
hasiko
Mal'Damba
5
6
3
1.08
W
Grover
2
5
24
2.8
L
Barik
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,341
Damage
149,284
149,284
Taken
173,341
11,964
Shielding
61,867
91,452
Healing
62,850
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
DamnCircle
Androxus
40,263
24,616
0
2,170
33,460
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
42,264
39,741
0
408
26,500
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Player5692
Fernando
16,551
9,634
0
1,815
47,069
11,964
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lian
36,828
33,628
0
2,099
21,031
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
55,413
47,283
0
820
19,012
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
32,693
10,950
14,613
10,190
29,582
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Saati
dizzaztah
Saati
15,371
10,564
0
723
22,895
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Mal'Damba
hasiko
Mal'Damba
26,159
9,887
20,902
8,557
27,859
675
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
22,285
17,230
62,502
23,808
35,672
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Barik
34,798
34,798
0
5,695
59,545
61,192

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role