Player Matchup

Imani
Imani
JokerSYR
Imani
Level 999
Champion Stats
69W - 78L
1,548 SR
Queue Stats
983W - 995L
1,654 Elo+
Solo
Vora
Vora
Kamigami_No-O
Vora
Level 925
Champion Stats
59W - 66L
1,630 SR
Queue Stats
192W - 195L
1,571 Elo+
Solo
Azaan
Azaan
Pohil
Azaan
Level 880
Champion Stats
0W - 3L
1,277 SR
Queue Stats
1,771W - 1,790L
1,630 Elo+
Solo
Lian
Lian
RiiruuW
Lian
Level 281
Champion Stats
13W - 10L
1,664 SR
Queue Stats
312W - 324L
1,594 Elo+
Solo
Mal'Damba
Mal'Damba
giIgor
Mal'Damba
Level 209
Champion Stats
9W - 19L
1,508 SR
Queue Stats
103W - 88L
1,592 Elo+
Solo
Team Averages
Level 659
1,525 SR
1,608 Elo+

VS

Team Averages
Level 588
1,636 SR
1,641 Elo+
Lian
Lian
Angeleur
Lian
Level 198
Champion Stats
47W - 42L
1,609 SR
Queue Stats
550W - 569L
1,590 Elo+
Solo
Makoa
Makoa
XBimBamBatManX
Makoa
Level 494
Champion Stats
260W - 250L
1,652 SR
Queue Stats
888W - 862L
1,664 Elo+
Party 1
Corvus
Corvus
goodseedsXD
Corvus
Level 999
Champion Stats
680W - 583L
1,603 SR
Queue Stats
3,561W - 3,578L
1,590 Elo+
Solo
Ying
Ying
kalata2210bg
Ying
Level 470
Champion Stats
16W - 16L
1,622 SR
Queue Stats
238W - 202L
1,684 Elo+
Solo
Moji
Moji
s4646
Moji
Level 779
Champion Stats
159W - 128L
1,697 SR
Queue Stats
1,434W - 1,457L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
JokerSYR
Imani
59
5 / 1 / 0
1,338
223
28,930
19,100
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

59
0 / 5 / 3
993
166
15,580
17,836
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Azaan
Pohil
Azaan
41
0 / 0 / 0
778
130
0
0
0
Lian
RiiruuW
Lian
59
2 / 4 / 3
1,138
190
22,058
14,628
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Mal'Damba
giIgor
Mal'Damba
52
0 / 2 / 0
858
143
2,767
12,211
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
53
0 / 3 / 6
1,657
276
16,130
17,105
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

59
2 / 1 / 1
1,830
305
14,072
16,610
6,600
Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Corvus
58
0 / 1 / 8
1,737
290
13,807
7,005
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

58
0 / 1 / 4
2,429
405
1,760
6,681
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Moji
s4646
Moji
55
9 / 2 / 0
1,948
325
18,006
21,934
0
Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

30s
Objective Time
4m 7s
13
Kill Participation
30
7
Kills
11
12
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Lian
0
3
6
1
L
Imani
JokerSYR
Imani
5
1
0
5
L
0
5
3
0.3
L
Azaan
Pohil
Azaan
0
0
0
0
L
Lian
RiiruuW
Lian
2
4
3
0.88
W
2
1
1
2.5
L
Mal'Damba
giIgor
Mal'Damba
0
2
0
0
W
Corvus
0
1
8
4
W
0
1
4
2
W
Moji
s4646
Moji
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,335
Damage
63,775
63,775
Taken
69,335
0
Shielding
6,600
13,624
Healing
52,213
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
16,130
16,130
0
1,884
17,105
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Imani
JokerSYR
Imani
28,930
23,889
0
1,454
19,100
0

Level 1

L
15,580
9,220
0
3,295
17,836
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Azaan
Pohil
Azaan
0
0
0
0
0
0
L
Lian
RiiruuW
Lian
22,058
20,458
0
1,303
14,628
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
14,072
12,472
0
579
16,610
6,600

Level 1

Level 1

L
Mal'Damba
giIgor
Mal'Damba
2,767
1,172
7,023
549
12,211
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
13,807
13,807
22,376
2,127
7,005
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
1,760
1,760
21,190
3,619
6,681
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
Moji
s4646
Moji
18,006
18,006
0
438
21,934
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role