Player Matchup

Lillith
Lillith
MarkoXO
Lillith
Level 55
Champion Stats
4W - 4L
1,539 SR
Queue Stats
44W - 34L
1,691 Elo+
Solo
VII
VII
MatriXiXesSS
VII
Level 206
Champion Stats
2W - 1L
1,459 SR
Queue Stats
14W - 6L
1,774 Elo+
Solo
Jenos
Jenos
stringigitlera
Jenos
Level 80
Champion Stats
5W - 2L
1,694 SR
Queue Stats
20W - 20L
1,476 Elo+
Solo
Ruckus
Ruckus
toto20
Ruckus
Level 64
Champion Stats
6W - 4L
1,735 SR
Queue Stats
76W - 43L
1,670 Elo+
Solo
Dredge
Dredge
чукча123
Dredge
Level 119
Champion Stats
9W - 3L
1,359 SR
Queue Stats
212W - 200L
1,515 Elo+
Solo
Team Averages
Level 105
1,557 SR
1,625 Elo+

VS

Team Averages
Level 49
1,508 SR
1,611 Elo+
Io
Io
Blakeuu
Io
Level 39
Champion Stats
0W - 1L
1,583 SR
Queue Stats
1W - 1L
1,810 Elo+
Party 1
VII
VII
Maxproo35000
VII
Level 69
Champion Stats
6W - 3L
1,557 SR
Queue Stats
42W - 45L
1,549 Elo+
Solo
Rei
Rei
MiyakoGojo
Rei
Level 37
Champion Stats
0W - 1L
1,407 SR
Queue Stats
1W - 1L
1,810 Elo+
Party 1
Yagorath
Yagorath
ggghhgfdrdgc
Yagorath
Level 42
Champion Stats
16W - 11L
1,549 SR
Queue Stats
19W - 21L
1,532 Elo+
Solo
Strix
Strix
henqe
Strix
Level 56
Champion Stats
4W - 1L
1,444 SR
Queue Stats
14W - 13L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
MarkoXO
Lillith
29
5 / 0 / 13
3,281
547
32,524
17,291
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

50
9 / 3 / 5
3,020
503
43,508
19,930
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

28
2 / 0 / 14
3,609
602
16,306
10,542
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
toto20
Ruckus
24
8 / 1 / 8
3,803
634
34,092
26,375
9,180
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Level 1

50
2 / 4 / 6
2,699
450
28,877
19,912
4,400
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
1 / 5 / 0
2,571
429
22,901
34,116
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

37
6 / 5 / 2
3,804
634
37,360
23,257
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 5s after getting a Killing Blow while in Burst Mode.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

24
1 / 7 / 3
2,717
453
18,072
24,028
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Yagorath
ggghhgfdrdgc
Yagorath
28
0 / 9 / 0
2,513
419
15,717
68,208
1,634
Spreading Domain

Spreading Domain

Hardening

Heal for 200 if you do not cancel Hardening before it ends.

Level 2

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 150 after hitting an enemy with Piercing Quills.

Level 3

The Great Worm

The Great Worm

Form Swap

Gain a 240-Health Shield for 2s after swapping into Travel Form.

Level 3

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 5s after swapping into Travel Form.

Level 5

Collateral Damage

Collateral Damage

Form Swap

Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 2

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Strix
henqe
Strix
20
0 / 0 / 0
2,205
368
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10m 49s
Objective Time
1m 1s
72
Kill Participation
13
26
Kills
8
8
Deaths
26
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Lillith
MarkoXO
Lillith
5
0
13
11.5
W
9
3
5
3.83
L
6
5
2
1.4
L
1
7
3
0.36
L
Yagorath
ggghhgfdrdgc
Yagorath
0
9
0
0
L
Strix
henqe
Strix
0
0
0
0
W
2
0
14
9
W
Ruckus
toto20
Ruckus
8
1
8
12
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,307
Damage
94,050
94,050
Taken
149,609
13,580
Shielding
1,634
56,009
Healing
56,803
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,901
21,501
16,295
14,458
34,116
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lillith
MarkoXO
Lillith
32,524
19,908
16,964
207
17,291
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
43,508
39,518
0
3,133
19,930
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
37,360
32,910
0
5,634
23,257
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
18,072
17,870
14,085
5,582
24,028
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Yagorath
ggghhgfdrdgc
Yagorath
15,717
9,403
0
749
68,208
1,634
L
Strix
henqe
Strix
0
0
0
0
0
0
W
16,306
11,025
26,559
6,252
10,542
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
toto20
Ruckus
34,092
29,548
0
521
26,375
9,180

Level 1

Level 1

W
28,877
10,532
0
2,373
19,912
4,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role