Player Matchup

Atlas
Atlas
Gold III
Icedeadpool
Atlas
Gold III
Level 891
Champion Stats
3W - 6L
1,550 SR
Queue Stats
44W - 45L
1,608 Elo+
Solo
Ying
Ying
Platinum IV
Mearilva
Ying
Platinum IV
Level 814
Champion Stats
33W - 22L
1,740 SR
Queue Stats
151W - 128L
1,650 Elo+
Party 1
Vatu
Vatu
Diamond IV
NATAZİ
Vatu
Diamond IV
Level 335
Champion Stats
266W - 181L
1,756 SR
Queue Stats
751W - 718L
1,718 Elo+
Party 1
Inara
Inara
Qualifying
TargetTarget
Inara
Qualifying
Level 596
Champion Stats
24W - 23L
1,650 SR
Queue Stats
254W - 232L
1,660 Elo+
Party 2
Sha Lin
Sha Lin
Qualifying
Xanari
Sha Lin
Qualifying
Level 999
Champion Stats
24W - 21L
1,627 SR
Queue Stats
435W - 371L
1,712 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 727
1,665 SR
1,670 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 508
1,582 SR
1,613 Elo+
Fernando
Fernando
Platinum I
AmbushSquad
Fernando
Platinum I
Level 125
Champion Stats
5W - 4L
1,757 SR
Queue Stats
50W - 49L
1,614 Elo+
Party 3
Buck
Buck
Platinum II
AwesomeStony
Buck
Platinum II
Level 396
Champion Stats
31W - 25L
1,650 SR
Queue Stats
198W - 182L
1,635 Elo+
Solo
Seris
Seris
Platinum IV
Believeer
Seris
Platinum IV
Level 821
Champion Stats
1W - 1L
1,500 SR
Queue Stats
170W - 146L
1,609 Elo+
Solo
Octavia
Octavia
Platinum II
Brunoameixede
Octavia
Platinum II
Level 536
Champion Stats
12W - 4L
1,768 SR
Queue Stats
69W - 61L
1,601 Elo+
Party 3
Barik
Barik
Platinum II
Dumchi
Barik
Platinum II
Level 664
Champion Stats
3W - 5L
1,233 SR
Queue Stats
144W - 137L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 8 / 5
2,524
180
39,484
96,106
8,713
Lessons of the Past

Lessons of the Past

Setback

Gain a 500-Health Shield for 3s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ying
59
1 / 5 / 11
3,279
234
25,333
34,247
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vatu
NATAZİ
Vatu
58
5 / 9 / 5
2,744
196
80,323
62,887
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

54
4 / 9 / 10
3,335
238
68,056
128,736
9,985
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Sha Lin
Xanari
Sha Lin
58
7 / 12 / 3
2,711
194
82,916
40,669
238
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Bans
KhanTorvald
Team 1 Score

2

VS

Team 2 Score

4

Bans
GroverLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AmbushSquad
Fernando
47
10 / 4 / 16
4,015
287
65,202
98,730
61,027
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

58
17 / 7 / 15
4,269
305
75,598
61,187
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Seris
Believeer
Seris
59
1 / 1 / 20
4,242
303
7,966
28,942
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Octavia
58
11 / 4 / 20
4,489
321
131,733
37,033
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Barik
Dumchi
Barik
59
4 / 3 / 15
4,680
334
82,146
70,220
108,213
Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 50s
Objective Time
9m 18s
53
Kill Participation
129
19
Kills
43
43
Deaths
19
34
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Fernando
AmbushSquad
Fernando
10
4
16
4.5
W
17
7
15
3.5
W
Seris
Believeer
Seris
1
1
20
11
W
Octavia
11
4
20
5.25
W
Barik
Dumchi
Barik
4
3
15
3.83
L
2
8
5
0.56
L
Ying
1
5
11
1.3
L
Vatu
NATAZİ
Vatu
5
9
5
0.83
L
4
9
10
1
L
Sha Lin
Xanari
Sha Lin
7
12
3
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,112
Damage
362,645
362,645
Taken
296,112
18,936
Shielding
169,240
208,600
Healing
229,499
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AmbushSquad
Fernando
65,202
42,570
0
2,653
98,730
61,027
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
75,598
70,241
0
11,668
61,187
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
Believeer
Seris
7,966
6,569
179,257
26,067
28,942
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
131,733
126,845
0
5,206
37,033
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Barik
Dumchi
Barik
82,146
82,146
0
4,648
70,220
108,213

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
39,484
39,484
0
893
96,106
8,713
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
25,333
25,333
168,558
22,151
34,247
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vatu
NATAZİ
Vatu
80,323
55,723
0
15,132
62,887
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
68,056
57,747
0
1,374
128,736
9,985
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Sha Lin
Xanari
Sha Lin
82,916
82,916
0
492
40,669
238
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role