Player Matchup

Tyra
Tyra
DillCh1llz
Tyra
Level 88
Champion Stats
10W - 3L
1,752 SR
Queue Stats
222W - 191L
1,561 Elo+
Solo
Barik
Barik
EduArtzZ
Barik
Level 515
Champion Stats
27W - 18L
1,624 SR
Queue Stats
1,065W - 1,069L
1,657 Elo+
Solo
Lian
Lian
JESM2007
Lian
Level 55
Champion Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,617 Elo+
Party 1
Caspian
Caspian
TerraFa11
Caspian
Level 222
Champion Stats
163W - 160L
1,587 SR
Queue Stats
403W - 378L
1,604 Elo+
Solo
Grohk
Grohk
TomXRed
Grohk
Level 128
Champion Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,586 Elo+
Party 1
Team Averages
Level 202
1,593 SR
1,605 Elo+

VS

Team Averages
Level 150
1,553 SR
1,573 Elo+
Rei
Rei
Domonation92
Rei
Level 352
Champion Stats
17W - 17L
1,575 SR
Queue Stats
22W - 25L
1,561 Elo+
Solo
Atlas
Atlas
JArbisi
Atlas
Level 125
Champion Stats
0W - 2L
1,667 SR
Queue Stats
195W - 180L
1,580 Elo+
Party 2
Fernando
Fernando
KingBrent101
Fernando
Level 74
Champion Stats
1W - 4L
1,386 SR
Queue Stats
109W - 99L
1,579 Elo+
Party 2
Skye
Skye
ONTHE HUNT1
Skye
Level 93
Champion Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,548 Elo+
Solo
Octavia
Octavia
YuyumiY
Octavia
Level 108
Champion Stats
117W - 76L
1,635 SR
Queue Stats
352W - 344L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
12 / 10 / 17
4,049
311
72,762
48,486
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Barik
EduArtzZ
Barik
59
15 / 5 / 19
4,454
343
75,368
69,002
103,027
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Lian
45
2 / 9 / 15
3,250
250
52,560
40,727
0
Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 3s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Caspian
TerraFa11
Caspian
31
20 / 10 / 9
3,928
302
68,167
33,583
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Grohk
TomXRed
Grohk
53
3 / 9 / 24
3,745
288
39,858
41,286
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
7 / 10 / 18
2,906
224
36,617
43,252
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Atlas
JArbisi
Atlas
59
7 / 11 / 9
2,728
210
38,498
104,786
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Fernando
KingBrent101
Fernando
34
8 / 9 / 8
2,940
226
45,581
87,670
117,502
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 75%.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
15 / 10 / 7
3,726
287
58,482
35,183
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Octavia
YuyumiY
Octavia
24
6 / 12 / 9
2,381
183
53,906
37,824
32,200
Clean Shots

Clean Shots

Reduce your weapon recoil by 40% while using Commanding Leap.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 4 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 8s
Objective Time
6m 18s
136
Kill Participation
94
52
Kills
43
43
Deaths
52
84
Assists
51
Player
Kills
Deaths
Assists
KDA
W
12
10
17
2.05
L
7
10
18
1.6
W
Barik
EduArtzZ
Barik
15
5
19
4.9
L
Atlas
JArbisi
Atlas
7
11
9
1.05
W
Lian
2
9
15
1.06
L
Fernando
KingBrent101
Fernando
8
9
8
1.33
L
15
10
7
1.85
W
Caspian
TerraFa11
Caspian
20
10
9
2.45
W
Grohk
TomXRed
Grohk
3
9
24
1.67
L
Octavia
YuyumiY
Octavia
6
12
9
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

308,715
Damage
233,084
233,084
Taken
308,715
103,027
Shielding
149,702
121,775
Healing
110,594
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
72,762
50,851
0
7,209
48,486
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
36,617
24,265
65,071
20,138
43,252
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
EduArtzZ
Barik
75,368
75,368
0
11,905
69,002
103,027
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Atlas
JArbisi
Atlas
38,498
38,498
0
562
104,786
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
52,560
49,162
0
4,865
40,727
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
KingBrent101
Fernando
45,581
29,305
0
8,956
87,670
117,502
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
58,482
41,572
0
11,620
35,183
0

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Caspian
TerraFa11
Caspian
68,167
48,187
0
11,568
33,583
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Grohk
TomXRed
Grohk
39,858
30,002
64,395
21,833
41,286
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
YuyumiY
Octavia
53,906
48,256
1,015
3,232
37,824
32,200
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role