Player Matchup

Ash
Ash
Gold V
Alekzika
Ash
Gold V
Level 79
Champion Stats
14W - 16L
1,536 SR
Queue Stats
77W - 92L
1,413 Elo+
Party 1
Androxus
Androxus
Gold I
Crysix-_-Slayer
Androxus
Gold I
Level 682
Champion Stats
11W - 23L
1,548 SR
Queue Stats
554W - 514L
1,521 Elo+
Party 1
Mal'Damba
Mal'Damba
Silver V
Hitepion
Mal'Damba
Silver V
Level 172
Champion Stats
11W - 10L
1,524 SR
Queue Stats
198W - 203L
1,345 Elo+
Party 2
Imani
Imani
Silver II
SrPeluchin
Imani
Silver II
Level 51
Champion Stats
5W - 2L
1,551 SR
Queue Stats
16W - 21L
1,228 Elo+
Party 2
Khan
Khan
Qualifying
xKostic03
Khan
Qualifying
Level 129
Champion Stats
20W - 12L
1,701 SR
Queue Stats
95W - 75L
1,543 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 223
1,572 SR
1,410 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 331
1,611 SR
1,491 Elo+
Vivian
Vivian
Gold III
LordWaleran
Vivian
Gold III
Level 999
Champion Stats
67W - 74L
1,580 SR
Queue Stats
571W - 563L
1,556 Elo+
Solo
Octavia
Octavia
Silver I
Matekman
Octavia
Silver I
Level 47
Champion Stats
1W - 4L
1,500 SR
Queue Stats
32W - 27L
1,551 Elo+
Solo
Corvus
Corvus
Gold IV
Palsito
Corvus
Gold IV
Level 172
Champion Stats
7W - 6L
1,718 SR
Queue Stats
24W - 24L
1,495 Elo+
Solo
Dredge
Dredge
Silver III
hansyousif
Dredge
Silver III
Level 216
Champion Stats
276W - 221L
1,606 SR
Queue Stats
413W - 421L
1,430 Elo+
Solo
Barik
Barik
Qualifying
manemayne
Barik
Qualifying
Level 222
Champion Stats
13W - 12L
1,650 SR
Queue Stats
73W - 93L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
3 / 9 / 13
4,244
326
43,852
103,248
213,796
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Androxus
59
19 / 5 / 5
3,652
281
90,376
49,623
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Mal'Damba
Hitepion
Mal'Damba
59
6 / 5 / 14
3,730
287
25,795
35,855
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Imani
40
9 / 10 / 9
2,662
205
47,239
40,211
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Khan
51
4 / 7 / 19
2,910
224
56,992
102,593
35,449
Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Bans
Sha LinLian
Team 1 Score

4

VS

Team 2 Score

2

Bans
TorvaldKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
47
9 / 9 / 14
3,438
264
95,497
42,791
13,981
Runic Ammunition

Runic Ammunition

Weapon

Gain 8% Lifesteal.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 30%.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Octavia
Matekman
Octavia
35
13 / 7 / 9
3,397
261
70,384
41,232
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Corvus
Palsito
Corvus
48
3 / 7 / 17
4,592
353
38,511
40,368
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Dredge
hansyousif
Dredge
41
8 / 10 / 9
4,206
324
82,116
52,448
4,248
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 500 after exiting a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Barik
manemayne
Barik
45
3 / 8 / 18
3,524
271
45,022
87,415
111,440
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 28s
Objective Time
9m 54s
101
Kill Participation
103
41
Kills
36
36
Deaths
41
60
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
9
13
1.06
W
Androxus
19
5
5
4.3
W
Mal'Damba
Hitepion
Mal'Damba
6
5
14
2.6
L
Vivian
9
9
14
1.78
L
Octavia
Matekman
Octavia
13
7
9
2.5
L
Corvus
Palsito
Corvus
3
7
17
1.64
W
Imani
9
10
9
1.35
L
Dredge
hansyousif
Dredge
8
10
9
1.25
L
Barik
manemayne
Barik
3
8
18
1.5
W
Khan
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,254
Damage
331,530
331,530
Taken
264,254
249,245
Shielding
129,669
180,034
Healing
142,944
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
43,852
41,900
0
2,836
103,248
213,796

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Androxus
90,376
59,594
270
7,788
49,623
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

W
Mal'Damba
Hitepion
Mal'Damba
25,795
13,001
107,188
20,357
35,855
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vivian
95,497
73,789
0
1,005
42,791
13,981
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Octavia
Matekman
Octavia
70,384
69,772
4,188
6,783
41,232
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Corvus
Palsito
Corvus
38,511
29,524
89,062
16,768
40,368
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Imani
47,239
23,531
0
3,188
40,211
0

Level 2

L
Dredge
hansyousif
Dredge
82,116
49,791
0
12,530
52,448
4,248
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Barik
manemayne
Barik
45,022
45,022
0
12,608
87,415
111,440
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Khan
56,992
50,894
9,326
29,081
102,593
35,449

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role