Player Matchup

Azaan
Azaan
Gold V
Mêdivh
Azaan
Gold V
Level 800
Champion Stats
6W - 3L
1,626 SR
Queue Stats
620W - 617L
1,492 Elo+
Solo
Ash
Ash
Gold II
Sagake11
Ash
Gold II
Level 66
Champion Stats
3W - 2L
1,400 SR
Queue Stats
92W - 83L
1,495 Elo+
Party 1
Corvus
Corvus
Gold III
TiredOfThisLife
Corvus
Gold III
Level 174
Champion Stats
2W - 2L
1,500 SR
Queue Stats
93W - 89L
1,477 Elo+
Party 1
Zhin
Zhin
Silver V
captainjulien00
Zhin
Silver V
Level 252
Champion Stats
21W - 17L
1,583 SR
Queue Stats
204W - 209L
1,399 Elo+
Solo
Tyra
Tyra
Gold V
will35saab93
Tyra
Gold V
Level 999
Champion Stats
75W - 75L
1,577 SR
Queue Stats
434W - 457L
1,475 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 458
1,537 SR
1,468 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 386
1,721 SR
1,497 Elo+
Bomb King
Bomb King
Gold III
Greenhouse06
Bomb King
Gold III
Level 309
Champion Stats
52W - 45L
1,623 SR
Queue Stats
604W - 570L
1,533 Elo+
Solo
Grover
Grover
Gold V
Khamele0n_X
Grover
Gold V
Level 793
Champion Stats
7W - 6L
1,523 SR
Queue Stats
600W - 551L
1,485 Elo+
Party 2
Ruckus
Ruckus
Silver IV
OYPATRA
Ruckus
Silver IV
Level 208
Champion Stats
14W - 7L
1,812 SR
Queue Stats
93W - 89L
1,484 Elo+
Party 3
Koga
Koga
Gold I
Revolyutsiya
Koga
Gold I
Level 325
Champion Stats
11W - 5L
1,821 SR
Queue Stats
71W - 51L
1,572 Elo+
Party 3
Terminus
Terminus
Bronze I
X_R0driB0y_X96
Terminus
Bronze I
Level 293
Champion Stats
21W - 5L
1,826 SR
Queue Stats
436W - 436L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Mêdivh
Azaan
59
3 / 16 / 18
3,745
208
68,510
122,626
42,273
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

35
14 / 8 / 26
7,737
430
113,510
136,638
107,939
Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 32%.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 32% for 2s after using Shoulder Bash.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

56
12 / 9 / 30
6,441
358
47,237
39,738
3,587
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 160-Health Shield to an ally for 2s when you Mark them.

Level 4

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

58
10 / 16 / 18
3,978
221
95,484
84,977
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

59
18 / 12 / 23
5,142
286
169,271
73,901
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Bans
LianKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
TorvaldFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Greenhouse06
Bomb King
57
30 / 9 / 13
5,547
308
143,628
95,634
0
King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Grover
59
3 / 7 / 42
5,132
285
61,404
70,978
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ruckus
OYPATRA
Ruckus
56
6 / 8 / 20
3,790
211
67,600
97,372
58,408
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Level 1

58
18 / 17 / 14
4,298
239
151,777
97,616
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Terminus
56
4 / 14 / 3
3,528
196
33,471
132,412
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 31s
Objective Time
13m 12s
172
Kill Participation
153
57
Kills
61
61
Deaths
55
115
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Bomb King
Greenhouse06
Bomb King
30
9
13
4.06
L
Grover
3
7
42
3.43
W
Azaan
Mêdivh
Azaan
3
16
18
0.75
L
Ruckus
OYPATRA
Ruckus
6
8
20
2
L
18
17
14
1.47
W
14
8
26
3.38
W
12
9
30
3
L
Terminus
4
14
3
0.39
W
10
16
18
1.19
W
18
12
23
2.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

494,012
Damage
457,880
457,880
Taken
494,012
153,799
Shielding
58,408
243,542
Healing
291,476
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
Greenhouse06
Bomb King
143,628
126,478
0
13,522
95,634
0

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
61,404
49,434
191,408
55,250
70,978
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Azaan
Mêdivh
Azaan
68,510
50,749
0
11,582
122,626
42,273
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Ruckus
OYPATRA
Ruckus
67,600
49,820
0
12,537
97,372
58,408

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
151,777
128,513
0
2,376
97,616
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
113,510
94,533
0
6,687
136,638
107,939

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
47,237
35,758
189,583
15,357
39,738
3,587

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

L
Terminus
33,471
13,393
0
16,383
132,412
0

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
95,484
85,028
0
14,496
84,977
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
169,271
100,565
1,532
4,305
73,901
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role