Player Matchup

Seris
Seris
Baudens
Seris
Level 168
Champion Stats
101W - 82L
1,581 SR
Queue Stats
200W - 182L
1,548 Elo+
Party 1
Fernando
Fernando
Camad
Fernando
Level 949
Champion Stats
1,059W - 1,012L
1,651 SR
Queue Stats
1,163W - 1,145L
1,673 Elo+
Party 1
Imani
Imani
CasBroekgerrits
Imani
Level 187
Champion Stats
42W - 42L
1,613 SR
Queue Stats
180W - 179L
1,581 Elo+
Party 1
Vatu
Vatu
Joessoe
Vatu
Level 170
Champion Stats
28W - 9L
1,748 SR
Queue Stats
238W - 224L
1,591 Elo+
Party 1
Grohk
Grohk
Sepsys
Grohk
Level 407
Champion Stats
53W - 41L
1,691 SR
Queue Stats
279W - 244L
1,647 Elo+
Party 1
Team Averages
Level 376
1,657 SR
1,608 Elo+

VS

Team Averages
Level 83
1,686 SR
1,624 Elo+
Talus
Talus
AbuKiosk
Talus
Level 26
Champion Stats
47W - 29L
1,711 SR
Queue Stats
56W - 42L
1,648 Elo+
Party 2
Bomb King
Bomb King
GoatBallSucker
Bomb King
Level 28
Champion Stats
3W - 4L
1,566 SR
Queue Stats
37W - 29L
1,618 Elo+
Party 2
Rei
Rei
Himerius
Rei
Level 162
Champion Stats
8W - 8L
1,591 SR
Queue Stats
118W - 114L
1,578 Elo+
Solo
Khan
Khan
notastinger
Khan
Level 26
Champion Stats
5W - 3L
1,688 SR
Queue Stats
36W - 24L
1,647 Elo+
Party 2
Zhin
Zhin
rissimbanane
Zhin
Level 174
Champion Stats
26W - 7L
1,873 SR
Queue Stats
160W - 129L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Baudens
Seris
53
2 / 4 / 14
2,725
248
20,733
15,794
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
Camad
Fernando
57
4 / 0 / 12
3,330
303
46,564
91,346
125,685
Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
11 / 4 / 14
2,947
268
75,965
24,854
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Vatu
Joessoe
Vatu
56
9 / 4 / 11
2,662
242
63,534
45,962
0
Infiltration

Infiltration

Ambush

Heal for 140 after activating Ambush. This applies to each Ambush in the chain.

Level 2

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 15%.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Level 1

Grohk
Sepsys
Grohk
56
8 / 4 / 8
2,893
263
60,306
63,532
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
AbuKiosk
Talus
6
6 / 7 / 2
2,217
202
53,100
42,690
0
Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bomb King
GoatBallSucker
Bomb King
16
0 / 4 / 3
1,984
180
57,007
40,180
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

55
0 / 7 / 6
2,315
210
26,533
50,960
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

20
1 / 6 / 1
2,370
215
30,656
81,604
68,651
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

52
9 / 10 / 3
2,539
231
74,192
51,668
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 46s
Objective Time
4m 25s
93
Kill Participation
31
34
Kills
16
16
Deaths
34
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Talus
AbuKiosk
Talus
6
7
2
1
W
Seris
Baudens
Seris
2
4
14
2.25
W
Fernando
Camad
Fernando
4
0
12
10
W
11
4
14
4.5
L
Bomb King
GoatBallSucker
Bomb King
0
4
3
0.38
L
0
7
6
0.43
W
Vatu
Joessoe
Vatu
9
4
11
3.63
W
Grohk
Sepsys
Grohk
8
4
8
3
L
1
6
1
0.25
L
9
10
3
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,102
Damage
241,488
241,488
Taken
267,102
125,685
Shielding
68,651
199,949
Healing
168,664
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
AbuKiosk
Talus
53,100
48,290
0
12,049
42,690
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
Baudens
Seris
20,733
17,541
99,949
5,143
15,794
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Camad
Fernando
46,564
29,531
0
2,978
91,346
125,685
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
75,965
47,100
374
3,013
24,854
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Bomb King
GoatBallSucker
Bomb King
57,007
47,999
0
8,848
40,180
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
26,533
20,489
80,895
26,843
50,960
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Vatu
Joessoe
Vatu
63,534
46,717
0
15,850
45,962
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Grohk
Sepsys
Grohk
60,306
36,885
44,976
27,666
63,532
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
30,656
24,606
15,063
22,432
81,604
68,651
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

L
74,192
61,332
0
2,534
51,668
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role