Player Matchup

Fernando
Fernando
HappyPiggy
Fernando
Level 833
Champion Stats
25W - 23L
1,096 SR
Queue Stats
231W - 227L
1,481 Elo+
Solo
Yagorath
Yagorath
LavenderLime
Yagorath
Level 184
Champion Stats
4W - 4L
1,560 SR
Queue Stats
4W - 5L
1,506 Elo+
Party 2
Rei
Rei
Megamonster977
Rei
Level 33
Champion Stats
17W - 37L
1,344 SR
Queue Stats
50W - 65L
1,363 Elo+
Solo
Kasumi
Kasumi
StarNexus21
Kasumi
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,579 Elo+
Party 2
Io
Io
SunflowrSage421
Io
Level 85
Champion Stats
2W - 4L
1,468 SR
Queue Stats
2W - 4L
1,460 Elo+
Party 2
Team Averages
Level 232
1,394 SR
1,478 Elo+

VS

Team Averages
Level 36
1,443 SR
1,397 Elo+
Raum
Raum
Nessaface
Raum
Level 28
Champion Stats
4W - 7L
1,223 SR
Queue Stats
10W - 14L
1,366 Elo+
Party 1
Fernando
Fernando
ProfessorYokel
Fernando
Level 30
Champion Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,398 Elo+
Party 1
Mal'Damba
Mal'Damba
TextVoid
Mal'Damba
Level 44
Champion Stats
9W - 8L
1,493 SR
Queue Stats
15W - 18L
1,383 Elo+
Party 1
Koga
Koga
carlosxxw579
Koga
Level 41
Champion Stats
1W - 2L
1,500 SR
Queue Stats
29W - 62L
1,472 Elo+
Solo
Imani
Imani
snowgemiinii
Imani
Level 38
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
HappyPiggy
Fernando
54
4 / 12 / 7
3,685
263
85,830
101,637
82,729
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Yagorath
LavenderLime
Yagorath
41
14 / 15 / 5
6,145
439
123,463
160,308
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 2s after swapping into Planted Form.

Level 5

Collateral Damage

Collateral Damage

Form Swap

Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 2

Spreading Domain

Spreading Domain

Hardening

Heal for 200 if you do not cancel Hardening before it ends.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

6
0 / 11 / 17
3,589
256
38,717
63,460
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Kasumi
30
3 / 13 / 6
3,755
268
52,178
54,134
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

14
3 / 11 / 10
3,626
259
72,509
62,207
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 100%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
9
8 / 8 / 36
4,217
301
81,555
110,638
7,397
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

26
9 / 4 / 35
4,037
288
85,581
137,693
60,017
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Mal'Damba
TextVoid
Mal'Damba
14
9 / 5 / 30
3,880
277
84,710
53,358
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

32
26 / 1 / 20
4,012
287
119,122
32,758
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

10
9 / 6 / 23
2,916
208
79,308
38,250
1,000
Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 11s
Objective Time
13m 29s
69
Kill Participation
205
24
Kills
61
62
Deaths
24
45
Assists
144
Player
Kills
Deaths
Assists
KDA
L
Fernando
HappyPiggy
Fernando
4
12
7
0.63
L
Yagorath
LavenderLime
Yagorath
14
15
5
1.1
L
0
11
17
0.77
W
Raum
8
8
36
3.25
W
9
4
35
6.63
L
Kasumi
3
13
6
0.46
L
3
11
10
0.73
W
Mal'Damba
TextVoid
Mal'Damba
9
5
30
4.8
W
26
1
20
36
W
9
6
23
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

372,697
Damage
450,276
441,746
Taken
372,697
82,729
Shielding
68,414
183,927
Healing
212,367
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
HappyPiggy
Fernando
85,830
52,357
119
9,538
101,637
82,729
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Yagorath
LavenderLime
Yagorath
123,463
90,396
0
2,657
160,308
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
38,717
36,777
64,515
26,946
63,460
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Raum
81,555
64,660
57,718
11,725
110,638
7,397
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
85,581
63,276
5,985
14,600
137,693
60,017
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kasumi
52,178
41,583
0
1,099
54,134
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
72,509
66,000
60,148
18,905
62,207
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Mal'Damba
TextVoid
Mal'Damba
84,710
39,335
85,472
25,191
53,358
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
119,122
86,939
0
7,945
32,758
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
79,308
49,807
0
3,731
38,250
1,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role