Player Matchup

Rei
Rei
Sara4455
Rei
Level 63
Champion Stats
4W - 1L
1,570 SR
Queue Stats
5W - 3L
1,581 Elo+
Solo
Bomb King
Bomb King
SomRoxx
Bomb King
Level 101
Champion Stats
1W - 0L
1,343 SR
Queue Stats
1W - 1L
1,276 Elo+
Solo
Dredge
Dredge
averysmallcat
Dredge
Level 239
Champion Stats
9W - 8L
1,561 SR
Queue Stats
16W - 20L
1,528 Elo+
Solo
Octavia
Octavia
flysonya
Octavia
Level 176
Champion Stats
2W - 3L
1,294 SR
Queue Stats
42W - 23L
1,626 Elo+
Solo
Vora
Vora
pkjgfjdfs
Vora
Level 127
Champion Stats
1W - 0L
1,819 SR
Queue Stats
7W - 6L
1,602 Elo+
Solo
Team Averages
Level 141
1,517 SR
1,523 Elo+

VS

Team Averages
Level 297
1,554 SR
1,521 Elo+
Jenos
Jenos
LuckyT1ger
Jenos
Level 848
Champion Stats
31W - 13L
1,685 SR
Queue Stats
244W - 156L
1,709 Elo+
Solo
Grover
Grover
PatoGordinho
Grover
Level 206
Champion Stats
2W - 1L
1,504 SR
Queue Stats
10W - 15L
1,581 Elo+
Solo
Tyra
Tyra
brainerjoh
Tyra
Level 72
Champion Stats
10W - 7L
1,466 SR
Queue Stats
10W - 7L
1,815 Elo+
Solo
Fernando
Fernando
cdfkb
Fernando
Level 225
Champion Stats
1W - 2L
1,616 SR
Queue Stats
19W - 26L
1,347 Elo+
Solo
Evie
Evie
sipantori
Evie
Level 133
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
5 / 6 / 21
3,900
557
17,498
33,803
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bomb King
SomRoxx
Bomb King
35
8 / 5 / 9
3,675
525
43,086
38,681
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

35
16 / 6 / 14
4,910
701
129,735
42,433
5,229
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Octavia
flysonya
Octavia
55
3 / 7 / 11
3,300
471
38,243
27,816
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Vora
53
8 / 9 / 8
3,479
497
53,775
35,391
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

-3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
59
6 / 3 / 17
4,085
584
18,038
19,211
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Grover
56
3 / 9 / 21
4,660
666
36,501
66,342
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

23
9 / 8 / 11
4,105
586
63,401
48,544
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Quick Release

Quick Release

Nade Launcher

Generate 6 Ammo after using Nade Launcher.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
cdfkb
Fernando
56
7 / 8 / 3
3,945
564
28,822
106,757
104,664
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Evie
44
6 / 12 / 4
3,469
496
31,362
41,483
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 3.75s.

Level 3

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 30% less Self-Damage and no longer applies a Knockback to yourself.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
103
Kill Participation
87
40
Kills
31
33
Deaths
40
63
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jenos
6
3
17
4.83
L
Grover
3
9
21
1.5
W
5
6
21
2.58
W
Bomb King
SomRoxx
Bomb King
8
5
9
2.5
W
16
6
14
3.83
L
9
8
11
1.81
L
Fernando
cdfkb
Fernando
7
8
3
1.06
W
Octavia
flysonya
Octavia
3
7
11
1.21
W
Vora
8
9
8
1.33
L
Evie
6
12
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,337
Damage
178,124
178,124
Taken
282,337
5,229
Shielding
104,664
109,776
Healing
167,750
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
18,038
11,012
65,241
5,683
19,211
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Grover
36,501
28,356
59,917
30,578
66,342
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
17,498
14,428
63,019
21,979
33,803
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
SomRoxx
Bomb King
43,086
35,160
1,059
3,786
38,681
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
129,735
83,225
0
7,717
42,433
5,229
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
63,401
41,634
0
377
48,544
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
cdfkb
Fernando
28,822
6,627
0
524
106,757
104,664
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Octavia
flysonya
Octavia
38,243
29,522
1,532
617
27,816
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
53,775
35,330
503
9,564
35,391
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Evie
31,362
31,202
480
4,950
41,483
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role