Player Matchup

Khan
Khan
Gold III
FruitNote
Khan
Gold III
Level 164
Champion Stats
13W - 9L
1,608 SR
Queue Stats
256W - 253L
1,521 Elo+
Solo
Rei
Rei
Gold V
IIkoiCherry
Rei
Gold V
Level 615
Champion Stats
55W - 56L
1,637 SR
Queue Stats
390W - 399L
1,479 Elo+
Party 3
Viktor
Viktor
Gold V
IIkoiLevany
Viktor
Gold V
Level 201
Champion Stats
5W - 4L
1,693 SR
Queue Stats
268W - 283L
1,484 Elo+
Party 3
Ruckus
Ruckus
Gold V
Oten2000
Ruckus
Gold V
Level 372
Champion Stats
10W - 8L
1,620 SR
Queue Stats
234W - 241L
1,471 Elo+
Solo
Talus
Talus
Gold III
XDevilsXHitmanX
Talus
Gold III
Level 244
Champion Stats
38W - 50L
1,571 SR
Queue Stats
573W - 550L
1,525 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 319
1,626 SR
1,496 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 271
1,561 SR
1,510 Elo+
Barik
Barik
Bronze II
KING GABE SLAYS
Barik
Bronze II
Level 107
Champion Stats
10W - 6L
1,531 SR
Queue Stats
47W - 66L
1,414 Elo+
Party 2
Koga
Koga
Gold II
MONEYHUNTER7
Koga
Gold II
Level 204
Champion Stats
24W - 43L
1,501 SR
Queue Stats
276W - 270L
1,562 Elo+
Party 2
Cassie
Cassie
Platinum V
PalLobbyKK
Cassie
Platinum V
Level 70
Champion Stats
33W - 36L
1,611 SR
Queue Stats
198W - 214L
1,512 Elo+
Party 1
Terminus
Terminus
Gold I
ShadowDarck117
Terminus
Gold I
Level 171
Champion Stats
10W - 7L
1,624 SR
Queue Stats
185W - 170L
1,554 Elo+
Solo
Ying
Ying
Platinum V
danydss
Ying
Platinum V
Level 801
Champion Stats
8W - 10L
1,540 SR
Queue Stats
578W - 574L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
58
4 / 6 / 8
2,842
258
56,496
96,681
47,997
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

59
2 / 7 / 8
2,700
245
26,075
34,719
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Viktor
59
1 / 11 / 7
1,986
181
53,135
54,605
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Ruckus
Oten2000
Ruckus
59
6 / 9 / 7
2,467
224
52,827
83,105
66,473
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

59
7 / 9 / 5
2,219
202
52,484
39,756
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 12.

Level 3

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1.5s.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Bans
TorvaldLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
ZhinFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
4 / 4 / 18
3,811
346
42,110
55,068
47,994
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

53
15 / 4 / 13
3,689
335
98,926
39,557
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Cassie
PalLobbyKK
Cassie
30
13 / 4 / 11
3,518
320
84,390
35,331
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Terminus
41
8 / 4 / 12
3,882
353
60,140
85,601
0
Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Ying
danydss
Ying
55
2 / 2 / 25
3,997
363
23,300
25,460
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 5s
Objective Time
12m 53s
55
Kill Participation
121
20
Kills
42
42
Deaths
18
35
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Khan
4
6
8
1.33
L
2
7
8
0.86
L
Viktor
1
11
7
0.41
W
4
4
18
3.25
W
15
4
13
5.38
L
Ruckus
Oten2000
Ruckus
6
9
7
1.06
W
Cassie
PalLobbyKK
Cassie
13
4
11
4.63
W
Terminus
8
4
12
3.5
L
7
9
5
1.06
W
Ying
danydss
Ying
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,017
Damage
308,866
308,866
Taken
241,017
114,470
Shielding
47,994
175,832
Healing
185,239
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
56,496
47,501
7,236
17,873
96,681
47,997
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
26,075
25,264
127,171
15,604
34,719
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
53,135
32,787
0
341
54,605
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
42,110
42,110
0
3,470
55,068
47,994
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
98,926
90,491
0
4,723
39,557
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ruckus
Oten2000
Ruckus
52,827
40,451
0
1,051
83,105
66,473
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Cassie
PalLobbyKK
Cassie
84,390
70,137
0
5,064
35,331
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

W
Terminus
60,140
41,825
0
10,232
85,601
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
52,484
47,934
0
6,556
39,756
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
danydss
Ying
23,300
23,300
140,840
20,910
25,460
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role