Player Matchup

Inara
Inara
Qualifying
DarkPhantomv1
Inara
Qualifying
Level 480
Champion Stats
4W - 4L
1,507 SR
Queue Stats
79W - 83L
1,437 Elo+
Solo
Buck
Buck
Gold I
DonVerGotas18CM
Buck
Gold I
Level 999
Champion Stats
55W - 33L
1,699 SR
Queue Stats
717W - 697L
1,537 Elo+
Party 1
Kasumi
Kasumi
Gold I
LotusOrder
Kasumi
Gold I
Level 162
Champion Stats
30W - 32L
1,604 SR
Queue Stats
504W - 496L
1,541 Elo+
Solo
Pip
Pip
Gold III
SukehiroDatta
Pip
Gold III
Level 668
Champion Stats
5W - 4L
1,611 SR
Queue Stats
292W - 286L
1,488 Elo+
Party 1
Octavia
Octavia
Platinum V
datboishootin81
Octavia
Platinum V
Level 286
Champion Stats
10W - 9L
1,537 SR
Queue Stats
304W - 275L
1,574 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 519
1,592 SR
1,515 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 304
1,607 SR
1,581 Elo+
Atlas
Atlas
Qualifying
Abdullahkh72
Atlas
Qualifying
Level 298
Champion Stats
3W - 3L
1,619 SR
Queue Stats
110W - 100L
1,648 Elo+
Party 3
Zhin
Zhin
Gold IV
BigDipey58
Zhin
Gold IV
Level 287
Champion Stats
34W - 33L
1,611 SR
Queue Stats
127W - 109L
1,548 Elo+
Party 2
Ying
Ying
Qualifying
Snow89
Ying
Qualifying
Level 260
Champion Stats
7W - 11L
1,663 SR
Queue Stats
100W - 96L
1,609 Elo+
Party 3
Azaan
Azaan
Gold IV
Theone-drstrange
Azaan
Gold IV
Level 194
Champion Stats
8W - 15L
1,587 SR
Queue Stats
126W - 108L
1,548 Elo+
Party 2
Lian
Lian
Gold III
Zeeebow
Lian
Gold III
Level 483
Champion Stats
50W - 53L
1,557 SR
Queue Stats
652W - 624L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 2 / 10
2,424
303
30,878
41,497
2,878
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

55
9 / 3 / 9
2,364
296
57,150
27,811
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Kasumi
LotusOrder
Kasumi
33
14 / 3 / 9
2,835
354
75,537
27,620
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 0.5s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

57
0 / 0 / 14
2,053
257
9,576
5,718
0
Smithereens

Smithereens

Explosive Flask

Generate 5 Ammo for each enemy hit by Explosive Flask.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

59
7 / 3 / 6
2,301
288
42,698
21,062
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Bans
AndroxusKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 7 / 4
1,670
209
17,124
78,236
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

57
0 / 7 / 2
1,373
172
22,141
27,021
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ying
Snow89
Ying
54
1 / 5 / 5
1,997
250
9,011
26,575
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

40
3 / 6 / 2
1,822
228
28,169
55,239
17,686
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Lian
Zeeebow
Lian
59
4 / 7 / 6
1,799
225
47,263
28,768
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 37s
Objective Time
1m 44s
80
Kill Participation
30
32
Kills
11
11
Deaths
32
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
0
7
2
0.14
W
2
2
10
3.5
W
9
3
9
4.5
W
Kasumi
LotusOrder
Kasumi
14
3
9
6.17
L
Ying
Snow89
Ying
1
5
5
0.7
W
0
0
14
7
L
3
6
2
0.67
L
Lian
Zeeebow
Lian
4
7
6
1
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,839
Damage
123,708
123,708
Taken
215,839
2,878
Shielding
17,686
81,522
Healing
92,210
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,124
17,124
0
4,766
78,236
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
22,141
20,177
0
4,160
27,021
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
30,878
21,006
0
6,200
41,497
2,878

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
57,150
52,828
0
9,214
27,811
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Kasumi
LotusOrder
Kasumi
75,537
61,124
0
11,274
27,620
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
Snow89
Ying
9,011
9,011
65,205
12,127
26,575
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
9,576
8,003
47,434
5,452
5,718
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
28,169
23,634
0
2,902
55,239
17,686
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Lian
Zeeebow
Lian
47,263
45,983
0
3,050
28,768
0

Level 1

W
42,698
42,698
391
1,557
21,062
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role