Player Matchup
VS
Match Stats
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5
Surprise!
Shadow Step
Generate 5 Ammo after activating Shadow Step.
Level 1
Tenacious
Shadow Step
Heal for 120 after activating Shadow Step.
Level 3
Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 6 Ammo every 1s.
Level 1
Something to Prove
Armor
Generate 50% Energy after falling to or below 50% Health.
Level 5
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Tumble
Armor
Increase your maximum Health by 100.
Level 2
Drain Life
Blast Shot
Heal for 225 over 2s for each enemy hit by Blast Shot.
Level 3
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.
Level 4
Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 15%.
Level 3
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Fight or Flight
Nine Lives
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Level 3
Shred
Pounce
Reduce the Cooldown of Pounce by 1.5s.
Level 3
Scamper
Pounce
Increase your Movement Speed by 30% for 3s after using Pounce.
Level 3
Streetrunner
Prowl
Increase the duration of Prowl by 1.5s.
Level 3
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Cavalier
Armor
Increase your maximum Health by 600.
Level 4
Launch
Charge
Increase the travel distance of Charge by 30%.
Level 2
Unstoppable Force
Charge
Apply a Knockback of 400 to enemies hit by Charge.
Level 2
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Brand
Fireball
Heal for 200 for each enemy hit with Fireball.
Level 2
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Level 3
Mystic Mastery
Armor
Increase your maximum Health by 150.
Level 3
Rest and Relaxation
Weapon
Increase your maximum Ammo by 6.
Level 3
Refreshing Break
Chain Heal
Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.
Level 3
Arcane Focus
Spirit Link
Heal for 60 every 1s while Spirit Linked to an ally.
Level 3
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Wanted
Agility
Regenerate 20 Ammo every 1s while Agility is active.
Level 5
Wind's Embrace
Agility
Heal for 20 every 1s while Agility is active.
Level 1
Memento
Weapon
Increase your maximum Ammo by 15.
Level 3
Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3
Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Eternal
Rune of Travel
Increase the duration of Rune of Travel by 1s.
Level 1
Guts
Armor
Reduce your damage taken by 25% while at or below 40% Health.
Level 5
Perseverance
Weapon
Gain 30% Lifesteal while at or below 40% Health.
Level 3
Revitalize
Rune of Travel
Heal for 200 after Teleporting to your Rune of Travel.
Level 2
Primeval Might
Overcharge
Gain 20% Lifesteal while Overcharge is active.
Level 4
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Steady Predictions
Generate 5% Ultimate Charge after hitting your coin.
Level 5
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 10%
Level 1
Sure Shot
Increase your Ultimate charge rate by 15%.
Level 5
Taste Maker
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Level 2
Steel Coin Purse
Reduce damage taken by 6% for 2.5s after Ricochet is deployed.
Level 2
Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4
New Purpose
Armor
Increase your maximum Health by 50.
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Reconstruction
Recovery
Reduce the Cooldown of Recovery by 4s.
Level 4
Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Level 1
Bully
Net Shot
Gain 12% Lifesteal against targets Slowed by Net Shot.
Level 1
Momentum
Heroic Leap
Reduce your damage taken by 20% for 4s after using Heroic Leap.
Level 4
Deep Breath
Recovery
Reduce your damage taken by 30% for 2s after using Recovery.
Level 5
Bulk Up
Recovery
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.