Player Matchup

Mal'Damba
Mal'Damba
Dehmiise
Mal'Damba
Level 933
Champion Stats
3W - 2L
1,646 SR
Queue Stats
919W - 348L
1,950 Elo+
Party 1
Buck
Buck
Manz crazy
Buck
Level 929
Champion Stats
14W - 6L
1,699 SR
Queue Stats
394W - 120L
1,882 Elo+
Party 1
Tiberius
Tiberius
RokxUncaged
Tiberius
Level 893
Champion Stats
3W - 0L
1,673 SR
Queue Stats
63W - 51L
1,643 Elo+
Party 1
Fernando
Fernando
cahspuh
Fernando
Level 999
Champion Stats
9W - 0L
2,070 SR
Queue Stats
325W - 96L
1,771 Elo+
Party 1
Raum
Raum
k5669
Raum
Level 999
Champion Stats
6W - 3L
1,631 SR
Queue Stats
370W - 89L
1,873 Elo+
Party 1
Team Averages
Level 951
1,744 SR
1,824 Elo+

VS

Team Averages
Level 354
1,555 SR
1,568 Elo+
Viktor
Viktor
AhYunjin
Viktor
Level 68
Champion Stats
7W - 5L
1,739 SR
Queue Stats
52W - 53L
1,541 Elo+
Solo
Rei
Rei
MexicanWizard19
Rei
Level 289
Champion Stats
0W - 3L
1,273 SR
Queue Stats
105W - 108L
1,567 Elo+
Solo
Caspian
Caspian
ShotzEv0
Caspian
Level 353
Champion Stats
19W - 7L
1,762 SR
Queue Stats
286W - 218L
1,540 Elo+
Solo
Fernando
Fernando
killzonex624
Fernando
Level 174
Champion Stats
0W - 1L
1,258 SR
Queue Stats
3W - 3L
1,597 Elo+
Solo
VII
VII
xNovaSpectro77x
VII
Level 886
Champion Stats
1W - 3L
1,743 SR
Queue Stats
125W - 121L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Dehmiise
Mal'Damba
59
0 / 6 / 20
4,313
479
21,581
34,312
0
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 32% for 3s after using Slither.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

57
19 / 10 / 7
4,615
513
66,105
50,176
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 12% for 2s after using Recovery.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Tiberius
RokxUncaged
Tiberius
57
9 / 11 / 7
3,980
442
39,685
42,495
4,020
Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
cahspuh
Fernando
59
13 / 2 / 15
4,995
555
55,123
55,992
46,587
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Raum
k5669
Raum
59
12 / 0 / 13
4,374
486
58,806
65,479
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
AhYunjin
Viktor
39
15 / 11 / 7
4,807
534
90,216
50,339
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

59
1 / 10 / 15
4,257
473
34,823
34,965
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Caspian
ShotzEv0
Caspian
59
8 / 13 / 3
3,947
439
45,257
47,632
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 60 after hitting an enemy with War.

Level 4

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 14% for 3s after hitting an enemy with War.

Level 2

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Fernando
killzonex624
Fernando
55
2 / 8 / 2
4,701
522
37,228
66,656
36,580
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

54
3 / 11 / 6
3,736
415
40,930
41,708
710
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 9s
Objective Time
6m 13s
115
Kill Participation
62
53
Kills
29
29
Deaths
53
62
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Viktor
AhYunjin
Viktor
15
11
7
1.68
W
Mal'Damba
Dehmiise
Mal'Damba
0
6
20
1.67
W
19
10
7
2.25
L
1
10
15
0.85
W
Tiberius
RokxUncaged
Tiberius
9
11
7
1.14
L
Caspian
ShotzEv0
Caspian
8
13
3
0.73
W
Fernando
cahspuh
Fernando
13
2
15
10.25
W
Raum
k5669
Raum
12
0
13
18.5
L
Fernando
killzonex624
Fernando
2
8
2
0.38
L
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,300
Damage
248,454
248,454
Taken
241,300
50,607
Shielding
37,290
117,351
Healing
89,923
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
AhYunjin
Viktor
90,216
79,116
0
3,590
50,339
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Mal'Damba
Dehmiise
Mal'Damba
21,581
13,430
58,415
19,687
34,312
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
66,105
52,155
30
16,209
50,176
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
34,823
33,411
59,125
12,527
34,965
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Tiberius
RokxUncaged
Tiberius
39,685
35,157
0
6,956
42,495
4,020
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

L
Caspian
ShotzEv0
Caspian
45,257
30,854
0
6,727
47,632
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
cahspuh
Fernando
55,123
34,958
0
7,166
55,992
46,587
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Raum
k5669
Raum
58,806
43,363
0
8,888
65,479
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
killzonex624
Fernando
37,228
23,743
0
6,118
66,656
36,580
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
40,930
37,220
0
1,836
41,708
710

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role