Player Matchup

Rei
Rei
Blazer861
Rei
Level 180
Champion Stats
2W - 1L
1,334 SR
Queue Stats
18W - 16L
1,626 Elo+
Party 3
Saati
Saati
Double-Ouch
Saati
Level 129
Champion Stats
1W - 0L
1,285 SR
Queue Stats
17W - 14L
1,624 Elo+
Party 3
Willo
Willo
Felizporpresions
Willo
Level 196
Champion Stats
317W - 270L
1,607 SR
Queue Stats
770W - 762L
1,531 Elo+
Solo
Grohk
Grohk
NecroFells
Grohk
Level 119
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,326 Elo+
Party 3
Atlas
Atlas
OgreEnforcer
Atlas
Level 124
Champion Stats
2W - 3L
1,344 SR
Queue Stats
91W - 82L
1,553 Elo+
Solo
Team Averages
Level 150
1,414 SR
1,532 Elo+

VS

Team Averages
Level 140
1,558 SR
1,541 Elo+
Corvus
Corvus
DragoAgeMx
Corvus
Level 117
Champion Stats
19W - 11L
1,655 SR
Queue Stats
277W - 281L
1,579 Elo+
Party 1
Willo
Willo
Gandalf1802
Willo
Level 368
Champion Stats
35W - 40L
1,581 SR
Queue Stats
677W - 698L
1,569 Elo+
Solo
Lian
Lian
Sanik_genesis-
Lian
Level 69
Champion Stats
2W - 4L
1,500 SR
Queue Stats
117W - 118L
1,484 Elo+
Party 2
Vora
Vora
Tokyo_Reaper13
Vora
Level 61
Champion Stats
22W - 18L
1,558 SR
Queue Stats
200W - 205L
1,506 Elo+
Party 2
Khan
Khan
Vaaves
Khan
Level 87
Champion Stats
14W - 19L
1,494 SR
Queue Stats
367W - 345L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
2 / 2 / 12
2,728
390
19,909
19,072
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

56
10 / 1 / 8
2,625
375
38,606
12,410
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

32
6 / 4 / 9
2,142
306
27,605
19,844
0
Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Grohk
49
5 / 1 / 16
2,935
419
34,572
23,632
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

55
12 / 1 / 8
3,199
457
42,871
40,515
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
DragoAgeMx
Corvus
41
1 / 6 / 3
1,540
220
19,460
18,383
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
1 / 8 / 5
1,348
193
33,176
24,050
0
Germination

Germination

Seedling

Generate 3 Ammo after using Seedling.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Fauna

Fauna

Armor

Increase your Movement Speed by 24% when Out of Combat.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 25%.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

43
3 / 8 / 0
1,404
201
22,957
36,017
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

17
4 / 7 / 1
1,413
202
24,355
22,821
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Khan
Vaaves
Khan
35
0 / 6 / 3
1,547
221
15,525
62,292
49,123
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 29s
Objective Time
1m 48s
88
Kill Participation
21
35
Kills
9
9
Deaths
35
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
W
10
1
8
14
L
Corvus
DragoAgeMx
Corvus
1
6
3
0.42
W
6
4
9
2.63
L
1
8
5
0.44
W
Grohk
5
1
16
13
W
12
1
8
16
L
3
8
0
0.38
L
4
7
1
0.64
L
Khan
Vaaves
Khan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,563
Damage
115,473
115,473
Taken
163,563
0
Shielding
49,123
85,506
Healing
72,638
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
19,909
15,122
35,604
10,444
19,072
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
38,606
30,681
0
2,145
12,410
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Corvus
DragoAgeMx
Corvus
19,460
15,726
48,246
4,061
18,383
0

Level 1

W
27,605
14,057
0
2,830
19,844
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
33,176
18,580
0
243
24,050
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Grohk
34,572
17,552
15,457
16,733
23,632
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
42,871
42,871
21
2,272
40,515
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
22,957
20,833
0
5,425
36,017
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
24,355
18,080
0
3,496
22,821
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Khan
Vaaves
Khan
15,525
14,325
1,542
9,625
62,292
49,123

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role