Player Matchup
VS
Match Stats
![Refreshing Break](https://static.paladins.guru/i/items/27336.jpg)
Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5
![Future Generations](https://static.paladins.guru/i/items/27338.jpg)
Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1
![Rest and Relaxation](https://static.paladins.guru/i/items/27322.jpg)
Rest and Relaxation
Weapon
Increase your maximum Ammo by 2.
Level 1
![Spring to Action](https://static.paladins.guru/i/items/27329.jpg)
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Level 3
![Magic in the Blood](https://static.paladins.guru/i/items/27325.jpg)
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
![Focus](https://static.paladins.guru/i/items/27315.jpg)
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
![Hide](https://static.paladins.guru/i/items/27528.jpg)
Hide
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Level 5
![Designer Armor](https://static.paladins.guru/i/items/27535.jpg)
Designer Armor
Increase your maximum Health by 80.
Level 2
![Bullet Hopper](https://static.paladins.guru/i/items/27534.jpg)
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
![Seek](https://static.paladins.guru/i/items/27526.jpg)
Seek
Increase the duration of Dead Ringer's reveal on destruction by 1s.
Level 2
![Reinforced Standee](https://static.paladins.guru/i/items/27529.jpg)
Reinforced Standee
Increase the Health of Dead Ringer by 450hp.
Level 3
![Improvised](https://static.paladins.guru/i/items/27508.jpg)
Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1
![Hijinks](https://static.paladins.guru/i/items/17046.jpg)
Hijinks
Flutter
Heal for 200 after activating Flutter.
Level 4
![Sparkle](https://static.paladins.guru/i/items/16816.jpg)
Sparkle
Dead Zone
Increase the duration of Dead Zone by 0.6s.
Level 1
![Just Believe!](https://static.paladins.guru/i/items/16999.jpg)
Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
![Sprouts](https://static.paladins.guru/i/items/17018.jpg)
Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5
![Spritely](https://static.paladins.guru/i/items/17038.jpg)
Spritely
Flutter
Reduce your damage taken by 10% for 3s after activating Flutter.
Level 2
![Scorn](https://static.paladins.guru/i/items/17111.jpg)
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
![Thunderlord](https://static.paladins.guru/i/items/14800.jpg)
Thunderlord
Weapon
Increase your maximum Ammo by 20%.
Level 2
![Shamanic Might](https://static.paladins.guru/i/items/14796.jpg)
Shamanic Might
Armor
Increase your maximum Health by 200.
Level 4
![Thunderstruck](https://static.paladins.guru/i/items/13125.jpg)
Thunderstruck
Shock Pulse
Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.
Level 1
![Lightning Rod](https://static.paladins.guru/i/items/14213.jpg)
Lightning Rod
Shock Pulse
Heal for 120 for each enemy hit with Shock Pulse.
Level 4
![Arc Lightning](https://static.paladins.guru/i/items/12722.jpg)
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 32%.
Level 4
![Maelstrom](https://static.paladins.guru/i/items/16378.jpg)
Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
![Phantom Pain](https://static.paladins.guru/i/items/24481.jpg)
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.
Level 1
![Distant Memory](https://static.paladins.guru/i/items/24310.jpg)
Distant Memory
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
![Old Wounds](https://static.paladins.guru/i/items/24307.jpg)
Old Wounds
Armor
Increase your maximum Health by 750.
Level 5
![Safe Haven](https://static.paladins.guru/i/items/24509.jpg)
Safe Haven
Armor
Increase your Healing received by 24% while Stasis Field is active.
Level 4
![Lost Legacy](https://static.paladins.guru/i/items/24309.jpg)
Lost Legacy
Stasis Field
Heal for 80 every 1s for 3s after activating Stasis Field.
Level 1
![Deja vu](https://static.paladins.guru/i/items/24477.jpg)
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
![Grand Design](https://static.paladins.guru/i/items/25381.jpg)
Grand Design
Mark of Fate
Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 4
![Abyssal Shift](https://static.paladins.guru/i/items/25387.jpg)
Abyssal Shift
Projection
Reduce your damage taken by 6% while Projection is out.
Level 1
![Abyssal Effluxion](https://static.paladins.guru/i/items/25379.jpg)
Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.
Level 3
![Shadow Tribunal](https://static.paladins.guru/i/items/25380.jpg)
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.
Level 4
![Crushing Expectations](https://static.paladins.guru/i/items/25383.jpg)
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.
Level 3
![Spreading Influence](https://static.paladins.guru/i/items/25366.jpg)
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
![Germination](https://static.paladins.guru/i/items/17026.jpg)
Germination
Seedling
Generate 3 Ammo after using Seedling.
Level 3
![Flora](https://static.paladins.guru/i/items/16819.jpg)
Flora
Armor
Increase your maximum Health by 50.
Level 1
![Just Believe!](https://static.paladins.guru/i/items/16999.jpg)
Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
![Fauna](https://static.paladins.guru/i/items/16817.jpg)
Fauna
Armor
Increase your Movement Speed by 24% when Out of Combat.
Level 3
![Antics](https://static.paladins.guru/i/items/16814.jpg)
Antics
Weapon
Increase your Reload Speed by 25%.
Level 5
![Scorn](https://static.paladins.guru/i/items/17111.jpg)
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
![Manifest Destiny](https://static.paladins.guru/i/items/18801.jpg)
Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3
![Bloodline](https://static.paladins.guru/i/items/18805.jpg)
Bloodline
Grace
Generate 2 Ammo after using Grace.
Level 2
![Divine Right](https://static.paladins.guru/i/items/18809.jpg)
Divine Right
Grace
Gain 10% Movement Speed for 3s after using Grace.
Level 2
![Present Arms](https://static.paladins.guru/i/items/18793.jpg)
Present Arms
Presence
Heal for 500 after using Presence.
Level 5
![Heraldry](https://static.paladins.guru/i/items/18789.jpg)
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 3s.
Level 3
![Eminence](https://static.paladins.guru/i/items/18815.jpg)
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
![Inevitability](https://static.paladins.guru/i/items/25584.jpg)
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2
![Dance with Fate](https://static.paladins.guru/i/items/25588.jpg)
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 1.2s.
Level 2
![Crimson Ascent](https://static.paladins.guru/i/items/25579.jpg)
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.
Level 3
![Unified in Purpose](https://static.paladins.guru/i/items/25580.jpg)
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3
![The Maw's Embrace](https://static.paladins.guru/i/items/25576.jpg)
The Maw's Embrace
Weapon
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Level 5
![Unyielding Pressure](https://static.paladins.guru/i/items/25572.jpg)
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
![Close and Personal](https://static.paladins.guru/i/items/22880.jpg)
Close and Personal
Commander's Grab
Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.
Level 5
![Martial Law](https://static.paladins.guru/i/items/22881.jpg)
Martial Law
Commander's Grab
Generate 5 Ammo after activating Commander's Grab.
Level 1
![Platemail](https://static.paladins.guru/i/items/22872.jpg)
Platemail
Armor
Increase your maximum Health by 300.
Level 2
![Never Surrender!](https://static.paladins.guru/i/items/22885.jpg)
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Level 3
![Lifetaker](https://static.paladins.guru/i/items/22875.jpg)
Lifetaker
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
![Vortex Grip](https://static.paladins.guru/i/items/22891.jpg)
Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.