Player Matchup

Inara
Inara
Diamond IV
EWSUNQ
Inara
Diamond IV
Level 999
Champion Stats
15W - 21L
1,561 SR
Queue Stats
100W - 84L
1,686 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum III
ILOOOOVEMINIONS
Mal'Damba
Platinum III
Level 45
Champion Stats
2W - 3L
1,376 SR
Queue Stats
100W - 88L
1,619 Elo+
Party 2
Tyra
Tyra
Diamond I
Lyøgal
Tyra
Diamond I
Level 999
Champion Stats
13W - 14L
1,718 SR
Queue Stats
128W - 88L
1,649 Elo+
Solo
Willo
Willo
Platinum II
Slyvoute
Willo
Platinum II
Level 432
Champion Stats
10W - 5L
1,616 SR
Queue Stats
250W - 228L
1,643 Elo+
Solo
Khan
Khan
Platinum I
TheAyran
Khan
Platinum I
Level 652
Champion Stats
43W - 44L
1,710 SR
Queue Stats
367W - 334L
1,638 Elo+
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 625
1,596 SR
1,647 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 608
1,657 SR
1,677 Elo+
Grover
Grover
Diamond IV
KiwiiiMaster
Grover
Diamond IV
Level 999
Champion Stats
69W - 103L
1,646 SR
Queue Stats
949W - 861L
1,752 Elo+
Party 1
Vatu
Vatu
Diamond IV
Nøvå
Vatu
Diamond IV
Level 279
Champion Stats
18W - 13L
1,844 SR
Queue Stats
386W - 319L
1,771 Elo+
Party 1
Octavia
Octavia
Platinum II
SunKiiller
Octavia
Platinum II
Level 880
Champion Stats
1W - 2L
1,214 SR
Queue Stats
67W - 39L
1,658 Elo+
Solo
Barik
Barik
Platinum IV
XXXsubhamXXX
Barik
Platinum IV
Level 679
Champion Stats
6W - 5L
1,732 SR
Queue Stats
368W - 382L
1,587 Elo+
Solo
Ruckus
Ruckus
Platinum III
ustadfcy
Ruckus
Platinum III
Level 201
Champion Stats
2W - 1L
1,848 SR
Queue Stats
43W - 36L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
EWSUNQ
Inara
59
3 / 6 / 11
2,718
227
72,322
131,732
25,918
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Mal'Damba
ILOOOOVEMINIONS
Mal'Damba
47
5 / 4 / 9
3,087
257
27,100
27,149
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Tyra
Lyøgal
Tyra
57
3 / 11 / 11
2,681
223
128,069
65,991
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Willo
Slyvoute
Willo
54
3 / 16 / 7
2,061
172
54,426
53,048
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Khan
58
8 / 7 / 5
2,691
224
57,602
131,073
53,440
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
YingLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
TerminusFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
57
6 / 0 / 32
4,722
394
42,567
42,479
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Vatu
Nøvå
Vatu
58
11 / 8 / 15
5,127
427
96,910
63,821
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Octavia
SunKiiller
Octavia
59
21 / 2 / 12
4,560
380
158,143
47,891
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

58
4 / 5 / 10
3,442
287
48,615
97,383
81,422
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ruckus
ustadfcy
Ruckus
46
2 / 7 / 12
4,857
405
62,758
87,945
67,727
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 40s
Objective Time
8m 54s
65
Kill Participation
125
22
Kills
44
44
Deaths
22
43
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Inara
EWSUNQ
Inara
3
6
11
1.42
L
Mal'Damba
ILOOOOVEMINIONS
Mal'Damba
5
4
9
2.38
W
Grover
6
0
32
22
L
Tyra
Lyøgal
Tyra
3
11
11
0.77
W
Vatu
Nøvå
Vatu
11
8
15
2.31
L
Willo
Slyvoute
Willo
3
16
7
0.41
W
Octavia
SunKiiller
Octavia
21
2
12
13.5
L
Khan
8
7
5
1.5
W
4
5
10
1.8
W
Ruckus
ustadfcy
Ruckus
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

339,519
Damage
408,993
408,993
Taken
339,519
79,358
Shielding
149,149
257,023
Healing
253,667
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
EWSUNQ
Inara
72,322
63,308
0
13,851
131,732
25,918

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Mal'Damba
ILOOOOVEMINIONS
Mal'Damba
27,100
12,341
189,588
15,675
27,149
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
42,567
32,774
188,038
42,178
42,479
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tyra
Lyøgal
Tyra
128,069
75,202
0
30
65,991
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Vatu
Nøvå
Vatu
96,910
68,185
0
11,732
63,821
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Willo
Slyvoute
Willo
54,426
46,993
0
643
53,048
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
SunKiiller
Octavia
158,143
147,124
1,180
3,430
47,891
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Khan
57,602
54,145
10,345
26,891
131,073
53,440
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
48,615
48,615
0
5,096
97,383
81,422

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
ustadfcy
Ruckus
62,758
47,870
0
2,013
87,945
67,727
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role