Player Matchup

Inara
Inara
Platinum V
Limboww
Inara
Platinum V
Level 152
Champion Stats
4W - 2L
1,660 SR
Queue Stats
81W - 65L
1,611 Elo+
Party 1
Rei
Rei
Diamond IV
NatsuDoraguniru
Rei
Diamond IV
Level 999
Champion Stats
22W - 22L
1,653 SR
Queue Stats
432W - 402L
1,659 Elo+
Solo
Makoa
Makoa
Platinum III
Treynch
Makoa
Platinum III
Level 154
Champion Stats
1W - 1L
1,340 SR
Queue Stats
76W - 57L
1,625 Elo+
Party 1
Talus
Talus
Diamond V
råulcañxd
Talus
Diamond V
Level 999
Champion Stats
4W - 1L
1,731 SR
Queue Stats
303W - 227L
1,729 Elo+
Party 2
Dredge
Dredge
Diamond IV
samuelamena
Dredge
Diamond IV
Level 924
Champion Stats
15W - 24L
1,711 SR
Queue Stats
288W - 258L
1,674 Elo+
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 646
1,619 SR
1,660 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 553
1,652 SR
1,671 Elo+
Ying
Ying
Diamond V
:3
Ying
Diamond V
Level 509
Champion Stats
1W - 1L
1,575 SR
Queue Stats
75W - 46L
1,749 Elo+
Solo
Fernando
Fernando
Platinum V
Krozar556
Fernando
Platinum V
Level 348
Champion Stats
4W - 4L
1,748 SR
Queue Stats
101W - 83L
1,652 Elo+
Party 3
Ash
Ash
Diamond IV
LexieHere
Ash
Diamond IV
Level 999
Champion Stats
20W - 14L
1,758 SR
Queue Stats
969W - 922L
1,665 Elo+
Solo
Imani
Imani
Gold III
Seijikaa
Imani
Gold III
Level 580
Champion Stats
90W - 48L
1,639 SR
Queue Stats
128W - 104L
1,612 Elo+
Solo
Atlas
Atlas
Diamond V
Squeezeツ
Atlas
Diamond V
Level 328
Champion Stats
0W - 3L
1,544 SR
Queue Stats
256W - 227L
1,677 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Limboww
Inara
59
6 / 10 / 15
5,772
340
92,176
119,435
15,947
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
5 / 6 / 28
4,630
272
25,572
35,539
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Makoa
Treynch
Makoa
49
6 / 6 / 14
3,838
226
103,435
142,039
26,934
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
15 / 8 / 15
4,297
253
127,724
87,390
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Dredge
57
12 / 8 / 19
4,462
262
155,533
63,430
6,465
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
AndroxusLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanGrover
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
:3
Ying
59
2 / 4 / 27
5,651
332
58,354
31,108
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
Krozar556
Fernando
55
7 / 9 / 15
3,977
234
101,348
129,610
81,872
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
6 / 12 / 16
4,202
247
94,769
128,770
74,621
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Imani
Seijikaa
Imani
58
12 / 11 / 12
3,923
231
102,988
66,240
3,825
Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Atlas
57
11 / 8 / 13
3,923
231
90,374
148,712
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 29s
Objective Time
10m 16s
135
Kill Participation
121
44
Kills
38
38
Deaths
44
91
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ying
:3
Ying
2
4
27
3.88
L
Fernando
Krozar556
Fernando
7
9
15
1.61
L
6
12
16
1.17
W
Inara
Limboww
Inara
6
10
15
1.35
W
5
6
28
3.17
L
Imani
Seijikaa
Imani
12
11
12
1.64
L
Atlas
11
8
13
2.19
W
Makoa
Treynch
Makoa
6
6
14
2.17
W
15
8
15
2.81
W
Dredge
12
8
19
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

504,440
Damage
447,833
447,833
Taken
504,440
49,346
Shielding
160,318
290,984
Healing
276,840
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
:3
Ying
58,354
58,354
236,257
21,771
31,108
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
Fernando
Krozar556
Fernando
101,348
44,250
0
9,089
129,610
81,872
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
94,769
87,069
0
1,786
128,770
74,621
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
Limboww
Inara
92,176
73,878
0
7,040
119,435
15,947

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
25,572
24,331
219,958
22,339
35,539
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Imani
Seijikaa
Imani
102,988
57,168
0
7,937
66,240
3,825
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Atlas
90,374
90,374
0
0
148,712
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Makoa
Treynch
Makoa
103,435
99,635
0
5,752
142,039
26,934
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
127,724
117,119
0
17,378
87,390
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Dredge
155,533
77,577
0
18,517
63,430
6,465
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role