Player Matchup

Octavia
Octavia
Diamond IV
Jinks 
Octavia
Diamond IV
Level 65
Champion Stats
39W - 24L
1,807 SR
Queue Stats
168W - 150L
1,706 Elo+
Solo
Fernando
Fernando
Diamond III
MRGrisko9
Fernando
Diamond III
Level 999
Champion Stats
16W - 15L
1,588 SR
Queue Stats
220W - 191L
1,649 Elo+
Solo
Azaan
Azaan
Diamond I
Tariiiiik
Azaan
Diamond I
Level 787
Champion Stats
21W - 13L
1,634 SR
Queue Stats
348W - 248L
1,763 Elo+
Party 1
Koga
Koga
Platinum II
Tyrîus
Koga
Platinum II
Level 53
Champion Stats
1W - 0L
1,354 SR
Queue Stats
159W - 128L
1,697 Elo+
Solo
Grover
Grover
Diamond II
moji 
Grover
Diamond II
Level 244
Champion Stats
17W - 8L
1,916 SR
Queue Stats
308W - 208L
1,757 Elo+
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 430
1,660 SR
1,714 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 419
1,703 SR
1,721 Elo+
Lian
Lian
Diamond I
LeminateButLegt
Lian
Diamond I
Level 41
Champion Stats
1W - 2L
1,711 SR
Queue Stats
91W - 85L
1,721 Elo+
Solo
Io
Io
Diamond IV
PsykoPatte
Io
Diamond IV
Level 999
Champion Stats
0W - 1L
1,622 SR
Queue Stats
217W - 180L
1,685 Elo+
Solo
Inara
Inara
Diamond I
TheLastAimbender
Inara
Diamond I
Level 935
Champion Stats
34W - 35L
1,702 SR
Queue Stats
640W - 571L
1,708 Elo+
Solo
Maeve
Maeve
Diamond IV
sayëd
Maeve
Diamond IV
Level 81
Champion Stats
10W - 13L
1,674 SR
Queue Stats
296W - 224L
1,780 Elo+
Solo
Raum
Raum
Diamond III
ةDrowة
Raum
Diamond III
Level 40
Champion Stats
3W - 3L
1,808 SR
Queue Stats
112W - 95L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Jinks 
Octavia
45
15 / 5 / 13
3,772
314
93,166
44,812
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
MRGrisko9
Fernando
57
8 / 7 / 14
3,898
325
79,995
90,749
33,787
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Azaan
Tariiiiik
Azaan
56
4 / 5 / 20
3,455
288
80,704
102,864
8,884
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Koga
Tyrîus
Koga
30
7 / 6 / 8
3,061
255
60,905
44,144
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Grover
moji 
Grover
58
6 / 5 / 24
4,331
361
65,654
72,684
450
Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
VatuKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
AndroxusTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
8 / 9 / 11
2,914
243
110,870
44,597
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

59
2 / 8 / 12
2,458
205
19,282
32,107
0
Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 8%.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

55
5 / 10 / 13
2,647
221
67,442
104,215
12,762
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Maeve
sayëd
Maeve
31
11 / 5 / 6
3,123
260
94,485
45,265
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 0.5s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Raum
30
2 / 9 / 6
2,225
185
63,174
154,240
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 36s
Objective Time
2m 57s
119
Kill Participation
76
40
Kills
28
28
Deaths
41
79
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Octavia
Jinks 
Octavia
15
5
13
4.3
L
8
9
11
1.5
W
Fernando
MRGrisko9
Fernando
8
7
14
2.14
L
2
8
12
1
W
Azaan
Tariiiiik
Azaan
4
5
20
2.8
L
5
10
13
1.15
W
Koga
Tyrîus
Koga
7
6
8
1.83
W
Grover
moji 
Grover
6
5
24
3.6
L
Maeve
sayëd
Maeve
11
5
6
2.8
L
Raum
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

380,424
Damage
355,253
355,253
Taken
380,424
43,121
Shielding
12,762
244,039
Healing
166,517
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Jinks 
Octavia
93,166
88,122
0
6,617
44,812
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
110,870
107,736
0
2,586
44,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
MRGrisko9
Fernando
79,995
38,553
0
10,894
90,749
33,787
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
19,282
18,482
116,455
16,584
32,107
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Azaan
Tariiiiik
Azaan
80,704
68,597
0
18,460
102,864
8,884

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
67,442
54,876
0
379
104,215
12,762
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Koga
Tyrîus
Koga
60,905
58,706
0
6,080
44,144
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
moji 
Grover
65,654
52,647
140,797
61,191
72,684
450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Maeve
sayëd
Maeve
94,485
85,910
0
7,967
45,265
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Raum
63,174
46,458
0
22,546
154,240
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role