Player Matchup

Koga
Koga
CurlyHarp7547
Koga
Level 83
Champion Stats
1W - 1L
1,328 SR
Queue Stats
45W - 19L
1,709 Elo+
Solo
Sha Lin
Sha Lin
OrangiZ1
Sha Lin
Level 68
Champion Stats
54W - 39L
1,676 SR
Queue Stats
210W - 187L
1,618 Elo+
Solo
Zhin
Zhin
Renzo_Sync
Zhin
Level 999
Champion Stats
54W - 52L
1,633 SR
Queue Stats
352W - 369L
1,642 Elo+
Solo
Terminus
Terminus
VEGASGEORGE702
Terminus
Level 313
Champion Stats
102W - 62L
1,687 SR
Queue Stats
583W - 588L
1,621 Elo+
Solo
Jenos
Jenos
Xifengsv
Jenos
Level 712
Champion Stats
9W - 9L
1,586 SR
Queue Stats
444W - 468L
1,628 Elo+
Solo
Team Averages
Level 435
1,582 SR
1,644 Elo+

VS

Team Averages
Level 494
1,576 SR
1,640 Elo+
Dredge
Dredge
AlexFlow1
Dredge
Level 999
Champion Stats
126W - 184L
1,552 SR
Queue Stats
2,064W - 2,038L
1,570 Elo+
Solo
Octavia
Octavia
Khronoxito222
Octavia
Level 190
Champion Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,683 Elo+
Solo
Fernando
Fernando
LeonWFLow
Fernando
Level 192
Champion Stats
28W - 26L
1,654 SR
Queue Stats
930W - 785L
1,680 Elo+
Solo
Lex
Lex
henry06hombrecas
Lex
Level 92
Champion Stats
6W - 6L
1,533 SR
Queue Stats
114W - 90L
1,556 Elo+
Solo
Grover
Grover
izDupree
Grover
Level 999
Champion Stats
39W - 33L
1,640 SR
Queue Stats
1,086W - 984L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 11 / 12
3,355
210
94,895
64,429
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Sha Lin
OrangiZ1
Sha Lin
36
15 / 5 / 10
4,218
264
124,044
56,087
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
13 / 10 / 8
4,214
263
102,178
68,765
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Terminus
37
6 / 2 / 14
4,212
263
84,099
146,840
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Jenos
Xifengsv
Jenos
52
6 / 9 / 25
4,808
301
18,201
41,596
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
AlexFlow1
Dredge
57
8 / 9 / 9
3,767
235
79,363
60,253
1,399
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 4 Ammo for each enemy hit by Broadside.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Octavia
53
4 / 8 / 9
2,769
173
50,835
57,517
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Fernando
LeonWFLow
Fernando
56
15 / 8 / 13
4,332
271
103,623
160,384
83,837
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

52
6 / 13 / 21
3,425
214
84,520
67,389
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 2.4s.

Level 2

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 25%.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Grover
izDupree
Grover
59
8 / 7 / 26
4,687
293
59,376
77,874
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 54s
Objective Time
6m 8s
114
Kill Participation
119
45
Kills
41
37
Deaths
45
69
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Dredge
AlexFlow1
Dredge
8
9
9
1.39
W
5
11
12
1
L
Octavia
4
8
9
1.06
L
Fernando
LeonWFLow
Fernando
15
8
13
2.69
W
Sha Lin
OrangiZ1
Sha Lin
15
5
10
4
W
13
10
8
1.7
W
Terminus
6
2
14
6.5
W
Jenos
Xifengsv
Jenos
6
9
25
2.06
L
6
13
21
1.27
L
Grover
izDupree
Grover
8
7
26
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

423,417
Damage
377,717
377,717
Taken
423,417
0
Shielding
85,236
270,028
Healing
289,600
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
AlexFlow1
Dredge
79,363
56,341
0
14,510
60,253
1,399
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
94,895
87,175
0
8,398
64,429
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
50,835
49,158
950
7,314
57,517
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Fernando
LeonWFLow
Fernando
103,623
63,058
0
582
160,384
83,837
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Sha Lin
OrangiZ1
Sha Lin
124,044
108,158
0
7,274
56,087
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
102,178
88,734
0
8,322
68,765
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Terminus
84,099
45,283
0
38,840
146,840
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
Xifengsv
Jenos
18,201
10,149
188,842
18,352
41,596
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
84,520
82,120
0
6,597
67,389
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Grover
izDupree
Grover
59,376
41,497
198,303
61,344
77,874
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role