Player Matchup

Ruckus
Ruckus
Daniel_Tsubasa
Ruckus
Level 52
Champion Stats
88W - 65L
1,647 SR
Queue Stats
123W - 103L
1,591 Elo+
Party 1
Dredge
Dredge
Guiliodaz
Dredge
Level 31
Champion Stats
18W - 18L
1,684 SR
Queue Stats
90W - 77L
1,533 Elo+
Party 1
Zhin
Zhin
Igãolandi
Zhin
Level 41
Champion Stats
13W - 10L
1,521 SR
Queue Stats
47W - 36L
1,603 Elo+
Party 1
Ying
Ying
TigsMito
Ying
Level 86
Champion Stats
28W - 29L
1,552 SR
Queue Stats
182W - 173L
1,559 Elo+
Party 1
Barik
Barik
VarysRichmond
Barik
Level 125
Champion Stats
67W - 62L
1,598 SR
Queue Stats
270W - 272L
1,544 Elo+
Party 1
Team Averages
Level 67
1,601 SR
1,566 Elo+

VS

Team Averages
Level 38
1,499 SR
1,488 Elo+
Lillith
Lillith
DuduFeller
Lillith
Level 12
Champion Stats
0W - 1L
1,308 SR
Queue Stats
7W - 9L
1,405 Elo+
Party 2
Gamerkill06
Unknown
Level 42
Champion Stats
104W - 90L
1,604 SR
Queue Stats
146W - 140L
1,513 Elo+
Solo
Maeve
Maeve
John1611D
Maeve
Level 39
Champion Stats
2W - 3L
1,535 SR
Queue Stats
2W - 4L
1,480 Elo+
Party 2
Barik
Barik
OneHBr
Barik
Level 52
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,462 Elo+
Party 2
Io
Io
xXRAFABHXX
Io
Level 47
Champion Stats
2W - 2L
1,549 SR
Queue Stats
5W - 5L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
4 / 3 / 13
2,738
304
36,185
46,303
24,957
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Level 1

Dredge
Guiliodaz
Dredge
16
8 / 4 / 10
2,558
284
50,284
31,070
3,196
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 1.2s.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

29
14 / 4 / 7
2,796
311
65,252
39,347
0
Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 4.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Ying
34
4 / 3 / 17
2,744
305
14,156
29,958
440
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

27
7 / 2 / 18
3,200
356
42,045
52,284
34,043
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
DuduFeller
Lillith
2
0 / 7 / 4
1,854
206
23,859
44,056
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Gamerkill06
Unknown
22
8 / 7 / 4
2,137
237
68,093
39,915
0

Level 4

Level 1

Level 5

Level 2

Level 3

Level 1

Maeve
John1611D
Maeve
13
3 / 8 / 3
1,445
161
32,841
24,852
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Barik
OneHBr
Barik
35
1 / 9 / 5
3,032
337
34,352
74,356
105,999
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

17
4 / 6 / 5
1,857
206
39,817
24,743
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 53s
Objective Time
3m 4s
102
Kill Participation
37
37
Kills
16
16
Deaths
37
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
L
Lillith
DuduFeller
Lillith
0
7
4
0.29
L
Gamerkill06
Unknown
8
7
4
1.43
W
Dredge
Guiliodaz
Dredge
8
4
10
3.25
W
14
4
7
4.38
L
Maeve
John1611D
Maeve
3
8
3
0.56
L
Barik
OneHBr
Barik
1
9
5
0.39
W
Ying
4
3
17
4.17
W
7
2
18
8
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

207,922
Damage
198,962
198,962
Taken
207,922
62,636
Shielding
105,999
145,596
Healing
88,111
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
36,185
30,142
0
3,956
46,303
24,957
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Lillith
DuduFeller
Lillith
23,859
12,821
21,715
1,141
44,056
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Gamerkill06
Unknown
68,093
42,051
0
7,122
39,915
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Dredge
Guiliodaz
Dredge
50,284
39,141
0
3,206
31,070
3,196
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
65,252
55,907
0
6,272
39,347
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
Maeve
John1611D
Maeve
32,841
29,959
0
3,586
24,852
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Barik
OneHBr
Barik
34,352
34,352
0
10,978
74,356
105,999

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
Ying
14,156
14,156
93,941
23,319
29,958
440

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
42,045
42,045
0
14,902
52,284
34,043
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
39,817
36,676
33,043
10,526
24,743
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role