Player Matchup

Fernando
Fernando
Ainzgown55
Fernando
Level 31
Champion Stats
7W - 6L
1,717 SR
Queue Stats
55W - 59L
1,497 Elo+
Solo
Vivian
Vivian
DeFeATeRR
Vivian
Level 46
Champion Stats
1W - 1L
1,753 SR
Queue Stats
2W - 5L
1,364 Elo+
Solo
Tiberius
Tiberius
JTFrogZone
Tiberius
Level 228
Champion Stats
9W - 10L
1,507 SR
Queue Stats
647W - 594L
1,461 Elo+
Party 2
Saati
Saati
Phoenixeyes123
Saati
Level 289
Champion Stats
72W - 70L
1,448 SR
Queue Stats
1,034W - 1,071L
1,394 Elo+
Party 2
Grover
Grover
Sachanobi14
Grover
Level 42
Champion Stats
4W - 5L
1,197 SR
Queue Stats
110W - 149L
1,474 Elo+
Solo
Team Averages
Level 127
1,524 SR
1,438 Elo+

VS

Team Averages
Level 56
1,668 SR
1,533 Elo+
Kinessa
Kinessa
BaTuG26
Kinessa
Level 18
Champion Stats
2W - 2L
1,797 SR
Queue Stats
46W - 33L
1,472 Elo+
Party 1
Fernando
Fernando
BurningWinds
Fernando
Level 44
Champion Stats
12W - 5L
1,801 SR
Queue Stats
78W - 71L
1,547 Elo+
Solo
Maeve
Maeve
FEREXPO
Maeve
Level 62
Champion Stats
3W - 0L
1,708 SR
Queue Stats
8W - 4L
1,562 Elo+
Solo
Ying
Ying
HAYLAZ26
Ying
Level 49
Champion Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,560 Elo+
Party 1
Terminus
Terminus
chadestmofo
Terminus
Level 109
Champion Stats
7W - 3L
1,536 SR
Queue Stats
178W - 182L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Ainzgown55
Fernando
19
5 / 6 / 10
2,808
216
55,557
93,149
119,614
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vivian
DeFeATeRR
Vivian
24
11 / 9 / 8
2,371
182
48,082
38,036
8,685
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Tiberius
JTFrogZone
Tiberius
59
18 / 9 / 8
3,006
231
90,873
48,665
0
Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

51
2 / 15 / 6
1,921
148
43,348
41,924
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Grover
27
3 / 6 / 18
2,771
213
37,046
71,028
2,400
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
BaTuG26
Kinessa
22
7 / 5 / 11
3,948
304
55,216
34,030
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Fernando
BurningWinds
Fernando
20
4 / 9 / 6
3,595
277
59,901
84,220
94,499
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Maeve
FEREXPO
Maeve
41
15 / 12 / 2
4,507
347
42,214
41,533
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Ying
37
7 / 4 / 17
3,872
298
59,917
37,668
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Terminus
chadestmofo
Terminus
55
12 / 6 / 10
3,579
275
75,554
77,455
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 1s
Objective Time
8m 11s
89
Kill Participation
91
39
Kills
45
45
Deaths
36
50
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fernando
Ainzgown55
Fernando
5
6
10
1.67
W
Kinessa
BaTuG26
Kinessa
7
5
11
2.5
W
Fernando
BurningWinds
Fernando
4
9
6
0.78
L
Vivian
DeFeATeRR
Vivian
11
9
8
1.67
W
Maeve
FEREXPO
Maeve
15
12
2
1.33
W
Ying
7
4
17
3.88
L
Tiberius
JTFrogZone
Tiberius
18
9
8
2.44
L
2
15
6
0.33
L
Grover
3
6
18
2
W
Terminus
chadestmofo
Terminus
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

274,906
Damage
292,802
292,802
Taken
274,906
130,699
Shielding
94,499
153,418
Healing
149,465
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Ainzgown55
Fernando
55,557
40,029
0
4,222
93,149
119,614
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Kinessa
BaTuG26
Kinessa
55,216
47,791
0
8,214
34,030
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
BurningWinds
Fernando
59,901
30,982
0
2,218
84,220
94,499
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vivian
DeFeATeRR
Vivian
48,082
44,295
0
4,473
38,036
8,685
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
FEREXPO
Maeve
42,214
32,974
0
9,824
41,533
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

W
Ying
59,917
47,323
76,571
27,652
37,668
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tiberius
JTFrogZone
Tiberius
90,873
71,984
0
15,168
48,665
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
43,348
31,808
0
3,109
41,924
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
37,046
30,041
70,266
56,180
71,028
2,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Terminus
chadestmofo
Terminus
75,554
46,745
0
24,986
77,455
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role