Player Matchup

Ash
Ash
Gold IV
bokiday
Ash
Gold IV
Level 47
Champion Stats
11W - 11L
1,627 SR
Queue Stats
31W - 27L
1,541 Elo+
Solo
Grohk
Grohk
Silver IV
doloo
Grohk
Silver IV
Level 236
Champion Stats
71W - 87L
1,557 SR
Queue Stats
434W - 440L
1,380 Elo+
Solo
Skye
Skye
Gold III
totoro_2805
Skye
Gold III
Level 194
Champion Stats
9W - 7L
1,722 SR
Queue Stats
50W - 41L
1,589 Elo+
Solo
Seris
Seris
Silver IV
vHazXIV
Seris
Silver IV
Level 50
Champion Stats
0W - 1L
1,723 SR
Queue Stats
7W - 11L
1,209 Elo+
Party 2
Yagorath
Yagorath
Silver V
vLewXIV
Yagorath
Silver V
Level 60
Champion Stats
0W - 1L
1,202 SR
Queue Stats
18W - 19L
1,324 Elo+
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,566 SR
1,408 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 199
1,650 SR
1,409 Elo+
Io
Io
Silver III
EL_GORDO_1812
Io
Silver III
Level 44
Champion Stats
9W - 10L
1,526 SR
Queue Stats
87W - 84L
1,374 Elo+
Party 1
Inara
Inara
Silver III
Gustavo302005
Inara
Silver III
Level 132
Champion Stats
8W - 4L
1,809 SR
Queue Stats
83W - 81L
1,409 Elo+
Party 1
Willo
Willo
Silver I
JoaoPedroJKS
Willo
Silver I
Level 227
Champion Stats
9W - 10L
1,624 SR
Queue Stats
132W - 126L
1,410 Elo+
Party 1
Ying
Ying
Gold IV
Machado_2005
Ying
Gold IV
Level 146
Champion Stats
20W - 17L
1,599 SR
Queue Stats
102W - 91L
1,430 Elo+
Party 1
Torvald
Torvald
Silver III
Senp61Kat
Torvald
Silver III
Level 446
Champion Stats
48W - 24L
1,694 SR
Queue Stats
514W - 530L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
13
2 / 14 / 3
2,657
204
38,111
127,141
92,327
Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Grohk
doloo
Grohk
36
2 / 8 / 6
2,042
157
27,499
53,548
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

49
7 / 9 / 0
2,070
159
64,497
69,943
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Seris
vHazXIV
Seris
50
0 / 6 / 6
2,536
195
46,454
47,158
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Yagorath
vLewXIV
Yagorath
52
2 / 7 / 6
2,737
211
26,801
88,254
3,217
The Great Worm

The Great Worm

Form Swap

Gain a 240-Health Shield for 2s after swapping into Travel Form.

Level 3

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 1.6s after activating Hardening.

Level 2

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.

Level 2

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 3s after swapping into Travel Form.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Bans
KhanKoga
Team 1 Score

1

VS

Team 2 Score

4

Bans
KinessaLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
2 / 4 / 15
3,061
235
38,088
23,376
1,369
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

55
12 / 1 / 22
4,395
338
76,984
98,820
15,994
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
15 / 3 / 20
4,092
315
136,717
30,983
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

53
4 / 2 / 21
3,424
263
60,540
24,669
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Torvald
Senp61Kat
Torvald
58
11 / 3 / 18
3,885
299
79,610
25,514
86,734
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 17s
Objective Time
12m 20s
34
Kill Participation
140
13
Kills
44
44
Deaths
13
21
Assists
96
Player
Kills
Deaths
Assists
KDA
W
2
4
15
2.38
W
12
1
22
23
W
15
3
20
8.33
W
4
2
21
7.25
W
Torvald
Senp61Kat
Torvald
11
3
18
6.67
L
Ash
2
14
3
0.25
L
Grohk
doloo
Grohk
2
8
6
0.63
L
7
9
0
0.78
L
Seris
vHazXIV
Seris
0
6
6
0.5
L
Yagorath
vLewXIV
Yagorath
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,362
Damage
391,939
386,044
Taken
203,362
95,544
Shielding
104,097
207,087
Healing
165,185
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
38,088
30,693
57,330
5,785
23,376
1,369

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
76,984
62,678
0
9,730
98,820
15,994
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
136,717
87,719
0
2,653
30,983
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

W
60,540
38,709
67,365
15,438
24,669
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Torvald
Senp61Kat
Torvald
79,610
67,423
6,884
0
25,514
86,734
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ash
38,111
34,821
0
6,429
127,141
92,327
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grohk
doloo
Grohk
27,499
17,345
59,021
23,570
53,548
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
64,497
39,993
9,254
36,403
69,943
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Seris
vHazXIV
Seris
46,454
37,662
52,393
15,867
47,158
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Yagorath
vLewXIV
Yagorath
26,801
17,433
0
4,150
88,254
3,217

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role