Player Matchup

Atlas
Atlas
Silver V
High2Often-
Atlas
Silver V
Level 37
Champion Stats
4W - 9L
1,174 SR
Queue Stats
32W - 36L
1,293 Elo+
Party 1
Koga
Koga
Silver V
JucieJim420
Koga
Silver V
Level 48
Champion Stats
18W - 19L
1,572 SR
Queue Stats
45W - 63L
1,315 Elo+
Party 1
Seris
Seris
Bronze I
PacoCranck 420
Seris
Bronze I
Level 397
Champion Stats
1W - 4L
1,549 SR
Queue Stats
6W - 10L
1,334 Elo+
Solo
Talus
Talus
Bronze II
jsebitasp
Talus
Bronze II
Level 74
Champion Stats
3W - 4L
1,504 SR
Queue Stats
5W - 5L
1,380 Elo+
Solo
Willo
Willo
Bronze I
mouse-mercy
Willo
Bronze I
Level 163
Champion Stats
15W - 19L
1,530 SR
Queue Stats
452W - 454L
1,449 Elo+
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 144
1,466 SR
1,354 Elo+

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 361
1,566 SR
1,336 Elo+
Lian
Lian
Silver V
ItsAppleDapple
Lian
Silver V
Level 783
Champion Stats
14W - 19L
1,508 SR
Queue Stats
45W - 50L
1,371 Elo+
Party 2
Jenos
Jenos
Qualifying
KingDeion13
Jenos
Qualifying
Level 56
Champion Stats
2W - 0L
1,711 SR
Queue Stats
9W - 16L
1,163 Elo+
Party 2
Lex
Lex
Bronze IV
Reaperscurse157
Lex
Bronze IV
Level 106
Champion Stats
1W - 0L
1,358 SR
Queue Stats
13W - 18L
1,345 Elo+
Solo
Terminus
Terminus
Bronze IV
Riku_Namikaze
Terminus
Bronze IV
Level 221
Champion Stats
18W - 13L
1,572 SR
Queue Stats
39W - 46L
1,299 Elo+
Party 2
Barik
Barik
Qualifying
aKrooKlyNa
Barik
Qualifying
Level 641
Champion Stats
1W - 0L
1,681 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
6 / 8 / 21
3,155
225
42,827
98,057
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

21
14 / 13 / 10
3,445
246
71,977
68,255
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

45
6 / 9 / 15
3,126
223
36,495
43,512
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Talus
jsebitasp
Talus
38
14 / 15 / 13
3,255
233
57,352
49,268
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

46
9 / 9 / 17
3,012
215
59,297
30,087
0
Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Bans
TorvaldBetty la Bomba
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
20 / 9 / 14
4,011
287
79,323
47,144
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

42
3 / 13 / 22
3,053
218
19,490
40,404
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
13 / 11 / 14
4,134
295
70,151
48,410
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Terminus
Riku_Namikaze
Terminus
54
14 / 5 / 9
3,541
253
55,793
58,307
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Barik
59
4 / 9 / 16
3,596
257
64,422
73,683
107,080
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 6s
Objective Time
8m 43s
125
Kill Participation
129
49
Kills
54
54
Deaths
47
76
Assists
75
Player
Kills
Deaths
Assists
KDA
L
6
8
21
2.06
W
20
9
14
3
L
14
13
10
1.46
W
3
13
22
1.08
L
6
9
15
1.5
W
13
11
14
1.82
W
Terminus
Riku_Namikaze
Terminus
14
5
9
3.7
W
Barik
4
9
16
1.33
L
Talus
jsebitasp
Talus
14
15
13
1.37
L
9
9
17
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,948
Damage
289,179
289,179
Taken
267,948
0
Shielding
107,080
129,814
Healing
129,180
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
42,827
42,827
0
7,920
98,057
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
79,323
77,719
0
7,706
47,144
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
71,977
64,072
0
4,330
68,255
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
19,490
11,150
64,123
8,869
40,404
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
36,495
29,917
77,251
22,906
43,512
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
70,151
68,351
2,504
9,926
48,410
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Terminus
Riku_Namikaze
Terminus
55,793
48,123
0
13,190
58,307
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Barik
64,422
64,422
0
22,862
73,683
107,080

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Talus
jsebitasp
Talus
57,352
54,418
0
10,740
49,268
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
59,297
31,918
1,245
5,422
30,087
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role