Player Matchup

Ying
Ying
Gold I
Akemisata
Ying
Gold I
Level 970
Champion Stats
21W - 18L
1,671 SR
Queue Stats
106W - 102L
1,547 Elo+
Solo
Ash
Ash
Platinum V
Mrmaestro21
Ash
Platinum V
Level 77
Champion Stats
9W - 7L
1,579 SR
Queue Stats
107W - 86L
1,576 Elo+
Party 2
Makoa
Makoa
Gold I
MyPookieBear
Makoa
Gold I
Level 89
Champion Stats
9W - 13L
1,558 SR
Queue Stats
131W - 108L
1,563 Elo+
Party 2
Octavia
Octavia
Platinum I
Pierre5511
Octavia
Platinum I
Level 313
Champion Stats
18W - 25L
1,630 SR
Queue Stats
333W - 327L
1,586 Elo+
Solo
Vatu
Vatu
Diamond IV
PsykoPatte
Vatu
Diamond IV
Level 999
Champion Stats
5W - 7L
1,700 SR
Queue Stats
217W - 180L
1,677 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 490
1,628 SR
1,590 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 617
1,686 SR
1,631 Elo+
Ruckus
Ruckus
Platinum IV
AAENK0
Ruckus
Platinum IV
Level 337
Champion Stats
5W - 3L
1,693 SR
Queue Stats
98W - 89L
1,658 Elo+
Solo
Koga
Koga
Diamond V
DrBamBam
Koga
Diamond V
Level 999
Champion Stats
22W - 17L
1,672 SR
Queue Stats
372W - 346L
1,615 Elo+
Solo
Rei
Rei
Gold II
EriсСartman
Rei
Gold II
Level 389
Champion Stats
11W - 10L
1,594 SR
Queue Stats
432W - 414L
1,605 Elo+
Party 1
Bomb King
Bomb King
Diamond V
Krix2
Bomb King
Diamond V
Level 999
Champion Stats
41W - 32L
1,709 SR
Queue Stats
773W - 739L
1,617 Elo+
Solo
Inara
Inara
Platinum IV
LordInfusor
Inara
Platinum IV
Level 361
Champion Stats
9W - 5L
1,761 SR
Queue Stats
197W - 159L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
58
3 / 4 / 15
2,586
287
23,308
15,756
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

36
1 / 8 / 8
2,344
260
38,131
92,414
56,848
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 0.6s.

Level 1

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 16%.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

34
3 / 11 / 3
1,945
216
32,250
93,243
39,050
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Octavia
Pierre5511
Octavia
59
6 / 7 / 10
2,276
253
77,728
32,175
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
9 / 8 / 7
2,397
266
54,683
42,485
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 120 after activating Shadow Bombs.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
LianFernando
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
AAENK0
Ruckus
58
13 / 4 / 12
3,011
335
68,731
70,286
26,916
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Koga
59
9 / 6 / 14
2,793
310
55,232
33,346
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
4 / 3 / 24
3,491
388
37,313
27,132
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Bomb King
Krix2
Bomb King
58
7 / 7 / 16
2,917
324
66,442
36,650
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

58
5 / 2 / 12
3,012
335
48,355
58,686
8,821
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 36s
Objective Time
7m 4s
65
Kill Participation
116
22
Kills
38
38
Deaths
22
43
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ruckus
AAENK0
Ruckus
13
4
12
4.75
L
Ying
3
4
15
2.63
W
Koga
9
6
14
2.67
W
4
3
24
5.33
W
Bomb King
Krix2
Bomb King
7
7
16
2.14
W
5
2
12
5.5
L
1
8
8
0.63
L
3
11
3
0.41
L
Octavia
Pierre5511
Octavia
6
7
10
1.57
L
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

226,100
Damage
276,073
276,073
Taken
226,100
95,898
Shielding
35,737
124,664
Healing
161,198
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
AAENK0
Ruckus
68,731
50,501
0
10,079
70,286
26,916
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
23,308
23,308
113,608
5,289
15,756
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Koga
55,232
49,980
0
696
33,346
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
37,313
27,638
122,793
19,332
27,132
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
Krix2
Bomb King
66,442
57,857
0
62
36,650
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
48,355
43,325
0
8,236
58,686
8,821
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
38,131
32,331
0
882
92,414
56,848

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
32,250
30,674
0
1,794
93,243
39,050

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Octavia
Pierre5511
Octavia
77,728
70,925
0
482
32,175
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
54,683
39,224
0
2,609
42,485
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role