Player Matchup
VS
Match Stats
Taste Maker
Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.
Level 5
Plated Leggings
Reduce Damage taken by 3% for 1.5s after using Blast Back.
Level 1
Closing Time
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Level 1
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Level 3
Designer Armor
Increase your maximum Health by 200.
Level 5
Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1
Shred
Pounce
Reduce the Cooldown of Pounce by 2.5s.
Level 5
Patch Up
Nine Lives
Heal for an additional 80 with Nine Lives.
Level 1
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 3s.
Level 3
Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3
Savagery
Pounce
Heal for 210 after using Pounce.
Level 3
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2.5s.
Level 5
Turn The Table
Nade Launcher
Heal for 120 for each enemy hit with Nade Launcher.
Level 2
Survivalist
Armor
Increase your maximum Health by 100.
Level 2
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Thunderlord
Weapon
Increase your maximum Ammo by 20%.
Level 2
Electrostatic
Weapon
Increase your Ammo regeneration speed by 60%.
Level 5
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 40%.
Level 5
Lightning Rod
Shock Pulse
Heal for 60 for each enemy hit with Shock Pulse.
Level 2
Phantom
Ghost Walk
Heal for 100 over the duration of Ghost Walk.
Level 1
Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1
Warden
Emitter
Increase the duration of Emitter by 4s.
Level 4
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 0.7s.
Level 1
Dampener
Armor
Increase your maximum Health by 300.
Level 2
Nanotechnology
Emitter
Heal for 150 every 1s while Emitter is active.
Level 3
Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3
Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3
Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4
Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1
Memento
Weapon
Increase your maximum Ammo by 20.
Level 4
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Flitter
Flutter
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Level 3
Sprouts
Seedling
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Level 2
Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Hijinks
Flutter
Heal for 100 after activating Flutter.
Level 2
Hummingbird
Flutter
Generate 3 Ammo after activating Flutter.
Level 3
Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1
Frigid Field
Ice Block
Heal for 240 every 1s while Ice Block is active.
Level 4
Teleport
Blink
Increase the distance traveled by Blink by 12%.
Level 2
Swift Witch
Soar
Increase your Movement Speed during Soar by 14%.
Level 2
Flicker
Blink
Heal for 120 after using Blink.
Level 4
Keep Moving
Armor
Increase maximum Health by 90.
Level 3
Snow Globe
Ice Storm
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
Level 1
New Resolve
Mark of Fate
Grant a 120-Health Shield to an ally for 2s when you Mark them.
Level 3
Grand Design
Mark of Fate
Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 4
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.
Level 3
Abyssal Shift
Projection
Reduce your damage taken by 12% while Projection is out.
Level 2
The Price of Salvation
Abyssal Reconstruction
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Level 3
Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1
Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 3s.
Level 5
Graviton
Explosive Flask
Increase the duration of Explosive Flask's Slow by 0.25s.
Level 1
Gift-Giver
Healing Potion
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Level 1
Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Level 3
Acumen
Explosive Flask
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Level 5
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.