Player Matchup

Lian
Lian
HeartIess-l-
Lian
Level 505
Champion Stats
12W - 15L
1,603 SR
Queue Stats
411W - 403L
1,516 Elo+
Party 1
Grover
Grover
JoeTheHuman94
Grover
Level 86
Champion Stats
2W - 5L
1,538 SR
Queue Stats
60W - 47L
1,614 Elo+
Solo
Vatu
Vatu
Klaas0
Vatu
Level 358
Champion Stats
1W - 2L
1,562 SR
Queue Stats
187W - 172L
1,684 Elo+
Party 1
Lillith
Lillith
Mustienil
Lillith
Level 999
Champion Stats
16W - 16L
1,617 SR
Queue Stats
593W - 604L
1,535 Elo+
Party 1
Raum
Raum
roccocco
Raum
Level 175
Champion Stats
5W - 5L
1,679 SR
Queue Stats
111W - 99L
1,598 Elo+
Solo
Team Averages
Level 425
1,600 SR
1,589 Elo+

VS

Team Averages
Level 203
1,513 SR
1,584 Elo+
Koga
Koga
DeadLazarus
Koga
Level 327
Champion Stats
3W - 7L
1,445 SR
Queue Stats
508W - 534L
1,550 Elo+
Solo
Barik
Barik
Draggs
Barik
Level 488
Champion Stats
11W - 9L
1,532 SR
Queue Stats
107W - 106L
1,677 Elo+
Solo
Furia
Furia
KELR04
Furia
Level 57
Champion Stats
8W - 6L
1,649 SR
Queue Stats
78W - 65L
1,575 Elo+
Solo
Octavia
Octavia
MommyNessa
Octavia
Level 37
Champion Stats
2W - 4L
1,610 SR
Queue Stats
69W - 78L
1,510 Elo+
Solo
Jenos
Jenos
Superatus
Jenos
Level 105
Champion Stats
5W - 5L
1,327 SR
Queue Stats
100W - 93L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 5 / 2
2,238
280
59,329
41,710
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

34
1 / 9 / 6
1,739
217
26,732
46,044
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Vatu
Klaas0
Vatu
60
3 / 9 / 0
1,405
176
21,341
32,902
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Infiltration

Infiltration

Ambush

Heal for 140 after activating Ambush. This applies to each Ambush in the chain.

Level 2

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -32s.

Level 4

Shadow Garrote

Shadow Garrote

Armor

Generate 15% Ultimate charge for each enemy hit with your Ultimate.

Level 3

Level 1

Lillith
Mustienil
Lillith
60
1 / 4 / 3
1,745
218
41,708
29,158
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Raum
55
0 / 10 / 6
2,317
290
37,773
144,052
8,315
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 4 / 10
2,599
325
55,557
26,841
0
Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Barik
Draggs
Barik
47
5 / 1 / 18
3,028
379
74,039
78,237
18,076
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Furia
KELR04
Furia
25
4 / 2 / 22
3,674
459
43,559
29,597
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 3 Ammo after Healing an ally with Kindle Soul.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.

Level 1

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Octavia
MommyNessa
Octavia
38
10 / 1 / 13
2,889
361
78,757
30,857
0
Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Jenos
Superatus
Jenos
49
7 / 2 / 20
2,893
362
41,954
21,351
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 24s
Objective Time
9m 11s
27
Kill Participation
120
10
Kills
37
37
Deaths
10
17
Assists
83
Player
Kills
Deaths
Assists
KDA
W
11
4
10
4
W
Barik
Draggs
Barik
5
1
18
14
L
5
5
2
1.2
L
1
9
6
0.44
W
Furia
KELR04
Furia
4
2
22
7.5
L
Vatu
Klaas0
Vatu
3
9
0
0.33
W
Octavia
MommyNessa
Octavia
10
1
13
16.5
L
Lillith
Mustienil
Lillith
1
4
3
0.63
W
Jenos
Superatus
Jenos
7
2
20
8.5
L
Raum
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,883
Damage
293,866
293,866
Taken
186,883
8,315
Shielding
18,076
105,341
Healing
161,960
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
55,557
46,293
0
2,585
26,841
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
Draggs
Barik
74,039
74,039
0
5,421
78,237
18,076
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
59,329
58,326
0
1,978
41,710
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
26,732
24,182
20,224
18,629
46,044
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Furia
KELR04
Furia
43,559
38,604
58,490
15,384
29,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vatu
Klaas0
Vatu
21,341
16,001
0
5,380
32,902
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
MommyNessa
Octavia
78,757
77,109
756
3,572
30,857
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lillith
Mustienil
Lillith
41,708
7,973
36,923
220
29,158
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
Superatus
Jenos
41,954
34,804
68,780
6,972
21,351
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Raum
37,773
34,176
6,150
15,837
144,052
8,315
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role