Player Matchup

Jenos
Jenos
Detroid8301
Jenos
Level 75
Champion Stats
205W - 197L
1,551 SR
Queue Stats
263W - 266L
1,532 Elo+
Solo
Inara
Inara
ItsThatPerson_
Inara
Level 167
Champion Stats
0W - 8L
1,188 SR
Queue Stats
163W - 181L
1,541 Elo+
Solo
Ying
Ying
MaximDragon
Ying
Level 52
Champion Stats
1W - 6L
1,500 SR
Queue Stats
29W - 37L
1,822 Elo+
Solo
Atlas
Atlas
Zethan2141
Atlas
Level 175
Champion Stats
12W - 22L
1,518 SR
Queue Stats
322W - 322L
1,572 Elo+
Party 1
Lian
Lian
monsieursnips
Lian
Level 186
Champion Stats
0W - 1L
1,500 SR
Queue Stats
240W - 246L
1,588 Elo+
Party 1
Team Averages
Level 131
1,451 SR
1,611 Elo+

VS

Team Averages
Level 251
1,536 SR
1,545 Elo+
Yagorath
Yagorath
AZR74
Yagorath
Level 380
Champion Stats
37W - 33L
1,610 SR
Queue Stats
666W - 650L
1,558 Elo+
Solo
Fernando
Fernando
DaysRuined
Fernando
Level 251
Champion Stats
13W - 16L
1,487 SR
Queue Stats
554W - 530L
1,562 Elo+
Solo
Skye
Skye
Demon605
Skye
Level 485
Champion Stats
8W - 10L
1,456 SR
Queue Stats
327W - 323L
1,562 Elo+
Solo
Lillith
Lillith
LIBRA1016
Lillith
Level 69
Champion Stats
14W - 20L
1,549 SR
Queue Stats
232W - 235L
1,466 Elo+
Solo
Jenos
Jenos
ZEC4P4UGORDINN
Jenos
Level 72
Champion Stats
4W - 5L
1,579 SR
Queue Stats
202W - 223L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
4 / 10 / 18
3,878
204
60,589
66,241
2,850
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

58
6 / 11 / 15
4,730
249
93,005
167,571
33,310
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Summit

Summit

Impasse

Apply a Knockback of 300 to yourself after using Impasse underneath yourself.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

41
8 / 7 / 14
4,225
222
64,380
59,378
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Atlas
26
4 / 10 / 10
3,500
184
92,519
156,873
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

57
16 / 11 / 13
4,899
258
165,900
75,230
0
Revitalizing Gem

Revitalizing Gem

Valor

Heal for 300 for each enemy hit with Valor.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
AZR74
Yagorath
57
15 / 8 / 23
4,538
239
133,215
154,423
6,840
The Great Worm

The Great Worm

Form Swap

Gain a 240-Health Shield for 2s after swapping into Travel Form.

Level 3

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 1.6s after activating Hardening.

Level 2

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.

Level 2

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 3s after swapping into Travel Form.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Fernando
DaysRuined
Fernando
60
10 / 6 / 25
4,934
260
162,461
158,487
131,283
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Skye
57
21 / 10 / 13
4,552
240
128,934
62,799
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 8.

Level 4

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Slip Away

Slip Away

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Tactical Reload

Tactical Reload

Weapon

Generate 20 Ammo after getting an Elimination.

Level 5

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Lillith
LIBRA1016
Lillith
14
0 / 2 / 34
4,454
234
61,838
26,656
0
Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2.5s.

Level 5

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 25%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

55
3 / 12 / 24
2,012
106
38,845
53,022
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 38s
Objective Time
9m 37s
108
Kill Participation
168
38
Kills
49
49
Deaths
38
70
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Yagorath
AZR74
Yagorath
15
8
23
3.31
W
Fernando
DaysRuined
Fernando
10
6
25
3.75
W
Skye
21
10
13
2.75
L
4
10
18
1.3
L
6
11
15
1.23
W
Lillith
LIBRA1016
Lillith
0
2
34
8.5
L
8
7
14
2.14
W
3
12
24
1.25
L
Atlas
4
10
10
0.9
L
16
11
13
2.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

476,393
Damage
525,293
525,293
Taken
455,387
36,160
Shielding
138,123
312,753
Healing
278,113
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Yagorath
AZR74
Yagorath
133,215
93,576
1,086
5,542
154,423
6,840
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

W
Fernando
DaysRuined
Fernando
162,461
74,472
0
4,734
158,487
131,283
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Skye
128,934
90,545
0
8,308
62,799
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
60,589
43,252
95,488
30,600
66,241
2,850
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
93,005
65,544
0
9,134
167,571
33,310
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lillith
LIBRA1016
Lillith
61,838
20,782
157,228
484
26,656
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
64,380
43,692
113,452
32,371
59,378
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
38,845
24,605
97,312
3,419
53,022
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Atlas
92,519
88,084
0
21,767
156,873
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
165,900
146,565
0
9,941
75,230
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role