Player Matchup

Inara
Inara
Platinum III
Daryn13
Inara
Platinum III
Level 714
Champion Stats
3W - 5L
1,719 SR
Queue Stats
203W - 172L
1,667 Elo+
Party 1
Moji
Moji
Platinum V
K03bMA
Moji
Platinum V
Level 322
Champion Stats
14W - 6L
1,722 SR
Queue Stats
221W - 183L
1,573 Elo+
Party 1
Barik
Barik
Gold III
VasyaUFO
Barik
Gold III
Level 459
Champion Stats
33W - 42L
1,576 SR
Queue Stats
270W - 245L
1,629 Elo+
Party 1
Tiberius
Tiberius
Platinum II
kaorekau
Tiberius
Platinum II
Level 272
Champion Stats
3W - 7L
1,665 SR
Queue Stats
45W - 44L
1,659 Elo+
Party 1
Ying
Ying
Gold II
murkot
Ying
Gold II
Level 605
Champion Stats
15W - 11L
1,606 SR
Queue Stats
166W - 143L
1,631 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 474
1,658 SR
1,632 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 383
1,626 SR
1,576 Elo+
Fernando
Fernando
Platinum III
B3ll3delph1n3
Fernando
Platinum III
Level 32
Champion Stats
1W - 1L
1,500 SR
Queue Stats
38W - 28L
1,653 Elo+
Party 2
Cassie
Cassie
Silver I
Feyjan
Cassie
Silver I
Level 827
Champion Stats
59W - 67L
1,595 SR
Queue Stats
445W - 439L
1,536 Elo+
Solo
Rei
Rei
Qualifying
LykosOnlyFan
Rei
Qualifying
Level 28
Champion Stats
5W - 2L
1,800 SR
Queue Stats
20W - 17L
1,643 Elo+
Party 2
Azaan
Azaan
Platinum II
Lykosylver
Azaan
Platinum II
Level 999
Champion Stats
12W - 7L
1,733 SR
Queue Stats
243W - 216L
1,591 Elo+
Party 2
Androxus
Androxus
Silver I
Zhin972
Androxus
Silver I
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Daryn13
Inara
59
4 / 14 / 4
2,912
208
59,300
117,529
7,681
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Moji
K03bMA
Moji
47
9 / 11 / 5
3,522
252
87,054
78,763
0
Boop

Boop

Scamper

Increase your Movement Speed by 32% for 2s after using Scamper.

Level 4

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 0.8s.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.2000000000000002s.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Barik
VasyaUFO
Barik
32
5 / 9 / 6
3,408
243
67,086
96,490
61,230
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Tiberius
kaorekau
Tiberius
56
7 / 8 / 9
3,406
243
93,991
60,693
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Ying
murkot
Ying
59
1 / 7 / 18
3,747
268
12,809
35,803
0
Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
LianTorvald
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
B3ll3delph1n3
Fernando
15
2 / 3 / 18
3,565
255
53,957
75,507
173,600
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Cassie
Feyjan
Cassie
58
7 / 8 / 14
3,259
233
90,944
51,963
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

11
5 / 2 / 37
4,312
308
32,962
40,392
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Azaan
60
7 / 4 / 22
3,308
236
86,052
100,520
19,511
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Androxus
Zhin972
Androxus
22
28 / 9 / 8
2,865
205
125,363
51,858
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 47s
Objective Time
4m 30s
68
Kill Participation
148
26
Kills
49
49
Deaths
26
42
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Fernando
B3ll3delph1n3
Fernando
2
3
18
3.67
L
Inara
Daryn13
Inara
4
14
4
0.43
W
Cassie
Feyjan
Cassie
7
8
14
1.75
L
Moji
K03bMA
Moji
9
11
5
1.05
W
5
2
37
11.75
W
Azaan
7
4
22
4.5
L
Barik
VasyaUFO
Barik
5
9
6
0.89
W
Androxus
Zhin972
Androxus
28
9
8
3.56
L
Tiberius
kaorekau
Tiberius
7
8
9
1.44
L
Ying
murkot
Ying
1
7
18
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,240
Damage
389,278
389,278
Taken
320,240
68,911
Shielding
193,111
194,799
Healing
233,197
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
B3ll3delph1n3
Fernando
53,957
26,764
0
8,720
75,507
173,600
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Inara
Daryn13
Inara
59,300
43,791
0
0
117,529
7,681
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Cassie
Feyjan
Cassie
90,944
70,852
0
9,191
51,963
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Moji
K03bMA
Moji
87,054
79,345
0
165
78,763
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
32,962
28,127
156,325
31,977
40,392
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Azaan
86,052
66,678
0
25,760
100,520
19,511
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Barik
VasyaUFO
Barik
67,086
67,086
0
15,011
96,490
61,230
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
Zhin972
Androxus
125,363
98,383
0
1,224
51,858
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Tiberius
kaorekau
Tiberius
93,991
62,248
0
11,050
60,693
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

L
Ying
murkot
Ying
12,809
12,809
151,909
16,664
35,803
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role