Player Matchup

Lian
Lian
Gold I
FastFrongs
Lian
Gold I
Level 999
Champion Stats
22W - 27L
1,566 SR
Queue Stats
407W - 403L
1,571 Elo+
Solo
Barik
Barik
Qualifying
LastPick3843
Barik
Qualifying
Level 45
Champion Stats
3W - 3L
1,560 SR
Queue Stats
70W - 58L
1,572 Elo+
Party 2
Vora
Vora
Platinum IV
Shortyyy42
Vora
Platinum IV
Level 999
Champion Stats
34W - 38L
1,440 SR
Queue Stats
1,130W - 1,090L
1,550 Elo+
Party 2
Makoa
Makoa
Platinum V
animefan572
Makoa
Platinum V
Level 999
Champion Stats
15W - 13L
1,590 SR
Queue Stats
564W - 550L
1,532 Elo+
Solo
Ying
Ying
Platinum V
l_Diamant_Rose_l
Ying
Platinum V
Level 999
Champion Stats
40W - 41L
1,615 SR
Queue Stats
658W - 602L
1,530 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 808
1,554 SR
1,551 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 302
1,673 SR
1,546 Elo+
Pip
Pip
Platinum III
Bisjop
Pip
Platinum III
Level 762
Champion Stats
5W - 4L
1,733 SR
Queue Stats
211W - 183L
1,610 Elo+
Party 1
Evie
Evie
Platinum I
Gatiescrime
Evie
Platinum I
Level 330
Champion Stats
123W - 120L
1,672 SR
Queue Stats
655W - 626L
1,613 Elo+
Solo
Grover
Grover
Qualifying
PokemonEnjoyer
Grover
Qualifying
Level 31
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,398 Elo+
Party 1
Sha Lin
Sha Lin
Gold I
SIayaaaaaa
Sha Lin
Gold I
Level 130
Champion Stats
0W - 1L
1,784 SR
Queue Stats
115W - 96L
1,596 Elo+
Party 1
Inara
Inara
Gold III
xD_Overlord_69
Inara
Gold III
Level 258
Champion Stats
8W - 6L
1,678 SR
Queue Stats
87W - 90L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
18 / 9 / 16
4,442
296
111,211
57,587
0
Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

23
9 / 6 / 21
4,351
290
50,855
83,864
58,643
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
17 / 11 / 12
3,727
248
70,070
61,061
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
8 / 5 / 18
3,831
255
54,359
97,472
68,627
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

60
4 / 6 / 26
4,154
277
18,965
38,004
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
TorvaldFernando
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Bisjop
Pip
53
11 / 8 / 12
3,175
212
89,511
50,426
0
Smithereens

Smithereens

Explosive Flask

Generate 4 Ammo for each enemy hit by Explosive Flask.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

59
21 / 12 / 4
3,949
263
104,045
47,116
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

25
0 / 18 / 18
2,752
183
12,921
68,026
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Sha Lin
SIayaaaaaa
Sha Lin
51
4 / 8 / 11
2,858
191
82,152
44,292
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.2s.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

59
1 / 10 / 8
2,786
186
49,359
95,600
15,792
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 42s
Objective Time
7m 15s
149
Kill Participation
90
56
Kills
37
37
Deaths
56
93
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Pip
Bisjop
Pip
11
8
12
2.13
W
18
9
16
2.89
L
21
12
4
1.92
W
9
6
21
3.25
L
0
18
18
0.5
L
Sha Lin
SIayaaaaaa
Sha Lin
4
8
11
1.19
W
17
11
12
2.09
W
8
5
18
3.4
W
4
6
26
2.83
L
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

305,460
Damage
337,988
337,988
Taken
305,460
127,270
Shielding
15,792
208,498
Healing
147,538
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Pip
Bisjop
Pip
89,511
80,774
10,534
24,339
50,426
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
111,211
106,507
0
2,787
57,587
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
104,045
90,056
432
6,538
47,116
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
50,855
50,855
0
9,190
83,864
58,643
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
12,921
9,891
70,330
24,266
68,026
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Sha Lin
SIayaaaaaa
Sha Lin
82,152
82,152
0
1,948
44,292
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
70,070
46,375
0
8,033
61,061
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
54,359
53,165
0
17,188
97,472
68,627

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
18,965
18,965
148,024
23,276
38,004
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
49,359
41,671
0
9,151
95,600
15,792
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role