Player Matchup

Barik
Barik
Silver III
A voidling
Barik
Silver III
Level 76
Champion Stats
8W - 6L
1,492 SR
Queue Stats
28W - 31L
1,411 Elo+
Party 1
Khan
Khan
Gold IV
CeltyBoi
Khan
Gold IV
Level 409
Champion Stats
14W - 6L
1,611 SR
Queue Stats
142W - 152L
1,449 Elo+
Party 1
Vatu
Vatu
Gold V
LGBTQGucciScarf
Vatu
Gold V
Level 632
Champion Stats
3W - 3L
1,575 SR
Queue Stats
235W - 243L
1,455 Elo+
Party 1
Corvus
Corvus
Silver II
LinnyFuri0sa
Corvus
Silver II
Level 178
Champion Stats
5W - 15L
1,366 SR
Queue Stats
159W - 168L
1,446 Elo+
Party 1
Dredge
Dredge
Qualifying
yaboi403
Dredge
Qualifying
Level 39
Champion Stats
5W - 11L
1,494 SR
Queue Stats
22W - 32L
1,407 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 267
1,508 SR
1,434 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,543 SR
1,437 Elo+
Ying
Ying
Gold III
EyeAndYou
Ying
Gold III
Level 47
Champion Stats
1W - 7L
1,413 SR
Queue Stats
26W - 26L
1,465 Elo+
Party 2
Koga
Koga
Gold IV
FatinAhmed
Koga
Gold IV
Level 51
Champion Stats
12W - 12L
1,612 SR
Queue Stats
18W - 27L
1,376 Elo+
Party 2
Ash
Ash
Silver I
ImaRats
Ash
Silver I
Level 136
Champion Stats
154W - 132L
1,574 SR
Queue Stats
399W - 393L
1,437 Elo+
Solo
Ruckus
Ruckus
Silver I
TomBradyIsAScrub
Ruckus
Silver I
Level 434
Champion Stats
86W - 66L
1,659 SR
Queue Stats
297W - 305L
1,421 Elo+
Solo
Lian
Lian
Silver II
kissmaball
Lian
Silver II
Level 38
Champion Stats
2W - 2L
1,456 SR
Queue Stats
7W - 13L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
49
10 / 10 / 24
5,232
291
97,446
103,656
200,562
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Khan
59
8 / 12 / 16
3,839
213
57,939
102,243
47,358
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
12 / 14 / 17
4,095
228
117,191
63,311
0
Infiltration

Infiltration

Ambush

Heal for 140 after activating Ambush. This applies to each Ambush in the chain.

Level 2

Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Corvus
53
7 / 16 / 23
4,024
224
54,178
50,147
1,600
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

New Resolve

New Resolve

Mark of Fate

Grant a 160-Health Shield to an ally for 2s when you Mark them.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Dredge
yaboi403
Dredge
17
17 / 10 / 11
5,817
323
117,887
50,936
6,934
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
NyxTorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
AndroxusInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
26
6 / 8 / 23
4,442
247
18,705
52,874
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

22
28 / 11 / 11
4,755
264
112,817
51,257
2,100
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Ash
41
4 / 12 / 18
4,227
235
61,188
151,174
95,480
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1250.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 3s.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

44
10 / 12 / 16
4,147
230
103,179
122,285
83,061
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

30
14 / 11 / 15
3,997
222
74,404
67,051
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 26s
Objective Time
11m 46s
145
Kill Participation
145
54
Kills
62
62
Deaths
54
91
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Barik
10
10
24
2.2
W
Khan
8
12
16
1.33
L
Ying
6
8
23
2.19
L
28
11
11
3.05
L
Ash
4
12
18
1.08
W
12
14
17
1.46
W
Corvus
7
16
23
1.16
L
10
12
16
1.5
L
14
11
15
1.95
W
Dredge
yaboi403
Dredge
17
10
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

444,641
Damage
370,293
370,293
Taken
444,641
256,454
Shielding
180,641
171,027
Healing
252,070
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
97,446
97,446
0
24,142
103,656
200,562
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Khan
57,939
50,299
6,593
13,247
102,243
47,358

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
18,705
18,705
177,405
34,896
52,874
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
112,817
107,920
392
10,442
51,257
2,100

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Ash
61,188
52,257
0
12,328
151,174
95,480

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
117,191
88,290
0
18,299
63,311
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Corvus
54,178
42,934
89,708
8,680
50,147
1,600

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
103,179
85,716
0
12,568
122,285
83,061
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
74,404
71,009
0
4,039
67,051
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Dredge
yaboi403
Dredge
117,887
60,737
0
10,358
50,936
6,934
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role