Player Matchup

Ash
Ash
LEHI03
Ash
Level 296
Champion Stats
64W - 37L
1,680 SR
Queue Stats
559W - 556L
1,594 Elo+
Party 1
Lian
Lian
Logari7mico
Lian
Level 503
Champion Stats
20W - 22L
1,630 SR
Queue Stats
1,688W - 1,593L
1,660 Elo+
Solo
Grover
Grover
MidnightR3aper
Grover
Level 59
Champion Stats
0W - 2L
1,330 SR
Queue Stats
11W - 13L
1,626 Elo+
Solo
Androxus
Androxus
TeAmoPeruXDGaaa
Androxus
Level 413
Champion Stats
46W - 54L
1,514 SR
Queue Stats
447W - 437L
1,595 Elo+
Party 1
Bomb King
Bomb King
cRetiredOGz
Bomb King
Level 999
Champion Stats
2W - 3L
1,631 SR
Queue Stats
897W - 893L
1,567 Elo+
Solo
Team Averages
Level 454
1,557 SR
1,609 Elo+

VS

Team Averages
Level 501
1,520 SR
1,550 Elo+
Willo
Willo
BigBrown77
Willo
Level 178
Champion Stats
2W - 4L
1,500 SR
Queue Stats
55W - 53L
1,581 Elo+
Solo
Jenos
Jenos
CYBERWARRIOR42
Jenos
Level 57
Champion Stats
1W - 0L
1,500 SR
Queue Stats
109W - 89L
1,569 Elo+
Party 2
Vatu
Vatu
JrDouble007
Vatu
Level 882
Champion Stats
2W - 2L
1,398 SR
Queue Stats
893W - 866L
1,557 Elo+
Party 2
Octavia
Octavia
NoviceHunter
Octavia
Level 451
Champion Stats
16W - 15L
1,561 SR
Queue Stats
200W - 214L
1,496 Elo+
Solo
Fernando
Fernando
SplendidKhan75
Fernando
Level 939
Champion Stats
50W - 37L
1,643 SR
Queue Stats
292W - 283L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
LEHI03
Ash
53
1 / 6 / 4
1,758
220
39,007
55,854
51,290
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

52
1 / 7 / 7
1,411
176
35,957
29,984
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

46
2 / 8 / 6
1,631
204
17,062
38,327
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
46
10 / 7 / 3
2,276
285
43,358
34,235
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bomb King
cRetiredOGz
Bomb King
58
2 / 11 / 3
1,413
177
15,151
31,118
0
Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 80%.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 30% until you land after launching yourself with Poppy Bomb.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.2s.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
35
4 / 6 / 9
3,249
406
23,643
20,964
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

33
4 / 3 / 20
3,293
412
23,931
16,806
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
19 / 4 / 6
3,479
435
61,633
33,285
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Octavia
NoviceHunter
Octavia
59
7 / 2 / 10
3,065
383
44,086
36,168
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Fernando
60
5 / 1 / 15
3,497
437
36,225
43,312
53,979
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 13s
Objective Time
5m 48s
39
Kill Participation
99
16
Kills
39
39
Deaths
16
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Willo
4
6
9
1.42
W
4
3
20
4.67
W
19
4
6
5.5
L
Ash
LEHI03
Ash
1
6
4
0.5
L
1
7
7
0.64
L
2
8
6
0.63
W
Octavia
NoviceHunter
Octavia
7
2
10
6
W
Fernando
5
1
15
12.5
L
Androxus
10
7
3
1.64
L
Bomb King
cRetiredOGz
Bomb King
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,535
Damage
189,518
189,518
Taken
150,535
51,290
Shielding
53,979
75,457
Healing
100,532
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
23,643
18,757
0
365
20,964
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
23,931
19,891
68,527
9,067
16,806
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
61,633
41,915
0
8,496
33,285
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Ash
LEHI03
Ash
39,007
33,351
0
2,126
55,854
51,290
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
35,957
34,817
0
4,689
29,984
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
17,062
11,962
43,354
18,741
38,327
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
NoviceHunter
Octavia
44,086
41,943
895
11,612
36,168
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
36,225
27,635
0
1,570
43,312
53,979
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Androxus
43,358
36,476
0
3,831
34,235
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
cRetiredOGz
Bomb King
15,151
14,337
0
2,716
31,118
0

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role