Player Matchup

Lian
Lian
BalAA123
Lian
Level 31
Champion Stats
4W - 2L
1,331 SR
Queue Stats
13W - 12L
1,379 Elo+
Solo
Grover
Grover
EduaredosBR123
Grover
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Evie
Evie
HermitTheHunter
Evie
Level 675
Champion Stats
1W - 2L
1,308 SR
Queue Stats
30W - 42L
1,499 Elo+
Solo
Barik
Barik
Toncraft24
Barik
Level 26
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Viktor
Viktor
scpfox
Viktor
Level 23
Champion Stats
2W - 5L
1,548 SR
Queue Stats
7W - 11L
1,505 Elo+
Solo
Team Averages
Level 152
1,437 SR
1,477 Elo+

VS

Team Averages
Level 148
1,457 SR
1,657 Elo+
Grohk
Grohk
CamaradaTrotsky
Grohk
Level 400
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
2,032 Elo+
Solo
Jenos
Jenos
MARTINS17NS
Jenos
Level 45
Champion Stats
1W - 2L
1,372 SR
Queue Stats
2W - 4L
1,296 Elo+
Solo
Lian
Lian
MichiMichii
Lian
Level 241
Champion Stats
1W - 2L
1,459 SR
Queue Stats
10W - 9L
1,756 Elo+
Party 1
Maeve
Maeve
Plug Do Iraq
Maeve
Level 17
Champion Stats
3W - 5L
1,290 SR
Queue Stats
10W - 9L
1,444 Elo+
Solo
Azaan
Azaan
lSecr3tPoint
Azaan
Level 38
Champion Stats
8W - 3L
1,662 SR
Queue Stats
10W - 9L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
24
1 / 10 / 7
2,320
580
21,975
31,569
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

7
5 / 9 / 9
2,470
618
23,441
48,178
1,315
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

60
6 / 8 / 2
2,420
605
25,133
26,849
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 2.5s.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Barik
17
3 / 5 / 12
2,590
648
33,194
39,238
24,161
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Viktor
scpfox
Viktor
17
7 / 8 / 7
2,970
743
43,970
28,659
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Team 1 Score

-14

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 4 / 17
2,785
696
33,026
33,403
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

26
4 / 3 / 15
2,515
629
23,077
15,992
0
Inertia

Inertia

Weapon

Increase your Reload Speed by 15%.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

49
11 / 2 / 11
2,850
713
56,082
19,745
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 14% for 3s after using Presence.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

5
9 / 9 / 7
2,630
658
31,825
27,200
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

14
9 / 4 / 1
2,455
614
30,483
51,373
13,393
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
59
Kill Participation
91
22
Kills
40
40
Deaths
22
37
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Lian
1
10
7
0.45
W
7
4
17
3.88
L
5
9
9
1.06
L
6
8
2
0.88
W
4
3
15
3.83
W
11
2
11
8.25
W
9
9
7
1.39
L
Barik
3
5
12
1.8
W
9
4
1
2.38
L
Viktor
scpfox
Viktor
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,713
Damage
174,493
174,493
Taken
147,713
25,476
Shielding
13,393
74,464
Healing
85,453
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lian
21,975
21,975
210
2,786
31,569
0

Level 1

W
33,026
19,905
13,700
21,561
33,403
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
23,441
17,695
29,705
27,520
48,178
1,315
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
25,133
23,472
0
4,969
26,849
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
23,077
14,686
27,200
6,591
15,992
0
W
56,082
53,035
0
1,663
19,745
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
31,825
27,830
765
5,575
27,200
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Barik
33,194
33,194
671
8,603
39,238
24,161
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
30,483
23,427
0
8,398
51,373
13,393
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Viktor
scpfox
Viktor
43,970
31,428
0
0
28,659
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role