Player Matchup

Kinessa
Kinessa
Platinum I
Marleymondragon
Kinessa
Platinum I
Level 999
Champion Stats
0W - 1L
1,537 SR
Queue Stats
849W - 824L
1,684 Elo+
Party 1
Evie
Evie
Qualifying
RaulDinnor
Evie
Qualifying
Level 999
Champion Stats
90W - 64L
1,703 SR
Queue Stats
161W - 146L
1,627 Elo+
Solo
Corvus
Corvus
Platinum III
Tarruvi
Corvus
Platinum III
Level 892
Champion Stats
2W - 3L
1,541 SR
Queue Stats
118W - 119L
1,553 Elo+
Solo
Fernando
Fernando
Platinum III
ßlayoŠodz
Fernando
Platinum III
Level 772
Champion Stats
20W - 10L
1,774 SR
Queue Stats
193W - 186L
1,616 Elo+
Party 1
Atlas
Atlas
Platinum II
Žegµa
Atlas
Platinum II
Level 746
Champion Stats
4W - 3L
1,703 SR
Queue Stats
322W - 297L
1,578 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 882
1,652 SR
1,612 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 754
1,687 SR
1,607 Elo+
Ash
Ash
Diamond V
D4NKV0rtex
Ash
Diamond V
Level 343
Champion Stats
6W - 4L
1,601 SR
Queue Stats
308W - 279L
1,630 Elo+
Solo
Vora
Vora
Diamond V
Deviljho98
Vora
Diamond V
Level 999
Champion Stats
14W - 10L
1,794 SR
Queue Stats
476W - 455L
1,629 Elo+
Solo
Strix
Strix
Diamond V
FinSaturne18212
Strix
Diamond V
Level 999
Champion Stats
4W - 1L
1,618 SR
Queue Stats
131W - 120L
1,611 Elo+
Solo
Grover
Grover
Platinum III
HusseinRI
Grover
Platinum III
Level 999
Champion Stats
60W - 56L
1,681 SR
Queue Stats
357W - 348L
1,605 Elo+
Solo
Barik
Barik
Platinum I
Seroku
Barik
Platinum I
Level 429
Champion Stats
43W - 33L
1,743 SR
Queue Stats
592W - 606L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 8 / 4
1,992
199
50,038
39,535
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.

Level 2

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

59
10 / 8 / 4
2,500
250
71,369
35,845
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Keep Moving

Keep Moving

Armor

Increase maximum Health by 30.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Corvus
Tarruvi
Corvus
60
0 / 8 / 11
2,482
248
14,848
28,655
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
ßlayoŠodz
Fernando
59
1 / 4 / 5
2,497
250
36,556
67,917
48,577
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Atlas
Žegµa
Atlas
57
4 / 5 / 3
2,168
217
54,525
93,234
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
TorvaldLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
7 / 1 / 6
2,666
267
60,994
66,032
14,896
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

59
11 / 6 / 8
2,896
290
73,134
42,952
3,756
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

60
9 / 7 / 5
2,529
253
51,297
33,466
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Grover
HusseinRI
Grover
59
2 / 2 / 15
2,898
290
18,167
32,800
150
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Barik
Seroku
Barik
55
4 / 2 / 8
2,966
297
61,594
52,086
39,905
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 27s
Objective Time
5m 53s
45
Kill Participation
75
18
Kills
33
33
Deaths
18
27
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
11
6
8
2.5
W
9
7
5
1.64
W
Grover
HusseinRI
Grover
2
2
15
4.75
L
3
8
4
0.63
L
10
8
4
1.5
W
Barik
Seroku
Barik
4
2
8
4
L
Corvus
Tarruvi
Corvus
0
8
11
0.69
L
Fernando
ßlayoŠodz
Fernando
1
4
5
0.88
L
Atlas
Žegµa
Atlas
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,336
Damage
265,186
265,186
Taken
227,336
48,577
Shielding
58,707
130,319
Healing
163,279
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
60,994
51,970
0
5,016
66,032
14,896
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
73,134
59,639
0
7,192
42,952
3,756
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
51,297
50,577
0
2,388
33,466
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
HusseinRI
Grover
18,167
14,342
107,212
28,590
32,800
150
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
50,038
45,373
0
6,076
39,535
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
71,369
64,866
0
5,993
35,845
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Barik
Seroku
Barik
61,594
61,594
0
12,881
52,086
39,905
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Corvus
Tarruvi
Corvus
14,848
10,563
93,377
8,028
28,655
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
ßlayoŠodz
Fernando
36,556
27,306
0
5,129
67,917
48,577
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Atlas
Žegµa
Atlas
54,525
54,525
0
11,716
93,234
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role