Player Matchup

Ying
Ying
Gold I
Belumore5
Ying
Gold I
Level 345
Champion Stats
104W - 75L
1,644 SR
Queue Stats
717W - 668L
1,553 Elo+
Party 2
Makoa
Makoa
Platinum III
Callmemanco
Makoa
Platinum III
Level 999
Champion Stats
58W - 60L
1,605 SR
Queue Stats
1,030W - 1,015L
1,531 Elo+
Solo
Seris
Seris
Platinum III
Leanfot
Seris
Platinum III
Level 999
Champion Stats
79W - 83L
1,570 SR
Queue Stats
907W - 848L
1,610 Elo+
Solo
Barik
Barik
Gold V
desert0161
Barik
Gold V
Level 258
Champion Stats
3W - 4L
1,542 SR
Queue Stats
22W - 20L
1,552 Elo+
Solo
Talus
Talus
Platinum V
guerreroraudo
Talus
Platinum V
Level 68
Champion Stats
6W - 7L
1,653 SR
Queue Stats
273W - 230L
1,600 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 534
1,603 SR
1,569 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 442
1,611 SR
1,563 Elo+
Jenos
Jenos
Platinum V
AbrahamXbx
Jenos
Platinum V
Level 249
Champion Stats
5W - 4L
1,536 SR
Queue Stats
251W - 234L
1,580 Elo+
Solo
Atlas
Atlas
Gold III
DEADHunter3571
Atlas
Gold III
Level 692
Champion Stats
27W - 16L
1,661 SR
Queue Stats
213W - 211L
1,546 Elo+
Solo
Zhin
Zhin
Platinum II
Eagostoso
Zhin
Platinum II
Level 186
Champion Stats
26W - 27L
1,618 SR
Queue Stats
632W - 609L
1,558 Elo+
Party 1
Inara
Inara
Gold I
elvergatiesa
Inara
Gold I
Level 999
Champion Stats
21W - 19L
1,646 SR
Queue Stats
498W - 460L
1,557 Elo+
Solo
Saati
Saati
Platinum III
xSophiaBRZ
Saati
Platinum III
Level 84
Champion Stats
13W - 13L
1,597 SR
Queue Stats
229W - 196L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
57
1 / 8 / 10
2,125
213
14,965
30,225
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

56
4 / 8 / 10
2,399
240
58,211
82,250
20,277
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Seris
Leanfot
Seris
59
11 / 7 / 6
2,761
276
91,555
79,140
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Barik
55
1 / 11 / 7
1,867
187
27,879
61,260
32,259
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

28
5 / 9 / 5
2,008
201
63,211
52,200
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
Bomb KingWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
LianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
50
5 / 5 / 26
3,464
346
25,920
20,355
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
7 / 6 / 13
2,721
272
46,850
79,811
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Zhin
55
13 / 3 / 11
3,257
326
78,308
41,952
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

54
7 / 3 / 14
3,408
341
65,666
73,665
8,809
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Saati
37
11 / 5 / 15
3,327
333
88,331
40,038
0
Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 7s
Objective Time
9m 41s
60
Kill Participation
122
22
Kills
43
43
Deaths
22
38
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Jenos
5
5
26
3.6
L
Ying
1
8
10
0.75
L
4
8
10
1.13
W
7
6
13
2.25
W
Zhin
13
3
11
6.17
L
Seris
Leanfot
Seris
11
7
6
2
L
Barik
1
11
7
0.41
W
7
3
14
4.67
L
5
9
5
0.83
W
Saati
11
5
15
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

255,821
Damage
305,075
305,075
Taken
255,821
52,536
Shielding
8,809
152,632
Healing
145,539
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
25,920
15,404
115,340
7,719
20,355
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
14,965
14,965
75,760
12,689
30,225
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
58,211
55,661
0
480
82,250
20,277

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
46,850
46,850
0
2,748
79,811
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Zhin
78,308
65,470
0
4,984
41,952
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
Leanfot
Seris
91,555
77,967
23,528
24,009
79,140
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Barik
27,879
27,879
0
3,755
61,260
32,259
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
65,666
58,036
0
9,650
73,665
8,809

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
63,211
57,439
0
12,411
52,200
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Saati
88,331
65,727
0
5,098
40,038
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role