Player Matchup

Barik
Barik
Diamond III
JokerFire
Barik
Diamond III
Level 287
Champion Stats
38W - 26L
1,715 SR
Queue Stats
914W - 902L
1,648 Elo+
Party 1
Pip
Pip
Diamond V
M115
Pip
Diamond V
Level 999
Champion Stats
51W - 62L
1,625 SR
Queue Stats
1,186W - 1,166L
1,668 Elo+
Party 2
Tiberius
Tiberius
Diamond V
honjong
Tiberius
Diamond V
Level 271
Champion Stats
7W - 4L
1,793 SR
Queue Stats
454W - 379L
1,694 Elo+
Party 1
Ruckus
Ruckus
Diamond V
Érrant
Ruckus
Diamond V
Level 260
Champion Stats
19W - 18L
1,663 SR
Queue Stats
207W - 172L
1,696 Elo+
Party 2
Lex
Lex
Diamond V
田中和子
Lex
Diamond V
Level 52
Champion Stats
6W - 4L
1,762 SR
Queue Stats
10W - 8L
1,797 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 374
1,712 SR
1,701 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 546
1,688 SR
1,635 Elo+
Vora
Vora
Diamond I
DirtyNØT
Vora
Diamond I
Level 845
Champion Stats
19W - 19L
1,799 SR
Queue Stats
370W - 367L
1,655 Elo+
Party 3
Lian
Lian
Diamond II
GiveMeProof
Lian
Diamond II
Level 168
Champion Stats
13W - 7L
1,719 SR
Queue Stats
206W - 155L
1,663 Elo+
Party 3
Ash
Ash
Diamond III
Guardian4N631
Ash
Diamond III
Level 999
Champion Stats
0W - 1L
1,549 SR
Queue Stats
28W - 27L
1,722 Elo+
Solo
Inara
Inara
Platinum I
Seroku
Inara
Platinum I
Level 431
Champion Stats
202W - 183L
1,621 SR
Queue Stats
593W - 608L
1,563 Elo+
Solo
Rei
Rei
Platinum III
datboishootin81
Rei
Platinum III
Level 287
Champion Stats
8W - 5L
1,753 SR
Queue Stats
304W - 275L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
JokerFire
Barik
58
12 / 9 / 19
4,013
268
82,083
68,127
51,977
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Pip
M115
Pip
55
3 / 9 / 18
4,385
292
31,698
36,642
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Tiberius
honjong
Tiberius
57
9 / 8 / 23
3,590
239
95,456
50,142
1,500
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.4s for each enemy hit by Heavy Blade.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Ruckus
Érrant
Ruckus
54
17 / 7 / 23
3,917
261
71,855
90,144
19,505
Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

19
25 / 5 / 18
5,202
347
108,439
48,057
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bans
KhanFernando
Team 1 Score

4

VS

Team 2 Score

2

Bans
TorvaldAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
55
11 / 12 / 12
3,201
213
79,039
66,357
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

47
19 / 14 / 5
1,298
87
87,332
49,702
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

60
3 / 12 / 16
3,202
213
68,739
107,005
45,321
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Inara
Seroku
Inara
55
3 / 14 / 11
3,322
221
44,646
114,197
27,089
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
1 / 14 / 12
4,072
271
13,356
52,270
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 40s
Objective Time
6m 48s
167
Kill Participation
93
66
Kills
37
38
Deaths
66
101
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Vora
11
12
12
1.42
L
19
14
5
1.54
L
3
12
16
0.92
W
Barik
JokerFire
Barik
12
9
19
2.39
W
Pip
M115
Pip
3
9
18
1.33
L
Inara
Seroku
Inara
3
14
11
0.61
L
1
14
12
0.5
W
Tiberius
honjong
Tiberius
9
8
23
2.56
W
Ruckus
Érrant
Ruckus
17
7
23
4.07
W
25
5
18
6.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

389,531
Damage
293,112
293,112
Taken
389,531
72,982
Shielding
72,410
157,385
Healing
149,042
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
79,039
63,339
0
11,427
66,357
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
87,332
87,332
0
7,365
49,702
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
68,739
61,339
0
6,076
107,005
45,321
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Barik
JokerFire
Barik
82,083
82,083
0
7,391
68,127
51,977
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
Pip
M115
Pip
31,698
28,829
92,046
15,323
36,642
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Inara
Seroku
Inara
44,646
35,321
0
7,382
114,197
27,089
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
13,356
9,921
96,021
20,771
52,270
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Tiberius
honjong
Tiberius
95,456
67,093
0
12,091
50,142
1,500
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
Érrant
Ruckus
71,855
47,043
0
22,172
90,144
19,505
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
108,439
100,490
0
8,362
48,057
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role