Player Matchup

Vivian
Vivian
BUFFET_Antillais
Vivian
Level 986
Champion Stats
466W - 499L
1,524 SR
Queue Stats
1,997W - 1,995L
1,516 Elo+
Solo
Saati
Saati
ProveEm_
Saati
Level 33
Champion Stats
1W - 2L
1,647 SR
Queue Stats
22W - 27L
1,386 Elo+
Party 1
Tyra
Tyra
ShiggyOnWater
Tyra
Level 23
Champion Stats
9W - 2L
1,952 SR
Queue Stats
18W - 16L
1,422 Elo+
Party 1
Vora
Vora
The_Insomniac323
Vora
Level 32
Champion Stats
5W - 6L
1,450 SR
Queue Stats
18W - 19L
1,488 Elo+
Solo
Ying
Ying
xRezqy
Ying
Level 46
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,484 Elo+
Solo
Team Averages
Level 224
1,615 SR
1,459 Elo+

VS

Team Averages
Level 213
1,504 SR
1,485 Elo+
Ruckus
Ruckus
As5u1tz
Ruckus
Level 13
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,569 Elo+
Solo
Grover
Grover
NathaN-j98
Grover
Level 241
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
ShawnSteinfegers
Unknown
Level 296
Champion Stats
36W - 44L
1,481 SR
Queue Stats
228W - 224L
1,459 Elo+
Solo
Saati
Saati
weltlich-Dole
Saati
Level 28
Champion Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,431 Elo+
Solo
Lex
Lex
xartous
Lex
Level 485
Champion Stats
115W - 123L
1,541 SR
Queue Stats
880W - 930L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
7 / 7 / 8
1,757
220
39,131
21,466
6,274
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Saati
ProveEm_
Saati
30
5 / 8 / 6
1,553
194
32,481
22,962
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

21
10 / 9 / 3
2,075
259
40,561
34,154
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

17
3 / 8 / 8
1,521
190
34,975
29,495
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
xRezqy
Ying
30
1 / 5 / 4
1,207
151
15,239
23,336
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
As5u1tz
Ruckus
13
2 / 6 / 9
2,385
298
11,541
46,421
20,975
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Grover
NathaN-j98
Grover
51
6 / 4 / 17
2,753
344
24,619
27,038
600
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

58
18 / 4 / 7
2,971
371
50,821
31,543
5,556

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

34
2 / 5 / 13
2,244
281
17,046
28,583
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Lex
56
9 / 7 / 7
2,757
345
27,386
28,802
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19s
Objective Time
6m 29s
55
Kill Participation
90
26
Kills
37
37
Deaths
26
29
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ruckus
As5u1tz
Ruckus
2
6
9
1.08
L
7
7
8
1.57
W
Grover
NathaN-j98
Grover
6
4
17
3.63
L
Saati
ProveEm_
Saati
5
8
6
1
W
18
4
7
5.38
L
10
9
3
1.28
L
3
8
8
0.88
W
2
5
13
1.7
L
Ying
xRezqy
Ying
1
5
4
0.6
W
Lex
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,387
Damage
131,413
131,413
Taken
162,387
6,274
Shielding
27,131
39,362
Healing
76,111
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
As5u1tz
Ruckus
11,541
10,191
0
744
46,421
20,975
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
39,131
33,902
0
3,955
21,466
6,274
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Grover
NathaN-j98
Grover
24,619
20,250
47,384
16,335
27,038
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Saati
ProveEm_
Saati
32,481
11,903
450
3,723
22,962
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
50,821
39,624
0
3,216
31,543
5,556
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
40,561
31,351
0
3,272
34,154
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
34,975
24,447
255
6,451
29,495
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 1

W
17,046
14,952
1,573
2,559
28,583
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
xRezqy
Ying
15,239
15,239
9,802
11,454
23,336
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Lex
27,386
24,014
931
3,369
28,802
0

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role