Player Matchup

Rei
Rei
Gold II
Ellie2445
Rei
Gold II
Level 654
Champion Stats
127W - 104L
1,708 SR
Queue Stats
997W - 941L
1,505 Elo+
Party 1
Tyra
Tyra
Platinum IV
Vantimmytim
Tyra
Platinum IV
Level 393
Champion Stats
52W - 34L
1,611 SR
Queue Stats
230W - 214L
1,514 Elo+
Party 1
Inara
Inara
Silver V
irwinewstorm
Inara
Silver V
Level 691
Champion Stats
4W - 6L
1,652 SR
Queue Stats
69W - 80L
1,453 Elo+
Solo
Khan
Khan
Platinum II
mich325
Khan
Platinum II
Level 999
Champion Stats
100W - 103L
1,594 SR
Queue Stats
2,128W - 2,021L
1,539 Elo+
Party 1
Zhin
Zhin
Gold I
tombombadill19
Zhin
Gold I
Level 352
Champion Stats
44W - 53L
1,615 SR
Queue Stats
850W - 788L
1,546 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 618
1,636 SR
1,511 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 696
1,631 SR
1,506 Elo+
Fernando
Fernando
Gold I
CHUBBZDAGR802
Fernando
Gold I
Level 218
Champion Stats
1W - 0L
1,701 SR
Queue Stats
282W - 248L
1,545 Elo+
Solo
Bomb King
Bomb King
Platinum III
GoldPickles
Bomb King
Platinum III
Level 263
Champion Stats
10W - 10L
1,645 SR
Queue Stats
371W - 345L
1,530 Elo+
Solo
Ying
Ying
Gold I
Izayoi14
Ying
Gold I
Level 999
Champion Stats
2W - 4L
1,632 SR
Queue Stats
21W - 26L
1,513 Elo+
Solo
Lex
Lex
Gold II
JR_Rising
Lex
Gold II
Level 999
Champion Stats
78W - 76L
1,620 SR
Queue Stats
945W - 939L
1,511 Elo+
Solo
Barik
Barik
Gold V
gc931
Barik
Gold V
Level 999
Champion Stats
78W - 93L
1,559 SR
Queue Stats
564W - 583L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
5 / 5 / 15
3,349
239
21,064
27,368
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

57
8 / 6 / 13
3,356
240
116,391
41,745
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

60
1 / 14 / 7
2,957
211
49,792
128,132
31,973
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Khan
mich325
Khan
60
7 / 5 / 8
3,085
220
56,086
96,234
51,480
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
10 / 12 / 7
2,968
212
69,814
58,705
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
TalusLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
AshVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CHUBBZDAGR802
Fernando
33
7 / 6 / 11
3,715
265
75,040
111,901
119,343
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bomb King
GoldPickles
Bomb King
60
8 / 8 / 16
3,396
243
85,679
52,434
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 225 after using Poppy Bomb.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Ying
59
3 / 3 / 19
4,198
300
32,218
22,594
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
16 / 7 / 6
3,680
263
75,503
38,358
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 40%.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Barik
gc931
Barik
57
8 / 7 / 21
4,110
294
83,744
87,860
79,396
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 30s
Objective Time
9m 34s
81
Kill Participation
115
31
Kills
42
42
Deaths
31
50
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Fernando
CHUBBZDAGR802
Fernando
7
6
11
2.08
L
5
5
15
2.5
W
Bomb King
GoldPickles
Bomb King
8
8
16
2
W
Ying
3
3
19
4.17
W
16
7
6
2.71
L
8
6
13
2.42
W
Barik
gc931
Barik
8
7
21
2.64
L
1
14
7
0.32
L
Khan
mich325
Khan
7
5
8
2.2
L
10
12
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

313,147
Damage
352,184
352,184
Taken
313,147
83,453
Shielding
198,739
196,698
Healing
214,780
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
CHUBBZDAGR802
Fernando
75,040
39,617
0
6,845
111,901
119,343
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
21,064
13,454
132,878
14,620
27,368
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
GoldPickles
Bomb King
85,679
74,763
2,477
13,884
52,434
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
32,218
32,218
152,655
14,022
22,594
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
75,503
65,266
0
5,218
38,358
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
116,391
66,986
0
2,718
41,745
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
gc931
Barik
83,744
83,744
0
19,679
87,860
79,396
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
49,792
30,002
0
1,691
128,132
31,973
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Khan
mich325
Khan
56,086
51,318
12,244
27,858
96,234
51,480

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
69,814
58,532
0
4,689
58,705
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role