Player Matchup

Fernando
Fernando
Diamond V
González
Fernando
Diamond V
Level 999
Champion Stats
149W - 116L
1,765 SR
Queue Stats
316W - 298L
1,635 Elo+
Party 2
Willo
Willo
Platinum II
OTAKUandGAY
Willo
Platinum II
Level 347
Champion Stats
36W - 22L
1,684 SR
Queue Stats
271W - 243L
1,605 Elo+
Party 2
Ruckus
Ruckus
Gold IV
cecipurple
Ruckus
Gold IV
Level 419
Champion Stats
2W - 1L
1,538 SR
Queue Stats
61W - 74L
1,473 Elo+
Solo
Ying
Ying
Gold II
logiebear1004
Ying
Gold II
Level 528
Champion Stats
2W - 0L
1,608 SR
Queue Stats
33W - 26L
1,561 Elo+
Solo
Evie
Evie
Silver I
vistivSmurf
Evie
Silver I
Level 127
Champion Stats
2W - 0L
1,735 SR
Queue Stats
46W - 41L
1,483 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 484
1,666 SR
1,551 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 447
1,558 SR
1,560 Elo+
Nyx
Nyx
Platinum V
AdonisC0mPL3X
Nyx
Platinum V
Level 400
Champion Stats
35W - 31L
1,636 SR
Queue Stats
116W - 123L
1,566 Elo+
Party 1
Buck
Buck
Platinum IV
XxLOKYAMxX
Buck
Platinum IV
Level 478
Champion Stats
7W - 7L
1,556 SR
Queue Stats
146W - 136L
1,578 Elo+
Solo
Seris
Seris
Gold II
lI Zeroh lI
Seris
Gold II
Level 462
Champion Stats
34W - 29L
1,673 SR
Queue Stats
341W - 330L
1,525 Elo+
Solo
Inara
Inara
Gold II
ratchetwhtegrls
Inara
Gold II
Level 586
Champion Stats
14W - 10L
1,627 SR
Queue Stats
127W - 122L
1,576 Elo+
Party 1
Octavia
Octavia
Platinum IV
v GLocKWorK
Octavia
Platinum IV
Level 307
Champion Stats
0W - 1L
1,299 SR
Queue Stats
235W - 221L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
González
Fernando
59
7 / 2 / 7
3,641
331
61,141
77,392
65,662
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
6 / 3 / 14
3,178
289
85,323
30,269
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Ruckus
cecipurple
Ruckus
60
10 / 4 / 4
2,812
256
33,973
51,289
17,231
Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
1 / 3 / 10
2,983
271
16,947
16,635
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

46
4 / 7 / 2
2,411
219
29,309
29,728
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Bans
TorvaldKoga
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
2 / 5 / 7
1,848
168
67,797
55,377
23,236
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 10%.

Level 2

True Freedom

True Freedom

You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 2

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

59
8 / 6 / 4
1,871
170
60,687
39,145
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

59
1 / 2 / 6
1,957
178
5,195
22,274
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

52
6 / 7 / 4
2,109
192
43,182
76,099
15,377
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Octavia
v GLocKWorK
Octavia
50
2 / 8 / 4
1,440
131
28,452
33,798
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.6s every 1s while standing inside of your Distortion Field.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 39s
Objective Time
1m 58s
65
Kill Participation
44
28
Kills
19
19
Deaths
28
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
Fernando
González
Fernando
7
2
7
5.25
W
6
3
14
4.33
L
8
6
4
1.67
W
Ruckus
cecipurple
Ruckus
10
4
4
3
L
1
2
6
2
W
1
3
10
2
L
6
7
4
1.14
L
Octavia
v GLocKWorK
Octavia
2
8
4
0.5
W
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

226,693
Damage
205,313
205,313
Taken
226,693
82,893
Shielding
38,613
141,097
Healing
147,706
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
67,797
38,574
0
4,466
55,377
23,236
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
González
Fernando
61,141
32,784
0
12,955
77,392
65,662
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
85,323
79,143
0
1,176
30,269
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
60,687
51,246
0
10,091
39,145
0

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Ruckus
cecipurple
Ruckus
33,973
28,019
0
13,604
51,289
17,231
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
5,195
3,845
99,220
17,842
22,274
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
16,947
16,947
99,532
9,080
16,635
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
43,182
30,798
0
6,771
76,099
15,377
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Octavia
v GLocKWorK
Octavia
28,452
28,452
482
8,834
33,798
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
29,309
28,749
234
4,516
29,728
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role