Player Matchup

Atlas
Atlas
Platinum IV
Alshawwa
Atlas
Platinum IV
Level 999
Champion Stats
1W - 1L
1,638 SR
Queue Stats
411W - 405L
1,563 Elo+
Solo
Skye
Skye
Diamond V
AufHaven
Skye
Diamond V
Level 99
Champion Stats
41W - 28L
1,719 SR
Queue Stats
260W - 224L
1,725 Elo+
Party 1
Raum
Raum
Platinum II
Biggus Dyqus
Raum
Platinum II
Level 461
Champion Stats
46W - 26L
1,611 SR
Queue Stats
247W - 210L
1,638 Elo+
Solo
Grover
Grover
Diamond III
Outlaaaaaaw
Grover
Diamond III
Level 978
Champion Stats
4W - 3L
1,792 SR
Queue Stats
57W - 44L
1,701 Elo+
Party 1
Tyra
Tyra
Platinum III
bfie
Tyra
Platinum III
Level 123
Champion Stats
39W - 19L
1,785 SR
Queue Stats
413W - 406L
1,607 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 532
1,709 SR
1,647 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 638
1,586 SR
1,617 Elo+
Corvus
Corvus
Platinum II
Aure707
Corvus
Platinum II
Level 751
Champion Stats
76W - 87L
1,599 SR
Queue Stats
1,263W - 1,183L
1,567 Elo+
Party 2
Koga
Koga
Diamond IV
DanniSay
Koga
Diamond IV
Level 802
Champion Stats
32W - 28L
1,774 SR
Queue Stats
757W - 744L
1,609 Elo+
Solo
Azaan
Azaan
Platinum IV
Lucario079
Azaan
Platinum IV
Level 176
Champion Stats
53W - 32L
1,706 SR
Queue Stats
327W - 276L
1,615 Elo+
Party 2
Saati
Saati
Diamond V
OrangeYaggy
Saati
Diamond V
Level 922
Champion Stats
7W - 12L
1,505 SR
Queue Stats
783W - 717L
1,682 Elo+
Solo
Inara
Inara
Diamond V
étøilè
Inara
Diamond V
Level 540
Champion Stats
3W - 2L
1,348 SR
Queue Stats
239W - 221L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Alshawwa
Atlas
59
4 / 10 / 16
3,477
232
55,714
143,744
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Skye
30
9 / 15 / 8
3,568
238
94,888
66,853
0
Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 20% for 5s after using Poison Bolts.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
7 / 7 / 9
3,588
239
74,086
150,492
6,015
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Grover
51
2 / 8 / 21
3,885
259
64,716
65,246
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tyra
bfie
Tyra
50
11 / 14 / 6
3,770
251
89,275
74,981
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Bans
TorvaldFernando
Team 1 Score

2

VS

Team 2 Score

4

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Aure707
Corvus
59
2 / 5 / 33
4,426
295
20,345
42,711
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Koga
58
22 / 10 / 15
3,972
265
107,187
62,478
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Azaan
54
13 / 4 / 20
3,599
240
123,840
118,817
14,109
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
10 / 9 / 21
3,773
252
169,438
54,277
0
Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
étøilè
Inara
55
7 / 5 / 21
3,508
234
80,506
100,396
21,361
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 5s
Objective Time
6m 28s
93
Kill Participation
164
33
Kills
54
54
Deaths
33
60
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Atlas
Alshawwa
Atlas
4
10
16
1.2
L
Skye
9
15
8
0.87
W
Corvus
Aure707
Corvus
2
5
33
3.7
L
7
7
9
1.64
W
Koga
22
10
15
2.95
W
Azaan
13
4
20
5.75
W
10
9
21
2.28
L
Grover
2
8
21
1.56
L
Tyra
bfie
Tyra
11
14
6
1
W
Inara
étøilè
Inara
7
5
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

378,679
Damage
501,316
501,316
Taken
378,679
6,015
Shielding
35,470
199,725
Healing
251,641
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Alshawwa
Atlas
55,714
55,714
0
992
143,744
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Skye
94,888
45,965
0
16,572
66,853
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Corvus
Aure707
Corvus
20,345
18,636
164,637
25,346
42,711
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
74,086
34,652
0
17,389
150,492
6,015
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Koga
107,187
101,567
0
1,569
62,478
0

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Azaan
123,840
103,346
0
36,563
118,817
14,109

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
169,438
145,567
0
2,200
54,277
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
Grover
64,716
54,303
116,580
45,896
65,246
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tyra
bfie
Tyra
89,275
59,330
0
2,296
74,981
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Inara
étøilè
Inara
80,506
71,693
0
21,326
100,396
21,361
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role