Player Matchup

Kinessa
Kinessa
BigBadDon
Kinessa
Level 518
Champion Stats
35W - 31L
1,532 SR
Queue Stats
82W - 94L
1,503 Elo+
Solo
Torvald
Torvald
Calibra007
Torvald
Level 382
Champion Stats
244W - 236L
1,548 SR
Queue Stats
861W - 1,065L
1,526 Elo+
Solo
Fernando
Fernando
JJoss
Fernando
Level 592
Champion Stats
8W - 3L
1,672 SR
Queue Stats
406W - 361L
1,693 Elo+
Solo
Grohk
Grohk
KamShotik
Grohk
Level 999
Champion Stats
5W - 1L
1,778 SR
Queue Stats
251W - 132L
1,697 Elo+
Solo
Grover
Grover
stanislav2508
Grover
Level 302
Champion Stats
2W - 1L
1,651 SR
Queue Stats
15W - 7L
1,864 Elo+
Solo
Team Averages
Level 559
1,636 SR
1,657 Elo+

VS

Team Averages
Level 288
1,615 SR
1,612 Elo+
Pip
Pip
Flicker69
Pip
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,848 Elo+
Solo
Ying
Ying
HELEŞLAP
Ying
Level 357
Champion Stats
0W - 1L
2,009 SR
Queue Stats
3W - 6L
1,201 Elo+
Solo
Kinessa
Kinessa
QTKaren
Kinessa
Level 31
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,727 Elo+
Party 1
Maeve
Maeve
carlosapone
Maeve
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,623 Elo+
Party 1
Vatu
Vatu
絮雨清裳
Vatu
Level 999
Champion Stats
7W - 7L
1,565 SR
Queue Stats
941W - 633L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
BigBadDon
Kinessa
51
2 / 10 / 17
3,585
448
33,907
27,519
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 10%.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Torvald
Calibra007
Torvald
51
5 / 9 / 9
3,680
460
30,043
42,112
68,837
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Fernando
JJoss
Fernando
60
16 / 3 / 12
4,675
584
80,425
85,528
77,441
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grohk
KamShotik
Grohk
59
11 / 3 / 23
4,755
594
53,698
53,977
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

58
6 / 5 / 24
4,310
539
56,825
66,550
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Chopper

Chopper

Crippling Throw

Heal for 200 after hitting an enemy with Crippling Throw.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

-6

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
2 / 8 / 13
3,845
481
62,546
54,062
10,293
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Ying
60
4 / 3 / 15
4,275
534
21,003
36,160
150
Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kinessa
QTKaren
Kinessa
15
7 / 10 / 9
4,040
505
70,359
59,536
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

24
8 / 15 / 1
3,776
472
44,691
49,458
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

60
9 / 4 / 9
4,371
546
77,087
55,682
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
125
Kill Participation
77
40
Kills
30
30
Deaths
40
85
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kinessa
BigBadDon
Kinessa
2
10
17
1.05
W
Torvald
Calibra007
Torvald
5
9
9
1.06
L
2
8
13
1.06
L
Ying
4
3
15
3.83
W
Fernando
JJoss
Fernando
16
3
12
7.33
W
Grohk
KamShotik
Grohk
11
3
23
7.5
L
Kinessa
QTKaren
Kinessa
7
10
9
1.15
L
8
15
1
0.57
W
6
5
24
3.6
L
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

254,898
Damage
275,686
275,686
Taken
254,898
146,278
Shielding
10,443
191,211
Healing
159,863
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
BigBadDon
Kinessa
33,907
7,739
0
603
27,519
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Torvald
Calibra007
Torvald
30,043
17,512
0
0
42,112
68,837
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
62,546
57,336
15,686
18,475
54,062
10,293
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
21,003
21,003
80,077
26,716
36,160
150
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Fernando
JJoss
Fernando
80,425
44,196
0
1,358
85,528
77,441
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Grohk
KamShotik
Grohk
53,698
31,522
79,295
37,406
53,977
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Kinessa
QTKaren
Kinessa
70,359
56,034
0
2,135
59,536
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
44,691
34,823
0
8,682
49,458
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
56,825
46,524
45,214
27,335
66,550
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
77,087
67,220
0
8,092
55,682
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role