Player Matchup

Jenos
Jenos
Gold I
MaathSmZ
Jenos
Gold I
Level 176
Champion Stats
22W - 17L
1,712 SR
Queue Stats
242W - 213L
1,545 Elo+
Party 2
Tyra
Tyra
Platinum V
NandaEstelar
Tyra
Platinum V
Level 725
Champion Stats
5W - 11L
1,368 SR
Queue Stats
149W - 139L
1,539 Elo+
Party 2
Ash
Ash
Gold IV
TheusDominic
Ash
Gold IV
Level 635
Champion Stats
11W - 15L
1,446 SR
Queue Stats
90W - 101L
1,462 Elo+
Party 2
Koga
Koga
Diamond V
Tyoboy
Koga
Diamond V
Level 999
Champion Stats
21W - 18L
1,646 SR
Queue Stats
1,095W - 1,052L
1,637 Elo+
Party 2
Inara
Inara
Silver I
llDarK
Inara
Silver I
Level 688
Champion Stats
27W - 19L
1,620 SR
Queue Stats
121W - 136L
1,419 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 645
1,558 SR
1,520 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 373
1,628 SR
1,552 Elo+
Drogoz
Drogoz
Platinum III
ElShoroPipe
Drogoz
Platinum III
Level 666
Champion Stats
73W - 64L
1,609 SR
Queue Stats
253W - 231L
1,549 Elo+
Solo
Seris
Seris
Gold V
Ohlamun
Seris
Gold V
Level 496
Champion Stats
31W - 22L
1,721 SR
Queue Stats
258W - 253L
1,590 Elo+
Solo
Makoa
Makoa
Platinum IV
XxDarth_RafaelxX
Makoa
Platinum IV
Level 358
Champion Stats
6W - 6L
1,637 SR
Queue Stats
48W - 34L
1,593 Elo+
Solo
Androxus
Androxus
Gold V
jan_mel-16
Androxus
Gold V
Level 261
Champion Stats
20W - 21L
1,570 SR
Queue Stats
138W - 152L
1,489 Elo+
Party 1
Fernando
Fernando
Gold V
x33m1
Fernando
Gold V
Level 86
Champion Stats
3W - 5L
1,601 SR
Queue Stats
30W - 28L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
MaathSmZ
Jenos
58
1 / 1 / 15
2,080
297
10,546
8,179
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
8 / 3 / 7
2,235
319
51,717
21,248
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

56
3 / 2 / 3
1,710
244
33,981
23,148
1,410
Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Thrive

Thrive

Shoulder Bash

Heal for 800 after hitting an enemy with Shoulder Bash.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 32% for 2s after using Shoulder Bash.

Level 4

Level 1

Koga
Tyoboy
Koga
58
9 / 3 / 12
2,375
339
63,613
13,313
0
Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Inara
llDarK
Inara
60
0 / 0 / 6
2,274
325
11,570
7,228
1,160
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
TorvaldBomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
LianZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
59
0 / 0 / 0
785
112
0
0
0
Seris
Ohlamun
Seris
53
0 / 3 / 7
1,470
210
5,220
16,731
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

60
5 / 4 / 1
1,447
207
24,451
62,951
20,226
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Androxus
jan_mel-16
Androxus
59
3 / 8 / 1
1,195
171
17,878
28,080
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
x33m1
Fernando
44
1 / 6 / 5
1,634
233
25,567
63,665
61,286
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 34s
Objective Time
52s
64
Kill Participation
23
21
Kills
9
9
Deaths
21
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Drogoz
0
0
0
0
W
Jenos
MaathSmZ
Jenos
1
1
15
8.5
W
8
3
7
3.83
L
Seris
Ohlamun
Seris
0
3
7
1.17
W
3
2
3
2.25
W
Koga
Tyoboy
Koga
9
3
12
5
L
5
4
1
1.38
L
Androxus
jan_mel-16
Androxus
3
8
1
0.44
W
Inara
llDarK
Inara
0
0
6
3
L
Fernando
x33m1
Fernando
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,427
Damage
73,116
73,116
Taken
171,427
2,570
Shielding
81,512
66,411
Healing
79,784
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Drogoz
0
0
0
0
0
0
W
Jenos
MaathSmZ
Jenos
10,546
7,798
46,685
5,832
8,179
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
51,717
24,024
0
1,107
21,248
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
Ohlamun
Seris
5,220
4,032
65,457
7,349
16,731
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
33,981
30,181
0
4,782
23,148
1,410
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Koga
Tyoboy
Koga
63,613
32,542
0
6,238
13,313
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
24,451
23,251
0
1,580
62,951
20,226

Level 1

L
Androxus
jan_mel-16
Androxus
17,878
14,018
0
0
28,080
0

Level 1

W
Inara
llDarK
Inara
11,570
9,684
0
1,767
7,228
1,160
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Fernando
x33m1
Fernando
25,567
19,147
0
5,398
63,665
61,286
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role