Player Matchup

Buck
Buck
Gold III
KonotaxIzumi
Buck
Gold III
Level 183
Champion Stats
19W - 13L
1,657 SR
Queue Stats
104W - 110L
1,468 Elo+
Solo
Ash
Ash
Gold III
KuroiiiSama
Ash
Gold III
Level 146
Champion Stats
20W - 28L
1,604 SR
Queue Stats
93W - 109L
1,466 Elo+
Solo
Dredge
Dredge
Silver IV
LZE_anthony10516
Dredge
Silver IV
Level 115
Champion Stats
3W - 0L
1,696 SR
Queue Stats
59W - 53L
1,405 Elo+
Solo
Ying
Ying
Gold IV
Rysler
Ying
Gold IV
Level 77
Champion Stats
2W - 3L
1,476 SR
Queue Stats
67W - 48L
1,572 Elo+
Party 2
Inara
Inara
Platinum IV
gogovi2030
Inara
Platinum IV
Level 316
Champion Stats
57W - 40L
1,672 SR
Queue Stats
538W - 463L
1,558 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,621 SR
1,494 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 394
1,602 SR
1,474 Elo+
Maeve
Maeve
Platinum V
Ashkar7
Maeve
Platinum V
Level 129
Champion Stats
70W - 65L
1,610 SR
Queue Stats
429W - 399L
1,511 Elo+
Solo
Barik
Barik
Gold IV
MaxOrm6
Barik
Gold IV
Level 999
Champion Stats
103W - 102L
1,614 SR
Queue Stats
1,109W - 1,083L
1,461 Elo+
Solo
Imani
Imani
Gold IV
MrOnu
Imani
Gold IV
Level 693
Champion Stats
55W - 43L
1,674 SR
Queue Stats
530W - 510L
1,470 Elo+
Solo
Ruckus
Ruckus
Gold V
Pandor-13
Ruckus
Gold V
Level 112
Champion Stats
29W - 26L
1,599 SR
Queue Stats
130W - 137L
1,427 Elo+
Party 1
Rei
Rei
Gold II
TheHugEgirl_
Rei
Gold II
Level 36
Champion Stats
3W - 6L
1,515 SR
Queue Stats
42W - 43L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
16 / 16 / 5
3,656
203
72,880
74,848
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 18% for 2s after using Recovery.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1.5s.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

50
5 / 11 / 14
4,588
255
92,553
133,032
53,228
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Thrive

Thrive

Shoulder Bash

Heal for 800 after hitting an enemy with Shoulder Bash.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

54
8 / 11 / 13
2,963
165
91,722
56,973
7,450
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 450.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ying
Rysler
Ying
39
2 / 6 / 28
7,231
402
36,136
47,597
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
60
18 / 13 / 12
6,096
339
126,520
211,527
29,458
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
Bomb KingTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Ashkar7
Maeve
37
21 / 10 / 11
3,612
201
111,625
60,124
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Barik
MaxOrm6
Barik
56
2 / 14 / 19
3,507
195
70,795
128,905
123,406
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Imani
MrOnu
Imani
59
15 / 11 / 12
3,362
187
129,752
49,093
0
Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 75%.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Ruckus
Pandor-13
Ruckus
53
10 / 9 / 23
2,344
130
115,390
132,847
78,759
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

25
9 / 5 / 30
3,942
219
96,415
48,842
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 25s
Objective Time
5m 43s
121
Kill Participation
152
49
Kills
57
57
Deaths
49
72
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Maeve
Ashkar7
Maeve
21
10
11
2.65
W
16
16
5
1.16
W
5
11
14
1.09
W
8
11
13
1.32
L
Barik
MaxOrm6
Barik
2
14
19
0.82
L
Imani
MrOnu
Imani
15
11
12
1.91
L
Ruckus
Pandor-13
Ruckus
10
9
23
2.39
W
Ying
Rysler
Ying
2
6
28
2.67
L
9
5
30
4.8
W
Inara
18
13
12
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

419,811
Damage
523,977
523,977
Taken
419,811
90,136
Shielding
202,165
287,918
Healing
251,950
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
Ashkar7
Maeve
111,625
97,245
0
16,302
60,124
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
72,880
63,032
420
15,283
74,848
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
92,553
78,033
0
10,972
133,032
53,228
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
91,722
62,234
0
4,902
56,973
7,450
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
Barik
MaxOrm6
Barik
70,795
70,795
0
26,733
128,905
123,406
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Imani
MrOnu
Imani
129,752
67,640
0
12,746
49,093
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
Pandor-13
Ruckus
115,390
87,701
0
15,296
132,847
78,759
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
Rysler
Ying
36,136
36,136
219,625
33,202
47,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
96,415
58,088
144,368
36,505
48,842
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
126,520
102,279
0
3,514
211,527
29,458
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role