Player Matchup

Ash
Ash
Qualifying
HenryGomas
Ash
Qualifying
Level 78
Champion Stats
1W - 1L
1,896 SR
Queue Stats
13W - 13L
1,464 Elo+
Solo
Azaan
Azaan
Gold III
WipeYaBooty
Azaan
Gold III
Level 182
Champion Stats
9W - 8L
1,625 SR
Queue Stats
63W - 58L
1,539 Elo+
Party 2
Grover
Grover
Silver V
YaegerChillax
Grover
Silver V
Level 151
Champion Stats
0W - 3L
1,242 SR
Queue Stats
25W - 24L
1,507 Elo+
Party 2
Dredge
Dredge
Gold I
swolo city
Dredge
Gold I
Level 617
Champion Stats
29W - 37L
1,566 SR
Queue Stats
210W - 200L
1,508 Elo+
Party 1
Lian
Lian
Gold IV
swolo state
Lian
Gold IV
Level 395
Champion Stats
0W - 1L
1,727 SR
Queue Stats
204W - 192L
1,503 Elo+
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 285
1,611 SR
1,504 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 362
1,510 SR
1,491 Elo+
Fernando
Fernando
Gold III
Jccoffe
Fernando
Gold III
Level 999
Champion Stats
492W - 430L
1,644 SR
Queue Stats
1,327W - 1,357L
1,547 Elo+
Solo
Rei
Rei
Qualifying
LuCat7gal
Rei
Qualifying
Level 109
Champion Stats
1W - 1L
1,523 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Pip
Pip
Platinum IV
jiiinxiii
Pip
Platinum IV
Level 188
Champion Stats
2W - 0L
1,500 SR
Queue Stats
50W - 35L
1,653 Elo+
Solo
Ruckus
Ruckus
Silver IV
xSneakysYTx
Ruckus
Silver IV
Level 154
Champion Stats
2W - 0L
1,645 SR
Queue Stats
30W - 29L
1,359 Elo+
Solo
Willo
Willo
Silver I
xxxAsterius
Willo
Silver I
Level 361
Champion Stats
2W - 5L
1,235 SR
Queue Stats
45W - 56L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 12 / 10
4,153
231
72,560
128,487
121,455
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

44
6 / 8 / 12
4,258
237
84,878
141,969
187,911
Overwhelming Presence

Overwhelming Presence

Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

True Conviction

True Conviction

Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

38
2 / 9 / 28
4,574
254
48,958
89,303
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Dredge
swolo city
Dredge
58
19 / 4 / 9
4,760
264
222,911
73,863
7,154
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

57
13 / 11 / 13
3,765
209
110,012
58,597
0
Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
KogaTorvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
TalusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Jccoffe
Fernando
58
3 / 8 / 19
5,906
328
107,698
197,563
271,944
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

38
4 / 7 / 26
4,957
275
64,154
77,656
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

58
7 / 6 / 20
4,417
245
67,622
55,800
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Ruckus
42
15 / 10 / 14
4,866
270
109,093
146,390
108,254
No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Level 1

56
15 / 13 / 10
4,507
250
143,652
61,910
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 22s
Objective Time
11m 29s
116
Kill Participation
133
44
Kills
44
44
Deaths
44
72
Assists
89
Player
Kills
Deaths
Assists
KDA
L
4
12
10
0.75
W
Fernando
Jccoffe
Fernando
3
8
19
1.56
W
4
7
26
2.43
L
6
8
12
1.5
L
2
9
28
1.78
W
7
6
20
2.83
L
Dredge
swolo city
Dredge
19
4
9
5.88
L
13
11
13
1.77
W
Ruckus
15
10
14
2.2
W
15
13
10
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

539,319
Damage
492,219
492,219
Taken
539,319
316,520
Shielding
380,198
322,365
Healing
382,146
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
72,560
66,362
0
2,845
128,487
121,455
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Level 1

W
Fernando
Jccoffe
Fernando
107,698
71,432
0
2,425
197,563
271,944
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
64,154
59,214
161,457
34,867
77,656
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
84,878
68,585
0
9,746
141,969
187,911
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
48,958
37,709
213,750
69,041
89,303
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
67,622
62,508
122,433
24,333
55,800
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Dredge
swolo city
Dredge
222,911
127,540
0
23,514
73,863
7,154
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

L
110,012
108,406
45
3,424
58,597
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

Level 1

W
Ruckus
109,093
85,932
0
35,235
146,390
108,254
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
143,652
83,794
0
1,396
61,910
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role